/* Copyright (C) 2005-2007, Thorvald Natvig All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of the Mumble Developers nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "Player.h" #include "Channel.h" #include "ACL.h" #include "Group.h" #include "Message.h" #include "ServerDB.h" #include "Connection.h" #include "Server.h" #include "DBus.h" #include "PacketDataStream.h" #include "Meta.h" uint qHash(const Peer &p) { return p.first ^ p.second; } LogEmitter::LogEmitter(QObject *p) : QObject(p) { }; void LogEmitter::addLogEntry(const QString &msg) { emit newLogEntry(msg); }; SslServer::SslServer(QObject *p) : QTcpServer(p) { } void SslServer::incomingConnection(int v) { QSslSocket *s = new QSslSocket(this); s->setSocketDescriptor(v); qlSockets.append(s); } QSslSocket *SslServer::nextPendingSSLConnection() { if (qlSockets.isEmpty()) return NULL; return qlSockets.takeFirst(); } User::User(Server *p, QSslSocket *socket) : Connection(p, socket), Player() { saiUdpAddress.sin_port = 0; saiUdpAddress.sin_addr.s_addr = htonl(socket->peerAddress().toIPv4Address()); saiUdpAddress.sin_family = AF_INET; } Server::Server(int snum, QObject *p) : QThread(p) { iServerNum = snum; readParams(); initialize(); qtsServer = new SslServer(this); connect(qtsServer, SIGNAL(newConnection()), this, SLOT(newClient()), Qt::QueuedConnection); if (! qtsServer->listen(qhaBind, iPort)) log("Server: TCP Listen on port %d failed",iPort); log("Server listening on port %d",iPort); #ifdef Q_OS_UNIX sUdpSocket = ::socket(PF_INET, SOCK_DGRAM, 0); #else sUdpSocket = ::WSASocket(AF_INET, SOCK_DGRAM, IPPROTO_UDP, NULL, 0, 0); #endif if (sUdpSocket == INVALID_SOCKET) { log("Failed to create UDP Socket"); } else { struct sockaddr_in addr; memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; addr.sin_port = htons(iPort); addr.sin_addr.s_addr = htonl(qhaBind.toIPv4Address()); if (::bind(sUdpSocket, reinterpret_cast(&addr), sizeof(addr)) == SOCKET_ERROR) { log("Failed to bind UDP Socket to port %d", iPort); } else { #ifdef Q_OS_UNIX int val = IPTOS_PREC_FLASHOVERRIDE | IPTOS_LOWDELAY | IPTOS_THROUGHPUT; if (setsockopt(sUdpSocket, IPPROTO_IP, IP_TOS, &val, sizeof(val))) log("Server: Failed to set TOS for UDP Socket"); #endif } } connect(this, SIGNAL(tcpTransmit(QByteArray, unsigned int)), this, SLOT(tcpTransmitData(QByteArray, unsigned int)), Qt::QueuedConnection); connect(this, SIGNAL(reqSync(unsigned int)), this, SLOT(doSync(unsigned int))); for (int i=1;i<5000;i++) qqIds.enqueue(i); qtTimeout = new QTimer(this); connect(qtTimeout, SIGNAL(timeout()), this, SLOT(checkTimeout())); qtTimeout->start(5500); getBans(); readChannels(); initRegister(); initializeCert(); dbus = new MurmurDBus(this); if (MurmurDBus::qdbc.isConnected()) MurmurDBus::qdbc.registerObject(QString::fromLatin1("/%1").arg(iServerNum), this); } Server::~Server() { qrwlUsers.lockForWrite(); terminate(); wait(); qrwlUsers.unlock(); #ifdef Q_OS_UNIX close(sUdpSocket); #else closesocket(sUdpSocket); #endif log("Stopped"); } void Server::readParams() { qsPassword = Meta::mp.qsPassword; iPort = Meta::mp.iPort + iServerNum - 1; iTimeout = Meta::mp.iTimeout; iMaxBandwidth = Meta::mp.iMaxBandwidth; iMaxUsers = Meta::mp.iMaxUsers; qsWelcomeText = Meta::mp.qsWelcomeText; qhaBind = Meta::mp.qhaBind; qsRegName = Meta::mp.qsRegName; qsRegPassword = Meta::mp.qsRegPassword; qsRegHost = Meta::mp.qsRegHost; qurlRegWeb = Meta::mp.qurlRegWeb; QString qsHost = getConf("host", QString()).toString(); if (! qsHost.isEmpty()) { if (! qhaBind.setAddress(qsHost)) { QHostInfo