/* Copyright (C) 2005, Thorvald Natvig All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of the Mumble Developers nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #include #include #include #include #include "Player.h" #include "Channel.h" #include "ACL.h" #include "Group.h" #include "Message.h" #include "ServerDB.h" #include "Connection.h" #include "Server.h" Server *g_sServer; ServerParams g_sp; uint qHash(const Peer &p) { return qHash(p.first.toIPv4Address()) ^ qHash(p.second); } ServerParams::ServerParams() { qsPassword = QString(); bTestloop = false; iPort = 64738; iCommandFrequency = 10; iMaxBandwidth = 85000; qsWelcomeText = QString("Welcome to this server"); qsDatabase = QString(); } void ServerParams::read(QString fname) { if (fname.isEmpty()) fname = "murmur.ini"; QSettings qs(fname, QSettings::IniFormat); qsPassword = qs.value("serverpassword", qsPassword).toString(); bTestloop = qs.value("loop", bTestloop).toBool(); iPort = qs.value("port", iPort).toInt(); iCommandFrequency = qs.value("commandtime", iCommandFrequency).toInt(); iMaxBandwidth = qs.value("bandwidth", iMaxBandwidth).toInt(); qsWelcomeText = qs.value("welcometext", qsWelcomeText).toString(); qsDatabase = qs.value("database", qsDatabase).toString(); } BandwidthRecord::BandwidthRecord() { iRecNum = 0; iSum = 0; for(int i=0;ilisten(QHostAddress::Any, g_sp.iPort)) qFatal("Server: Listen failed"); qusUdp = new QUdpSocket(this); if (! qusUdp->bind(g_sp.iPort)) qFatal("Server: UDP Bind failed"); connect(qusUdp, SIGNAL(readyRead()), this, SLOT(udpReady())); log(QString("Server listening on port %1").arg(g_sp.iPort)); for(int i=1;i<2000;i++) qqIds.enqueue(i); qtTimer = new QTimer(this); connect(qtTimer, SIGNAL(timeout()), this, SLOT(checkCommands())); if (g_sp.iCommandFrequency > 0) qtTimer->start(g_sp.iCommandFrequency * 1000); qlBans = ServerDB::getBans(); } void Server::udpReady() { while (qusUdp->hasPendingDatagrams()) { QByteArray qba; qba.resize(qusUdp->pendingDatagramSize()); QHostAddress senderAddr; quint16 senderPort; qusUdp->readDatagram(qba.data(), qba.size(), &senderAddr, &senderPort); Message *msg = Message::networkToMessage(qba); if (! msg) continue; if ((msg->messageType() != Message::Speex) && (msg->messageType() != Message::MultiSpeex) && (msg->messageType() != Message::Ping)) { delete msg; continue; } Peer p(senderAddr, senderPort); Connection *source; source = qhPeerConnections.value(p); if (source != qmConnections.value(msg->sPlayerId)) { source = qmConnections.value(msg->sPlayerId); if (! source || ! (source->peerAddress() == senderAddr)) { delete msg; continue; } qhPeerConnections[p] = source; qhPeers[source] = p; } if (msg->messageType() == Message::Ping) qusUdp->writeDatagram(qba, p.first, p.second); else message(qba, source); delete msg; } } void Server::log(QString s, Connection *c) { if (c) { Player *p = qmPlayers.value(c); int id = 0; int iid = -1; QString name; if (p) { id = p->sId; iid = p->iId; name = p->qsName; } qWarning("[%s] <%d:%s(%d)> %s", QDateTime::currentDateTime().toString(Qt::ISODate).toAscii().constData(), id, name.toAscii().constData(), iid, s.toAscii().constData()); } else { qWarning("[%s] %s", QDateTime::currentDateTime().toString(Qt::ISODate).toAscii().constData(), s.toAscii().constData()); } } void