This adds a dependency on a small library, XInputCheck, which is
a function abstracted away from SDL. All it does is check whether
a given DirectInput guidProduct is an XInput device.
While the FamFamFam icons have served us well, we really
need SVG flag icons for HiDPI scenarios.
This is one of the last pieces missing to allow us to
claim we fully support Retina displays on OS X.
This commit adds MinHook as a 3rd party
dependency and adds an alternative HardHook
implementation that makes use of MinHook.
This new MinHook-based HardHook implementation
allows us to provide an overlay for Mumble on
Windows x64.
The x64 overlay hasn't seen much testing in
real-world x64 games, except some minor testing
for World of Warcraft running in x64 mode, where
it works just fine.
There seems to be a compatibility with the Uplay
overlay, which causes Far Cry 4 to crash at the
"Press any key to continue" screen that is shown
just after launching the game. However,
Assassin's Creed: Unity works fine, so it might
just be a Far Cry 4 issue.
The x64 overlay also seems to interoperate with
the Steam overlay just fine.
I think this is a good starting point for the
feature. Let us get it into snapshots and let
us try to squash any addition bugs we find.
- Channel comment flags were no longer clickable because
filters weren't considered in offset calculation.
- What's this text didn't contain the flag icon
- Lowercased Flag.svg
- Magic numbers and abbreviation refactoring
- Lowercased Filter.svg and improved license display
* Adjust the mklic.pl so it generates and uses the newly introduced ThirdPartyLicense struct
* Misc improvements (newline cleanups, varnaming)
* Generate new licenses.h file via mklic.pl
* Append underline to header guard defines to match the others (except ui_)
* Add guard to header files GlobalShortcut
* Adjust mklic.pl script to add guard to licenses.h,
and add updated licenses.h.
* Added locales not shipped with Qt (qt_it.ts, qt_nl.ts, qt_tr.ts)
taken from the VirtualBox (https://www.virtualbox.org/ticket/2018)
* Extended mklic.pl to be able to add guards to only include certain
3rd party licenses if a define is set during build.
* Made mach_override specific to OSX
* Integrated new translations into the bundled qt translations build.
* A new define USING_BUNDLED_QT_TRANSLATIONS is now set when building
with bundled translations. It is used to guard the 3rd party license
entry for the new translations.
* See mumble/qttranslations/LICENSE for more information on the
licensing of the new translations.
- Added "3rd party licenses" tab to about box containing licenses for speex, celt, openssl and libsndfile
- Removed speex about box.
- Removed creation of program menu links to qt/speex license from installer
- Adjusted mklic.pl to generate the necessary constants in licenses.h