hi = QHostInfo::fromName(qsHost); foreach(QHostAddress qha, hi.addresses()) { if (qha.protocol() == QAbstractSocket::IPv4Protocol) { qhaBind = qha; break; } } if ((qhaBind == QHostAddress::Any) || (qhaBind.isNull())) { log("Lookup of bind hostname %s failed", qPrintable(qsHost)); qhaBind = Meta::mp.qhaBind; } } log("Binding to address %s", qPrintable(qhaBind.toString())); } qsPassword = getConf("password", qsPassword).toString(); iPort = getConf("port", iPort).toInt(); iTimeout = getConf("timeout", iTimeout).toInt(); iMaxBandwidth = getConf("bandwidth", iMaxBandwidth).toInt(); iMaxUsers = getConf("users", iMaxUsers).toInt(); qsWelcomeText = getConf("welcometext", qsWelcomeText).toString(); qsRegName = getConf("registername", qsRegName).toString(); qsRegPassword = getConf("registerpassword", qsRegPassword).toString(); qsRegHost = getConf("registerhostname", qsRegHost).toString(); qurlRegWeb = QUrl(getConf("registerurl", qurlRegWeb.toString()).toString()); } BandwidthRecord::BandwidthRecord() { iRecNum = 0; iSum = 0; for (int i=0;i(&from), &fromlen); if (len == 0) { break; } else if (len == SOCKET_ERROR) { break; } else if (len < 6) { // 4 bytes crypt header + type + session continue; } QReadLocker rl(&qrwlUsers); quint64 key = (static_cast(from.sin_addr.s_addr) << 16) ^ from.sin_port; PacketDataStream pds(buffer, len - 4); User *u = qhPeerUsers.value(key); if (u) { if (! checkDecrypt(u, encrypted, buffer, len)) continue; pds >> msgType >> uiSession; if (u->uiSession != uiSession) continue; } else { // Unknown peer foreach(User *usr, qhHostUsers.value(from.sin_addr.s_addr)) { pds.rewind(); if (usr->csCrypt.isValid() && checkDecrypt(usr, encrypted, buffer, len)) { pds >> msgType >> uiSession; if (usr->uiSession == uiSession) { // Every time we relock, reverify users' existance. // The main thread might delete the user while the lock isn't held. rl.unlock(); qrwlUsers.lockForWrite(); if (qhUsers.contains(uiSession)) { u = usr; qhHostUsers[from.sin_addr.s_addr].remove(u); qhPeerUsers.insert(key, u); u->saiUdpAddress.sin_port = from.sin_port; qrwlUsers.unlock(); rl.relock(); if (! qhUsers.contains(uiSession)) u = NULL; } } } } if (! u) continue; len -= 4; } if ((msgType != Message::Speex) && (msgType != Message::Ping)) continue; if (! pds.isValid()) continue; if (msgType == Message::Ping) { QByteArray qba; sendMessage(u, buffer, len, qba); } else { processMsg(pds, qhUsers.value(uiSession)); } } } void Server::fakeUdpPacket(Message *msg, Connection *source) { char buffer[65535]; PacketDataStream pds(buffer, 65535); msg->messageToNetwork(pds); pds.rewind(); quint32 msgType; int uiSession; pds >> msgType >> uiSession; QReadLocker rl(&qrwlUsers); processMsg(pds, source); } bool Server::checkDecrypt(User *u, const char *encrypted, char *plain, unsigned int len) { if (u->csCrypt.isValid() && u->csCrypt.decrypt(reinterpret_cast(encrypted), reinterpret_cast(plain), len)) return true; if (u->csCrypt.tLastGood.elapsed() > 5000000ULL) { if (u->csCrypt.tLastRequest.elapsed() > 5000000ULL) { u->csCrypt.tLastRequest.restart(); emit reqSync(u->uiSession); } } return false; } void Server::sendMessage(User *u, const char *data, int len, QByteArray &cache) { if ((u->saiUdpAddress.sin_port != 0) && u->csCrypt.isValid()) { char buffer[len+4]; u->csCrypt.encrypt(reinterpret_cast(data), reinterpret_cast(buffer), len); ::sendto(sUdpSocket, buffer, len+4, 0, reinterpret_cast(& u->saiUdpAddress), sizeof(u->saiUdpAddress)); } else { if (cache.isEmpty()) cache = QByteArray(data, len); emit