Server::newClient() { QTcpSocket *sock = qtsServer->nextPendingConnection(); QHostAddress adr = sock->peerAddress(); quint32 base = adr.toIPv4Address(); QPair ban; foreach(ban, qlBans) { int mask = 32 - ban.second; mask = (1 << mask) - 1; if ((base & ~mask) == (ban.first & ~mask)) { log(QString("Ignoring connection: %1:%2").arg(sock->peerAddress().toString()).arg(sock->peerPort())); sock->disconnectFromHost(); return; } } Connection *cCon = new Connection(this, sock); short id; if (qqIds.isEmpty()) { cCon->disconnect(); return; } id=qqIds.dequeue(); Player *pPlayer = Player::add(id); qmPlayers[cCon] = pPlayer; qmBandwidth[cCon] = new BandwidthRecord(); qmConnections[id] = cCon; connect(cCon, SIGNAL(connectionClosed(QString)), this, SLOT(connectionClosed(QString))); connect(cCon, SIGNAL(message(QByteArray &)), this, SLOT(message(QByteArray &))); log(QString("New connection: %1:%2").arg(sock->peerAddress().toString()).arg(sock->peerPort()), cCon); } void Server::connectionClosed(QString reason) { Connection *c = static_cast(sender()); Player *pPlayer = qmPlayers.value(c); log(QString("Connection closed: %1").arg(reason), c); if (pPlayer->sState == Player::Authenticated) { MessageServerLeave mslMsg; mslMsg.sPlayerId=pPlayer->sId; sendExcept(&mslMsg, c); ServerDB::conLoggedOff(pPlayer); } qmConnections.remove(pPlayer->sId); qmPlayers.remove(c); BandwidthRecord *bw = qmBandwidth.take(c); delete bw; Player::remove(pPlayer); qqIds.enqueue(pPlayer->sId); Peer udppeer = qhPeers.take(c); qhPeerConnections.remove(udppeer); delete pPlayer; c->deleteLater(); } void Server::message(QByteArray &qbaMsg, Connection *cCon) { if (cCon == NULL) cCon = static_cast(sender()); Message *mMsg = Message::networkToMessage(qbaMsg); // Just leftovers from the buffer and we just kicked // the user off. if (! qmPlayers.contains(cCon)) return; if (mMsg) { mMsg->process(cCon); delete mMsg; } else { cCon->disconnect(); } } void Server::sendMessage(short id, Message *mMsg) { Connection *c = qmConnections.value(id); sendMessage(c, mMsg); } void Server::sendMessage(Connection *c, Message *mMsg) { if (((mMsg->messageType() == Message::Speex) || (mMsg->messageType() == Message::MultiSpeex)) && qhPeers.contains(c)) { Peer p = qhPeers[c]; QByteArray qba; mMsg->messageToNetwork(qba); qusUdp->writeDatagram(qba, p.first, p.second); } else { c->sendMessage(mMsg); } } void Server::sendAll(Message *mMsg) { sendExcept(mMsg, NULL); } void Server::sendExcept(Message *mMsg, Connection *cCon) { QHash::const_iterator i; for(i=qmPlayers.constBegin(); i != qmPlayers.constEnd(); ++i) { if (i.key() != cCon) sendMessage(i.key(), mMsg); } } void Server::removeChannel(Channel *chan, Player *src, Channel *dest) { Channel *c; Player *p; if (dest == NULL) dest = Channel::get(chan->cParent->iId); chan->unlink(NULL); foreach(c, chan->qlChannels) { removeChannel(c, src, dest); } foreach(p, chan->qlPlayers) { chan->removePlayer(p); MessagePlayerMove mpm; mpm.sPlayerId = 0; mpm.sVictim = p->sId; mpm.iChannelId = dest->iId; sendAll(&mpm); playerEnterChannel(p, dest); } MessageChannelRemove mcr; mcr.sPlayerId = src->sId; mcr.iId = chan->iId; sendAll(&mcr); ServerDB::removeChannel(chan); if (chan->cParent) chan->cParent->removeChannel(chan); delete chan; } void Server::playerEnterChannel(Player *p, Channel *c) { if (p->cChannel == c) return; c->addPlayer(p); ServerDB::conChangedChannel(p); ServerDB::setLastChannel(p); bool mayspeak = ChanACL::hasPermission(p, c, ChanACL::Speak); bool sup = p->bSuppressed; if (! p->bMute) { if (mayspeak == sup) { // Ok, he can speak and was suppressed, or vice versa p->bSuppressed = ! mayspeak; MessagePlayerMute mpm; mpm.sPlayerId = 0; mpm.sVictim = p->sId; mpm.bMute = p->bSuppressed; g_sServer->sendAll(&mpm); } } } void Server::checkCommands() { QList cmdlist=ServerDB::getCommands(); if (cmdlist.count() == 0) return; foreach(ServerDB::qpCommand cmd, cmdlist) { QString cmdname = cmd.first; QList argv = cmd.second; if (cmdname == "moveplayer") { Player *p = Player::get(argv[0].toInt()); Channel *c = Channel::get(argv[1].toInt()); if (! p || ! c) continue; playerEnterChannel(p, c); MessagePlayerMove mpm; mpm.sPlayerId = 0; mpm.sVictim = p->sId; mpm.iChannelId = c->iId; sendAll(&mpm); } else if (cmdname == "rename") { Player *p = Player::get(argv[0].toInt()); QString name = argv[1].toString(); if (! p || name.isEmpty()) continue; MessagePlayerRename mpr; mpr.sPlayerId = p->sId; mpr.qsName = name; sendAll(&mpr); } else if (cmdname == "createchannel") { Channel *p = Channel::get(argv[0].toInt()); QString name = argv[1].toString(); if (! p || name.isEmpty()) continue; Channel *c = ServerDB::addChannel(p, name); ServerDB::updateChannel(c); MessageChannelAdd mca; mca.sPlayerId = 0; mca.qsName = name; mca.iParent = p->iId; mca.iId = c->iId; g_sServer->sendAll(&mca); } else if (cmdname == "setgroup") { Channel *c = Channel::get(argv[0].toInt()); QString name = argv[1].toString(); QStringList list = argv[2].toString().split(QRegExp("\\D+"), QString::SkipEmptyParts); QList mems; foreach(QString m, list) { mems.append(m.toInt()); } Group *g = c->qhGroups.value(name); if (g) delete g; g = new Group(c, name); g->qsAdd = mems.toSet(); } else if (cmdname == "quit") { QCoreApplication::instance()->quit(); } } } #define MSG_SETUP(st) \ Player *pSrcPlayer = g_sServer->qmPlayers[cCon]; \ MessagePermissionDenied mpd; \ sPlayerId = pSrcPlayer->sId; \ if (pSrcPlayer->sState != st) \ return #define VICTIM_SETUP \ Player *pDstPlayer = Player::get(sVictim); \ Q_UNUSED(pDstPlayer) \ Connection *cDst = g_sServer->qmConnections.value(sVictim); \ Q_UNUSED(cDst) #define PERM_DENIED(who, where, what) \ mpd.qsReason = QString("%1 not allowed to %2 in %3").arg(who->qsName).arg(ChanACL::permName(what)).arg(where->qsName); \ g_sServer->sendMessage(cCon, &mpd); \ g_sServer->log(mpd.qsReason, cCon) #define PERM_DENIED_TEXT(text) \ mpd.qsReason = text; \ g_sServer->sendMessage(cCon, &mpd) void MessageServerAuthenticate::process(Connection *cCon) { MSG_SETUP(Player::Connected); Channel *c; pSrcPlayer->qsName = qsUsername; MessageServerReject msr; bool ok = false; QRegExp re("[\\w\\[\\]\\{\\}\\(\\)\\@\\|]+"); bool nameok = re.exactMatch(qsUsername); if (nameok && qsUsername[0] == '@') nameok = false; if (nameok && qsUsername[0] == '#') nameok = false; // Fetch ID and stored username int id = ServerDB::authenticate(qsUsername, qsPassword); pSrcPlayer->iId = id >= 