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162 lines
4.7 KiB
C++
162 lines
4.7 KiB
C++
/* Copyright (C) 2009-2010, Snares <snares@users.sourceforge.net>
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Copyright (C) 2005-2010, Thorvald Natvig <thorvald@natvig.com>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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- Neither the name of the Mumble Developers nor the names of its
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contributors may be used to endorse or promote products derived from this
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software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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////
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#include "../mumble_plugin_win32.h"
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using namespace std;
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BYTE *pos0ptr;
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BYTE *pos1ptr;
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BYTE *pos2ptr;
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BYTE *faceptr;
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BYTE *topptr;
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static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front, float *camera_top, std::string &context, std::wstring &identity) {
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//char ccontext[128];
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float face_corrector[3];
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float top_corrector[3];
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for (int i=0;i<3;i++)
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avatar_pos[i] = avatar_front[i] = avatar_top[i] = camera_pos[i] = camera_front[i] = camera_top[i] = 0.0f;
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bool ok;
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/*
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Z-Value is increasing when heading north
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decreasing when heading south
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X-Value is increasing when heading east
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decreasing when heading west
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Y-Value is increasing when going up
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decreasing when going down
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*/
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ok = peekProc(pos2ptr, avatar_pos, 4) && //X
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peekProc(pos1ptr, avatar_pos+1, 4) && //Y
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peekProc(pos0ptr, avatar_pos+2, 4) && //Z
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peekProc(faceptr, &face_corrector, 12) &&
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peekProc(topptr, &top_corrector, 12);
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//peekProc((BYTE *) 0x0122E0B8, ccontext, 128);
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if (! ok)
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return false;
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//Convert to left-handed coordinate system
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avatar_front[0] = face_corrector[2];
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avatar_front[1] = face_corrector[1];
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avatar_front[2] = face_corrector[0];
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avatar_top[0] = top_corrector[2];
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avatar_top[1] = top_corrector[1];
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avatar_top[2] = top_corrector[0];
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//ccontext[127] = 0;
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//context = std::string(ccontext);
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//if (context.find(':')==string::npos)
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// context.append(":UT3PORT");
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for (int i=0;i<3;i++) {
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camera_pos[i] = avatar_pos[i];
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camera_front[i] = avatar_front[i];
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camera_top[i] = avatar_top[i];
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}
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return true;
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}
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static int trylock(const std::multimap<std::wstring, unsigned long long int> &pids) {
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pos0ptr = pos1ptr = pos2ptr = faceptr = topptr = NULL;
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if (! initialize(pids, L"UT2004.exe", L"Engine.dll"))
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return false;
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BYTE *ptraddress = pModule + 0x4A44FC;
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BYTE *ptr2 = peekProc<BYTE *>(ptraddress);
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BYTE *ptr3 = peekProc<BYTE *>(ptr2 + 0xCC);
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BYTE *baseptr = ptr3 + 0x1C8;
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pos0ptr = baseptr;
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pos1ptr = baseptr + 0x4;
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pos2ptr = baseptr + 0x8;
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faceptr = baseptr + 0x18;
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topptr = baseptr + 0x24;
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float apos[3], afront[3], atop[3], cpos[3], cfront[3], ctop[3];
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std::string context;
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std::wstring identity;
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if (fetch(apos, afront, atop, cpos, cfront, ctop, context, identity)) {
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return true;
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} else {
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generic_unlock();
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return false;
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}
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}
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static const std::wstring longdesc() {
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return std::wstring(L"Supports Unreal Tournament 2004 (v3369). No context or identity support yet.");
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}
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static std::wstring description(L"Unreal Tournament 2004 (v3369)");
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static std::wstring shortname(L"Unreal Tournament 2004");
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static int trylock1() {
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return trylock(std::multimap<std::wstring, unsigned long long int>());
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}
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static MumblePlugin ut2004plug = {
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MUMBLE_PLUGIN_MAGIC,
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description,
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shortname,
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NULL,
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NULL,
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trylock1,
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generic_unlock,
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longdesc,
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fetch
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};
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static MumblePlugin2 ut2004plug2 = {
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MUMBLE_PLUGIN_MAGIC_2,
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MUMBLE_PLUGIN_VERSION,
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trylock
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};
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extern "C" __declspec(dllexport) MumblePlugin *getMumblePlugin() {
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return &ut2004plug;
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}
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extern "C" __declspec(dllexport) MumblePlugin2 *getMumblePlugin2() {
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return &ut2004plug2;
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}
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