tcpTransmit(cache,u->uiSession); } } void Server::processMsg(PacketDataStream &pds, Connection *cCon) { User *u = static_cast(cCon); if (! u || (u->sState != Player::Authenticated)) return; Player *p; int seq, flags; if (u->bMute || u->bSuppressed) return; BandwidthRecord *bw = & u->bwr; pds >> seq; pds >> flags; // IP + UDP + Crypt + Data int packetsize = 20 + 8 + 4 + pds.capacity(); bw->addFrame(packetsize); if (bw->bytesPerSec() > iMaxBandwidth) { // Suppress packet. return; } Channel *c = u->cChannel; QByteArray qba; pds.rewind(); const char *data = pds.charPtr(); int len = pds.left(); if (flags & MessageSpeex::LoopBack) { sendMessage(u, data, len, qba); return; } foreach(p, c->qlPlayers) { if (! p->bDeaf && ! p->bSelfDeaf && (p != static_cast(u))) sendMessage(static_cast(p), data, len, qba); } if (! c->qhLinks.isEmpty()) { QSet chans = c->allLinks(); chans.remove(c); QMutexLocker qml(&qmCache); foreach(Channel *l, chans) { if (ChanACL::hasPermission(u, l, (flags & MessageSpeex::AltSpeak) ? ChanACL::AltSpeak : ChanACL::Speak, acCache)) { foreach(p, l->qlPlayers) { if (! p->bDeaf && ! p->bSelfDeaf) sendMessage(static_cast(p), data, len, qba); } } } } } void Server::log(User *u, const char *format, ...) { char buffer[4096]; va_list ap; va_start(ap, format); vsnprintf(buffer, 4096, format, ap); va_end(ap); char fin[4096]; snprintf(fin, 4096, "<%d:%s(%d)> %s", u->uiSession, qPrintable(u->qsName), u->iId, buffer); dblog(fin); qWarning("%d => %s", iServerNum, fin); } void Server::log(const char *format, ...) { char buffer[4096]; va_list ap; va_start(ap, format); vsnprintf(buffer, 4096, format, ap); va_end(ap); dblog(buffer); qWarning("%d => %s", iServerNum, buffer); } void Server::newClient() { forever { QSslSocket *sock = qtsServer->nextPendingSSLConnection(); if (! sock) return; QHostAddress adr = sock->peerAddress(); quint32 base = adr.toIPv4Address(); if (meta->banCheck(adr)) { log("Ignoring connection: %s:%d (Global ban)",qPrintable(sock->peerAddress().toString()),sock->peerPort()); sock->disconnectFromHost(); sock->deleteLater(); return; } QPair ban; foreach(ban, qlBans) { int mask = 32 - ban.second; mask = (1 << mask) - 1; if ((base & ~mask) == (ban.first & ~mask)) { log("Ignoring connection: %s:%d",qPrintable(sock->peerAddress().toString()),sock->peerPort()); sock->disconnectFromHost(); sock->deleteLater(); return; } } sock->setPrivateKey(qskKey); sock->setLocalCertificate(qscCert); if (qqIds.isEmpty()) { sock->disconnectFromHost(); return; } User *u = new User(this, sock); u->uiSession = qqIds.dequeue(); { QWriteLocker wl(&qrwlUsers); qhUsers.insert(u->uiSession, u); qhHostUsers[htonl(sock->peerAddress().toIPv4Address())].insert(u); } connect(u, SIGNAL(connectionClosed(QString)), this, SLOT(connectionClosed(QString))); connect(u, SIGNAL(message(QByteArray &)), this, SLOT(message(QByteArray &))); connect(u, SIGNAL(handleSslErrors(const QList &)), this, SLOT(sslError(const QList &))); log(u, "New connection: %s:%d",qPrintable(sock->peerAddress().toString()),sock->peerPort()); sock->startServerEncryption(); } } void Server::sslError(const QList &errors) { bool ok = true; foreach(QSslError e, errors) { switch (e.error()) { case QSslError::NoPeerCertificate: break; default: ok = false; } } if (ok) { Connection *c = dynamic_cast(sender()); c->proceedAnyway(); } } void Server::connectionClosed(QString reason) { Connection *c = dynamic_cast(sender()); User *u = static_cast(c); log(u, "Connection closed: %s", qPrintable(reason)); if (u->sState == Player::Authenticated) { MessageServerLeave