0 ? id : -1; pSrcPlayer->qsName = qsUsername; if (iVersion != MESSAGE_STREAM_VERSION) { msr.qsReason = "Wrong version of mumble protocol"; } else if (! nameok) { msr.qsReason = "Invalid Username"; } else if ((id==-1) || (id==-2 && ! g_sp.qsPassword.isEmpty() && g_sp.qsPassword != qsPassword)) { msr.qsReason = "Invalid Password"; } else { ok = true; } Player *ppOld = Player::match(pSrcPlayer); if (ok && !ppOld && Player::match(pSrcPlayer, true)) { msr.qsReason = "Playername already in use"; ok = false; } if (iMaxBandwidth > g_sp.iMaxBandwidth) { msr.qsReason = QString("Your maximum bandwidth(%1 kbit/s) above server limit (%2 kbit/s)").arg(iMaxBandwidth/125.0).arg(g_sp.iMaxBandwidth/125.0); ok = false; } if (! ok) { g_sServer->log(QString("Rejected connection: %1").arg(msr.qsReason), cCon); g_sServer->sendMessage(cCon, &msr); cCon->disconnect(); return; } int lchan = ServerDB::readLastChannel(pSrcPlayer); Channel *lc = Channel::get(lchan); if (! lc) lc = Channel::get(0); else if (! ChanACL::hasPermission(pSrcPlayer, lc, ChanACL::Enter)) lc = Channel::get(0); g_sServer->playerEnterChannel(pSrcPlayer, lc); ServerDB::conLoggedOn(pSrcPlayer, cCon); QQueue q; QSet chans; q << Channel::get(0); while (! q.isEmpty()) { c = q.dequeue(); chans.insert(c); MessageChannelAdd mca; mca.sPlayerId = 0; mca.iId = c->iId; mca.iParent = (c->cParent) ? c->cParent->iId : -1; mca.qsName = c->qsName; if (c->iId != 0) g_sServer->sendMessage(cCon, &mca); foreach(c, c->qlChannels) q.enqueue(c); } foreach(c, chans) { if (c->qhLinks.count() > 0) { MessageChannelLink mcl; mcl.iId = c->iId; mcl.ltType = MessageChannelLink::Link; foreach(Channel *l, c->qhLinks.keys()) mcl.qlTargets << l->iId; g_sServer->sendMessage(cCon, &mcl); } } MessageServerJoin msjMsg; MessagePlayerMove mpm; pSrcPlayer->sState = Player::Authenticated; msjMsg.sPlayerId = pSrcPlayer->sId; msjMsg.iId = pSrcPlayer->iId; msjMsg.qsPlayerName = pSrcPlayer->qsName; g_sServer->sendExcept(&msjMsg, cCon); mpm.sPlayerId = 0; mpm.sVictim = pSrcPlayer->sId; mpm.iChannelId = pSrcPlayer->cChannel->iId; if (mpm.iChannelId != 0) g_sServer->sendExcept(&mpm, cCon); foreach(Player *pPlayer, g_sServer->qmPlayers) { msjMsg.sPlayerId = pPlayer->sId; msjMsg.iId = pPlayer->iId; msjMsg.qsPlayerName = pPlayer->qsName; g_sServer->sendMessage(cCon, &msjMsg); if (pPlayer->bDeaf) { MessagePlayerDeaf mpdMsg; mpdMsg.sPlayerId = 0; mpdMsg.sVictim = pPlayer->sId; mpdMsg.bDeaf = true; g_sServer->sendMessage(cCon, &mpdMsg); } else if (pPlayer->bMute || pPlayer->bSuppressed) { MessagePlayerMute mpmMsg; mpmMsg.sPlayerId = 0; mpmMsg.sVictim = pPlayer->sId; mpmMsg.bMute = true; g_sServer->sendMessage(cCon, &mpmMsg); } if (pPlayer->bSelfDeaf || pPlayer->bSelfMute) { MessagePlayerSelfMuteDeaf mpsmdMsg; mpsmdMsg.sPlayerId = pPlayer->sId; mpsmdMsg.bDeaf = pPlayer->bSelfDeaf; mpsmdMsg.bMute = pPlayer->bSelfMute; g_sServer->sendMessage(cCon, &mpsmdMsg); } mpm.sPlayerId = 0; mpm.sVictim = pPlayer->sId; mpm.iChannelId = pPlayer->cChannel->iId; g_sServer->sendMessage(cCon, &mpm); } MessageServerSync mssMsg; mssMsg.sPlayerId = pSrcPlayer->sId; mssMsg.qsWelcomeText = g_sp.qsWelcomeText; mssMsg.iMaxBandwidth = g_sp.iMaxBandwidth; g_sServer->sendMessage(cCon, &mssMsg); g_sServer->log(QString("Authenticated: %1").arg(qsUsername), cCon); // Kick ghost if (ppOld) { Connection *cOld = g_sServer->qmConnections.value(ppOld->sId); g_sServer->log(QString("Disconnecting ghost"), cOld); cOld->disconnect(); } } void MessageServerBanList::process(Connection *cCon) { MSG_SETUP(Player::Authenticated); if (! ChanACL::hasPermission(pSrcPlayer, Channel::get(0), ChanACL::Write)) { PERM_DENIED(pSrcPlayer, Channel::get(0), ChanACL::Write); return; } if (bQuery) { MessageServerBanList msbl; msbl.sPlayerId = 0; msbl.bQuery = false; msbl.qlBans = g_sServer->qlBans; g_sServer->sendMessage(cCon, &msbl); } else { g_sServer->qlBans = qlBans; g_sServer->log(QString("Updated banlist"), cCon); ServerDB::setBans(qlBans); } } void MessageServerLeave::process(Connection *cCon) { cCon->disconnect(); } void MessageServerJoin::process(Connection *cCon) { cCon->disconnect(); } void MessageServerReject::process(Connection *cCon) { cCon->disconnect(); } void MessageServerSync::process(Connection *cCon) { cCon->disconnect(); } void MessagePermissionDenied::process(Connection *cCon) { cCon->disconnect(); } void MessagePlayerRename::process(Connection *cCon) { cCon->disconnect(); } // Make sure the two following are clones; exactly identical. void MessageMultiSpeex::process(Connection *cCon) { MSG_SETUP(Player::Authenticated); Player *p; if (pSrcPlayer->bMute || pSrcPlayer->bSuppressed) return; BandwidthRecord *bw = g_sServer->qmBandwidth[cCon]; int nframes = qlFrames.count(); int packetsize = 20 + 8 + 3 + 2 + nframes; foreach(QByteArray qba, qlFrames) { bw->addFrame(packetsize / nframes + qba.size()); } if (bw->iSum > g_sp.iMaxBandwidth) { g_sServer->log(QString("Exceeding bandwidth (%1 bytes/s)").arg(bw->iSum), cCon); cCon->disconnect(); } Channel *c = pSrcPlayer->cChannel; foreach(p, c->qlPlayers) { if (! p->bDeaf && ! p->bSelfDeaf && (g_sp.bTestloop || (p != pSrcPlayer))) g_sServer->sendMessage(p->sId, this); } if (! c->qhLinks.isEmpty()) { QSet chans = c->allLinks(); chans.remove(c); foreach(Channel *l, chans) { if (ChanACL::hasPermission(pSrcPlayer, l, ChanACL::Speak)) { foreach(p, l->qlPlayers) { if (! p->bDeaf && ! p->bSelfDeaf) g_sServer->sendMessage(p->sId, this); } } } } } void MessageSpeex::process(Connection *cCon) { MSG_SETUP(Player::Authenticated); Player *p; if (pSrcPlayer->bMute || pSrcPlayer->bSuppressed) return; BandwidthRecord *bw = g_sServer->qmBandwidth[cCon]; int packetsize = 20 + 8 + 3 + 2 + qbaSpeexPacket.size(); bw->addFrame(packetsize); if (bw->iSum > g_sp.iMaxBandwidth) { g_sServer->log(QString("Exceeding bandwidth (%1 bytes/s)").arg(bw->iSum), cCon); cCon->disconnect(); } Channel *c = pSrcPlayer->cChannel; foreach(p, c->qlPlayers) { if (! p->bDeaf && ! p->bSelfDeaf && (g_sp.bTestloop || (p != pSrcPlayer))) g_sServer->sendMessage(p->sId, this); } if (! c->qhLinks.isEmpty()) { QSet chans = c->allLinks(); chans.remove(c); foreach(Channel *l, chans) { if (ChanACL::hasPermission(pSrcPlayer, l, ChanACL::Speak)) { foreach(p, l->qlPlayers) { if (! p->bDeaf && ! p->bSelfDeaf) g_sServer->sendMessage(p->sId, this); } } } } } void MessagePlayerMute::process(Connection *cCon) { MSG_SETUP(Player::Authenticated); VICTIM_SETUP; if (! pDstPlayer) return; if (! ChanACL::hasPermission(pSrcPlayer, pDstPlayer->cChannel, ChanACL::MuteDeafen)) { PERM_DENIED(pSrcPlayer, pDstPlayer->cChannel, ChanACL::MuteDeafen); return; } if (! bMute && pDstPlayer->bSuppressed) { pDstPlayer->bSuppressed = false; } else if (pDstPlayer->bMute == bMute) { return; } pDstPlayer->bMute = bMute; g_sServer->sendAll(this); if (! bMute && pDstPlayer->bDeaf) { pDstPlayer->bDeaf = false; } g_sServer->log(QString("Muted %1 (%2)").arg(pDstPlayer->qsName).arg(bMute), cCon); } void MessagePlayerDeaf::process(Connection *cCon) { MSG_SETUP(Player::Authenticated); VICTIM_SETUP; if (! pDstPlayer) return; if (! ChanACL::hasPermission(pSrcPlayer, pDstPlayer->cChannel, ChanACL::MuteDeafen)) { PERM_DENIED(pSrcPlayer, pDstPlayer->cChannel, ChanACL::MuteDeafen); return; } if (pDstPlayer->bDeaf == bDeaf) return; pDstPlayer->bDeaf = bDeaf; g_sServer->sendAll(this); if (bDeaf && ! pDstPlayer->bMute) { pDstPlayer->bMute = true; } g_sServer->log(QString("Deafened %1 (%2)").arg(pDstPlayer->qsName).arg(bDeaf), cCon); } void MessagePlayerKick::process(Connection *cCon) { MSG_SETUP(Player::Authenticated); VICTIM_SETUP; if (! pDstPlayer) return; if (! ChanACL::hasPermission(pSrcPlayer, pDstPlayer->cChannel, ChanACL::MoveKick)) { PERM_DENIED(pSrcPlayer, pDstPlayer->cChannel, ChanACL::MoveKick); return; } g_sServer->sendAll(this); g_sServer->log(QString("Kicked %1 (%2)").arg(pDstPlayer->qsName).arg(qsReason), cCon); cDst->disconnect(); } void MessagePlayerBan::process(Connection *cCon) { MSG_SETUP(Player::Authenticated); VICTIM_SETUP; if (! pDstPlayer) return; if (! ChanACL::hasPermission(pSrcPlayer, Channel::get(0), ChanACL::MoveKick)) { PERM_DENIED(pSrcPlayer, Channel::get(0), ChanACL::MoveKick); return; } g_sServer->sendAll(this); g_sServer->log(QString("Kickbanned %1 (%2)").arg(pDstPlayer->qsName).arg(qsReason), cCon); QHostAddress adr = cDst->peerAddress(); quint32 base = adr.toIPv4Address(); g_sServer->qlBans << QPair(base, 32); ServerDB::setBans(g_sServer->qlBans); cDst->disconnect(); } void MessagePlayerSelfMuteDeaf::process(Connection *cCon) { MSG_SETUP(Player::Authenticated); pSrcPlayer->bSelfMute = bMute; pSrcPlayer->bSelfDeaf = bDeaf; g_sServer->sendAll(this); } void MessagePlayerMove::process(Connection *cCon) { MSG_SETUP(Player::Authenticated); VICTIM_SETUP; if (! pDstPlayer) return; Channel *c = Channel::get(iChannelId); if (!c || (c == pDstPlayer->cChannel)) return; if ((pSrcPlayer != pDstPlayer) && ! ChanACL::hasPermission(pSrcPlayer, pDstPlayer->cChannel, ChanACL::MoveKick)) { PERM_DENIED(pSrcPlayer, pDstPlayer->cChannel, ChanACL::MoveKick); return; } if (! ChanACL::hasPermission(pSrcPlayer, c, ChanACL::MoveKick) && ! ChanACL::hasPermission(pDstPlayer, c, ChanACL::Enter)) { PERM_DENIED(pDstPlayer, c, ChanACL::Enter); return; } g_sServer->sendAll(this); g_sServer->playerEnterChannel(pDstPlayer, c); g_sServer->log(QString("Moved to %1 (%2)").arg(c->qsName).arg(pDstPlayer->qsName), cCon); } void MessageChannelAdd::process(Connection *cCon) { MSG_SETUP(Player::Authenticated); Channel *p = Channel::get(iParent); if (!p) return; if (! ChanACL::hasPermission(pSrcPlayer, p, ChanACL::MakeChannel)) { PERM_DENIED(pSrcPlayer, p, ChanACL::MakeChannel); return; } QRegExp re("[ \\w\\#\\[\\]\\{\\}\\(\\)\\@\\|]+"); if (! re.exactMatch(qsName)) { PERM_DENIED_TEXT("Illegal channel name"); return; } QRegExp re2("\\w"); if (re2.indexIn(qsName) == -1) { PERM_DENIED_TEXT("Must have alphanumeric in name"); return; } Channel *c = ServerDB::addChannel(p, qsName); if (pSrcPlayer->iId >= 0) { Group *g = new Group(c, "admin"); g->qsAdd << pSrcPlayer->iId; } ServerDB::updateChannel(c); iId = c->iId; g_sServer->sendAll(this); g_sServer->log(QString("Added channel %1 (%2)").arg(qsName).arg(p->qsName), cCon); } void MessageChannelRemove::process(Connection *cCon) { MSG_SETUP(Player::Authenticated); Channel *c = Channel::get(iId); if (!c) return; if (! ChanACL::hasPermission(pSrcPlayer, c, ChanACL::Write) || (iId == 0)) { PERM_DENIED(pSrcPlayer, c, ChanACL::Write); return; } g_sServer->log(QString("Removed channel %1").arg(c->qsName), cCon); g_sServer->removeChannel(c, pSrcPlayer); } void MessageChannelMove::process(Connection *cCon) { MSG_SETUP(Player::Authenticated); Channel *c = Channel::get(iId); Channel *np = Channel::get(iParent); if (!c || ! np) return; if (np == c->cParent) return; if (! ChanACL::hasPermission(pSrcPlayer, c, ChanACL::Write)) { PERM_DENIED(pSrcPlayer, c, ChanACL::Write); return; } if (! ChanACL::hasPermission(pSrcPlayer, np, ChanACL::MakeChannel)) { PERM_DENIED(pSrcPlayer, np, ChanACL::MakeChannel); return; } // Can't move to a subchannel of itself Channel *p = np; while (p) { if (p == c) return; p = p->cParent; } g_sServer->log(QString("Moved channel %1 (%2 -> %3)").arg(c->qsName).arg(c->cParent->qsName).arg(np->qsName), cCon); c->cParent->removeChannel(c); np->addChannel(c); ServerDB::updateChannel(c); g_sServer->sendAll(this); } void MessageChannelLink::process(Connection *cCon) { MSG_SETUP(Player::Authenticated); Channel *c = Channel::get(iId); if (!c) return; if (! ChanACL::hasPermission(pSrcPlayer, c, ChanACL::LinkChannel)) { PERM_DENIED(pSrcPlayer, c, ChanACL::LinkChannel); return; } Channel *l = (qlTargets.count() == 1 ) ? Channel::get(qlTargets[0]) : NULL; switch (ltType) { case Link: if (!l) return; if (! ChanACL::hasPermission(pSrcPlayer, l, ChanACL::LinkChannel)) { PERM_DENIED(pSrcPlayer, l, ChanACL::LinkChannel); return; } break; case Unlink: if (!l) return; break; case UnlinkAll: if (qlTargets.count() > 0) return; break; default: if (qlTargets.count() <= 0) return; } QSet oldset = c->qhLinks.keys().toSet(); switch(ltType) { case UnlinkAll: c->unlink(NULL); ServerDB::removeLink(c, NULL); g_sServer->log(QString("Unlinked all from channel %1").arg(c->qsName), cCon); g_sServer->sendAll(this); return; case Link: c->link(l); ServerDB::addLink(c, l); g_sServer->log(QString("Linked channel %1 and %2").arg(c->qsName).arg(l->qsName), cCon); break; case Unlink: c->unlink(l); ServerDB::removeLink(c, l); g_sServer->log(QString("Unlinked channel %1 and %2").arg(c->qsName).arg(l->qsName), cCon); break; case PushLink: foreach(int tid, qlTargets) { l=Channel::get(tid); if (l && ChanACL::hasPermission(pSrcPlayer, l, ChanACL::LinkChannel)) c->playerLink(l, pSrcPlayer); } break; case PushUnlink: foreach(int tid, qlTargets) { l=Channel::get(tid); if (l) c->playerUnlink(l, pSrcPlayer); } break; } QSet newset = c->qhLinks.keys().toSet(); QSet changed; if (newset.count() == oldset.count()) return; MessageChannelLink mcl; mcl.iId = iId; mcl.sPlayerId=sPlayerId; if (newset.count() > oldset.count()) { mcl.ltType = Link; changed = newset - oldset; } else { mcl.ltType = Unlink; changed = oldset - newset; } foreach(l, changed) mcl.qlTargets << l->iId; g_sServer->sendAll(&mcl); } void MessageEditACL::process(Connection *cCon) { MSG_SETUP(Player::Authenticated); Channel *c = Channel::get(iId); if (!c) return; if (! ChanACL::hasPermission(pSrcPlayer, c, ChanACL::Write)) { PERM_DENIED(pSrcPlayer, c, ChanACL::Write); return; } MessageEditACL mea; mea.iId = iId; if (bQuery) { QStack chans; Channel *p; ChanACL *acl; p = c; while (p) { chans.push(p); if ((p==c) || p->bInheritACL) p = p->cParent; else p = NULL; } mea.bQuery = false; mea.bInheritACL = c->bInheritACL; while(! chans.isEmpty()) { p = chans.pop(); foreach(acl, p->qlACL) { if ((p == c) || (acl->bApplySubs)) { ACLStruct as; as.bInherited = (p != c); as.bApplyHere = acl->bApplyHere; as.bApplySubs = acl->bApplySubs; as.iPlayerId = acl->iPlayerId; as.qsGroup = acl->qsGroup; as.pDeny = acl->pDeny; as.pAllow = acl->pAllow; mea.acls << as; } } } p = c->cParent; QSet allnames=Group::groupNames(c); QString name; foreach(name, allnames) { Group *g = c->qhGroups.value(name); Group *pg = p ? Group::getGroup(p, name) : NULL; GroupStruct gs; gs.qsName = name; gs.bInherit = g ? g->bInherit : true; gs.bInheritable = g ? g->bInheritable : true; gs.bInherited = ((pg != NULL) && pg->bInheritable); if (g) { gs.qsAdd = g->qsAdd; gs.qsRemove = g->qsRemove; } if (pg) gs.qsInheritedMembers = pg->members(); mea.groups << gs; } g_sServer->sendMessage(cCon, &mea); } else { Group *g; ChanACL *a; GroupStruct gs; ACLStruct as; foreach(g, c->qhGroups) delete g; foreach(a, c->qlACL) delete a; c->qhGroups.clear(); c->qlACL.clear(); c->bInheritACL = bInheritACL; foreach(gs, groups) { g = new Group(c, gs.qsName); g->bInherit = gs.bInherit; g->bInheritable = gs.bInheritable; g->qsAdd = gs.qsAdd; g->qsRemove = gs.qsRemove; } foreach(as, acls) { a = new ChanACL(c); a->bApplyHere=as.bApplyHere; a->bApplySubs=as.bApplySubs; a->iPlayerId=as.iPlayerId; a->qsGroup=as.qsGroup; a->pDeny=as.pDeny; a->pAllow=as.pAllow; } ChanACL::clearCache(); if (! ChanACL::hasPermission(pSrcPlayer, c, ChanACL::Write)) { a = new ChanACL(c); a->bApplyHere=true; a->bApplySubs=false; a->iPlayerId=pSrcPlayer->iId; a->pDeny=ChanACL::None; a->pAllow=ChanACL::Write | ChanACL::Traverse; ChanACL::clearCache(); } ServerDB::updateChannel(c); g_sServer->log(QString("Updated ACL in channel %1(%2)").arg(c->qsName).arg(c->iId), cCon); } } void MessageQueryUsers::process(Connection *cCon) { MSG_SETUP(Player::Authenticated); int i; for(i=0;iqhUserIDCache.value(name); if (! g_sServer->qhUserIDCache.contains(name)) { id = ServerDB::getUserID(name); if (id != -1) g_sServer->qhUserIDCache[name] = id; } qlIds[i] = id; } else { if (! g_sServer->qhUserNameCache.contains(id)) { name = ServerDB::getUserName(id); if (! name.isEmpty()) g_sServer->qhUserNameCache[id] = name; } qlNames[i] = g_sServer->qhUserNameCache.value(id); } } g_sServer->sendMessage(cCon, this); } void MessagePing::process(Connection *cCon) { MSG_SETUP(Player::Authenticated); g_sServer->sendMessage(cCon, this); }