#include #include #include #include #include #include #define _USE_MATH_DEFINES #include #include "../mumble_plugin.h" using namespace std; HANDLE h; BYTE *posptr; BYTE *rotptr; BYTE *stateptr; BYTE *hostptr; BYTE *teamptr; static DWORD getProcess(const wchar_t *exename) { PROCESSENTRY32 pe; DWORD pid = 0; pe.dwSize = sizeof(pe); HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0); if (hSnap != INVALID_HANDLE_VALUE) { BOOL ok = Process32First(hSnap, &pe); while (ok) { if (wcscmp(pe.szExeFile, exename)==0) { pid = pe.th32ProcessID; break; } ok = Process32Next(hSnap, &pe); } CloseHandle(hSnap); } return pid; } static BYTE *getModuleAddr(DWORD pid, const wchar_t *modname) { MODULEENTRY32 me; BYTE *addr = NULL; me.dwSize = sizeof(me); HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, pid); if (hSnap != INVALID_HANDLE_VALUE) { BOOL ok = Module32First(hSnap, &me); while (ok) { if (wcscmp(me.szModule, modname)==0) { addr = me.modBaseAddr; break; } ok = Module32Next(hSnap, &me); } CloseHandle(hSnap); } return addr; } static bool peekProc(VOID *base, VOID *dest, SIZE_T len) { SIZE_T r; BOOL ok=ReadProcessMemory(h, base, dest, len, &r); return (ok && (r == len)); } static void about(HWND h) { ::MessageBox(h, L"Reads audio position information from Counter-Strike: Source (Build 3945). IP:Port context with team discriminator.", L"Mumble CSS Plugin", MB_OK); } static bool calcout(float *pos, float *rot, float *opos, float *front, float *top) { float h = rot[0]; float v = rot[1]; if ((v < -360.0f) || (v > 360.0f) || (h < -360.0f) || (h > 360.0f)) return false; h *= static_cast(M_PI / 180.0f); v *= static_cast(M_PI / 180.0f); // Seems CSS is in inches. INCHES?!? opos[0] = pos[0] / 39.37f; opos[1] = pos[2] / 39.37f; opos[2] = pos[1] / 39.37f; front[0] = cos(v) * cos(h); front[1] = -sin(h); front[2] = sin(v) * cos(h); h -= static_cast(M_PI / 2.0f); top[0] = cos(v) * cos(h); top[1] = -sin(h); top[2] = sin(v) * cos(h); return true; } static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front, float *camera_top, string &context, wstring &identity) { for (int i=0;i<3;i++) avatar_pos[i] = avatar_front[i] = avatar_top[i] = 0; float ipos[3], rot[3]; bool ok; char state; char chHostStr[40]; BYTE bTeam; string sTeam; wostringstream new_identity; ostringstream new_context; ok = peekProc(posptr, ipos, 12) && peekProc(rotptr, rot, 12) && peekProc(stateptr, &state, 1) && peekProc(hostptr, chHostStr, 40) && peekProc(teamptr, &bTeam, 1); if (!ok) return false; chHostStr[39] = 0; switch (bTeam) { case 60: sTeam = "Terrorists"; break; case 61: sTeam = "Counter Terrorists"; break; default: sTeam = "Unknown"; break; } new_context << "" << "css" << "" << chHostStr << "" << "" << sTeam << "" << ""; context = new_context.str(); /* TODO new_identity << "" << "" << "SAS" << "" << ""; identity = new_identity.str(); */ // Check to see if you are in a server if (state == 0 || state == 3) return true; // Deactivate plugin if (ok) { int res = calcout(ipos, rot, avatar_pos, avatar_front, avatar_top); if (res) { for (int i=0;i<3;++i) { camera_pos[i] = avatar_pos[i]; camera_front[i] = avatar_front[i]; camera_top[i] = avatar_top[i]; } return res; } } return false; } static int trylock() { h = NULL; posptr = rotptr = NULL; DWORD pid=getProcess(L"hl2.exe"); if (!pid) return false; BYTE *mod=getModuleAddr(pid, L"client.dll"); if (!mod) return false; BYTE *mod_engine = getModuleAddr(pid, L"engine.dll"); if (!mod_engine) return false; h=OpenProcess(PROCESS_VM_READ, false, pid); if (!h) return false; // Check if we really have CSS running /* position tuple: client.dll+0x3ee0c4 (x,y,z, float) orientation tuple: client.dll+0x39d504 (v,h float) ID string: client.dll+0x39ee41 = "CSSpectatorGUI@@" (16 characters, text) spawn state: client.dll+0x390070 (0 in main menu, 3 when at team selection menu or when not spawned, 5 for CT and 6 for T when spawned) ip:port string engine.dll+0x3909C4 (zero terminated ip:port, string) team state: client.dll+0x3aa133 (60 when T, 61 when CT, byte) */ // Remember addresses for later posptr = mod + 0x3ee0c4; rotptr = mod + 0x39d504; stateptr = mod + 0x390070; hostptr = mod_engine + 0x3909c4; teamptr = mod + 0x3aa133; //Gamecheck char sMagic[16]; if (!peekProc(mod + 0x39ee41, sMagic, 16) || strncmp("CSSpectatorGUI@@", sMagic, 16)!=0) return false; // Check if we can get meaningful data from it float apos[3], afront[3], atop[3]; float cpos[3], cfront[3], ctop[3]; wstring sidentity; string scontext; if (fetch(apos, afront, atop, cpos, cfront, ctop, scontext, sidentity)) return true; // If it failed clean up CloseHandle(h); h = NULL; return false; } static void unlock() { if (h) { CloseHandle(h); h = NULL; } return; } static const std::wstring longdesc() { return std::wstring(L"Supports CSS build 3945. No identity support yet."); } static std::wstring description(L"Counter-Strike: Source (Build 3945)"); static std::wstring shortname(L"Counter-Strike: Source"); static MumblePlugin cssplug = { MUMBLE_PLUGIN_MAGIC, description, shortname, about, NULL, trylock, unlock, longdesc, fetch }; extern "C" __declspec(dllexport) MumblePlugin *getMumblePlugin() { return &cssplug; }