Commit Graph

7 Commits

Author SHA1 Message Date
sqwishy
2fa25dd479 FEAT(positional-audio): Plugin for Grounded
Positional audio support for the Steam release of Grounded.

Tested on 1.4.3.4578, 1.4.4.4634, and 1.4.5.4679.
2024-10-04 14:54:16 -07:00
Robert Adam
330c356e71 MAINT: Remove copyright year from all copyright notices
Keeping these up-to-date is just super tedious and they don't really
fulfill any purpose these days.
2024-09-30 18:06:20 +02:00
Davide Beatrici
ffddb3ce54 REFAC(client): Replace <codecvt> usage
Deprecated in C++17 and slated for removal in C++26.

Unfortunately no standard replacement is available yet.
2024-07-26 20:14:22 +02:00
Robert Adam
249d2c6298 MAINT: Update copyright headers to 2023 2023-01-08 15:54:35 +01:00
Davide Beatrici
444094d2de FEAT(positional-audio): Add ProcessBase::peekRIP(), for x64 processes 2022-06-04 22:56:26 +02:00
Robert Adam
d100ff1467 MAINT: Update copyright to 2022 2022-01-04 20:17:33 +01:00
Robert Adam
d816fb5688 BUILD(windows): Fix debug build
When performing a debug build, the "deadlock plugin" will be included
in the build, which uses the thread functionality of the std. However,
during compiling there would be an error about a symbol in thread.hpp
not being found (_beginthreadex). As it turns out, this was due to us
having a header file called Process.h, which would shadow the windows-
specific header file defining the mentioned symbol.

Therefore, in this commit we rename the Process base class to
AbstractProcess and rename the files accordingly, fixing that error.

See also: https://stackoverflow.com/q/27230258
2021-12-23 21:47:54 +01:00