mslMsg; mslMsg.uiSession=u->uiSession; sendExcept(&mslMsg, c); dbus->playerDisconnected(u); } { QWriteLocker wl(&qrwlUsers); qhUsers.remove(u->uiSession); qhHostUsers[u->saiUdpAddress.sin_addr.s_addr].remove(u); quint64 key = (static_cast(u->saiUdpAddress.sin_addr.s_addr) << 16) ^ u->saiUdpAddress.sin_port; qhPeerUsers.remove(key); if (u->cChannel) u->cChannel->removePlayer(u); } qqIds.enqueue(u->uiSession); qhUserTextureCache.remove(u->iId); if (u->sState == Player::Authenticated) clearACLCache(u); u->deleteLater(); } void Server::message(QByteArray &qbaMsg, Connection *cCon) { if (cCon == NULL) { cCon = static_cast(sender()); } Message *mMsg = Message::networkToMessage(qbaMsg); // Just leftovers from the buffer and we just kicked // the user off. // FIXME :: We don't have anything like this now. //if (cCon->isDeleted()) // return; if (mMsg) { dispatch(cCon, mMsg); delete mMsg; } else { cCon->disconnectSocket(); } } void Server::checkTimeout() { QList qlClose; qrwlUsers.lockForRead(); foreach(User *u, qhUsers) { if (u->activityTime() > (iTimeout * 1000)) { log(u, "Timeout"); qlClose.append(u); } } qrwlUsers.unlock(); foreach(User *u, qlClose) u->disconnectSocket(); } void Server::tcpTransmitData(QByteArray a, unsigned int id) { Connection *c = qhUsers.value(id); if (c) { c->sendMessage(a); c->forceFlush(); } } void Server::doSync(unsigned int id) { User *u = qhUsers.value(id); if (u) { log(u, "Requesting crypt-nonce resync"); MessageCryptSync mcs; u->sendMessage(&mcs); } } void Server::sendMessage(unsigned int id, Message *mMsg) { Connection *c = qhUsers.value(id); sendMessage(c, mMsg); } void Server::sendMessage(Connection *c, Message *mMsg) { c->sendMessage(mMsg); } void Server::sendAll(Message *mMsg) { sendExcept(mMsg, NULL); } void Server::sendExcept(Message *mMsg, Connection *cCon) { foreach(User *u, qhUsers) if ((static_cast(u) != cCon) && (u->sState == Player::Authenticated)) u->sendMessage(mMsg); } void Server::removeChannel(Channel *chan, Player *src, Channel *dest) { Channel *c; Player *p; if (dest == NULL) dest = chan->cParent; chan->unlink(NULL); foreach(c, chan->qlChannels) { removeChannel(c, src, dest); } foreach(p, chan->qlPlayers) { chan->removePlayer(p); MessagePlayerMove mpm; mpm.uiSession = 0; mpm.uiVictim = p->uiSession; mpm.iChannelId = dest->iId; sendAll(&mpm); playerEnterChannel(p, dest); } MessageChannelRemove mcr; mcr.uiSession = src ? src->uiSession : 0; mcr.iId = chan->iId; sendAll(&mcr); removeChannel(chan); dbus->channelRemoved(chan); if (chan->cParent) { QWriteLocker wl(&qrwlUsers); chan->cParent->removeChannel(chan); } delete chan; } void Server::playerEnterChannel(Player *p, Channel *c, bool quiet) { clearACLCache(p); if (quiet && (p->cChannel == c)) return; { QWriteLocker wl(&qrwlUsers); c->addPlayer(p); } if (quiet) return; setLastChannel(p); dbus->playerStateChanged(p); bool mayspeak = hasPermission(p, c, ChanACL::Speak); bool sup = p->bSuppressed; if (! p->bMute) { if (mayspeak == sup) { // Ok, he can speak and was suppressed, or vice versa p->bSuppressed = ! mayspeak; MessagePlayerMute mpm; mpm.uiSession = 0; mpm.uiVictim = p->uiSession; mpm.bMute = p->bSuppressed; sendAll(&mpm); } } } bool Server::hasPermission(Player *p, Channel *c, ChanACL::Perm perm) { QMutexLocker qml(&qmCache); return ChanACL::hasPermission(p, c, perm, acCache); } void Server::clearACLCache(Player *p) { QMutexLocker qml(&qmCache); if (p) { ChanACL::ChanCache *h = acCache.take(p); if (h) delete h; } else { foreach(ChanACL::ChanCache *h, acCache) delete h; acCache.clear(); } }