Davide Beatrici
d40fbe8c3b
plugins: replace BYTE with uint8_t
2019-10-11 21:13:48 +02:00
Davide Beatrici
9875c59b7a
plugins: use new header
2019-08-08 23:51:13 +02:00
Davide Beatrici
b427333257
Auto-update LICENSE.header in source files
2019-01-25 04:56:19 +01:00
Mikkel Krautz
f6ba3a52bf
Auto-update LICENSE.header in source files.
2018-01-01 23:05:37 +01:00
davidebeatrici
2a51c7bff6
Accomplish changes in all the plugins
2017-11-19 21:48:55 +01:00
Davide Beatrici
f56074b6cf
plugins/bf4: update plugin to work with version 1.8.2.48475
2017-04-06 21:35:28 +02:00
Davide Beatrici
474b3700ae
plugins: Fix indentation and whitespace
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* Use tabs for indentation
* Remove trailing whitespace
* Space indentation for alignment
2017-01-29 13:02:58 +01:00
Mikkel Krautz
91ebb8b0b5
Update tree copyrights to 2017.
2017-01-08 21:05:57 +01:00
Jan Klass
e2ad9c05f0
Fix 2643: Revert "Merge PR #2611 : plugins: use the short form of peekProc"
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This reverts commit e9c558ffdb , reversing
changes made to ca2fd07b90 .
This is a quick-fix for crashing PA plugins. The intended change is
still useful and planned to land later.
2016-11-17 12:59:45 +01:00
Davide Beatrici
921ee19e3a
plugins: use the short form of peekProc
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The short form of peekProc automatically uses the correct size for the target.
2016-10-31 14:24:25 +01:00
davidebeatrici
90bcd40d39
plugins: Move NUL terminator to escape function
2016-10-23 21:32:08 +02:00
Mikkel Krautz
b19840cd10
plugins: use MUMBLE_PLUGIN_EXPORT instead of __declspec(dllexport).
2016-08-13 22:59:30 +02:00
davidebeatrici
88797fa324
mumble/plugins: Rename Win32 headers
2016-08-11 23:31:15 +02:00
davidebeatrici
ed8748dc07
plugins: update memory addresses retrieval to use procptr32_t/procptr64_t.
2016-06-23 23:32:37 +02:00
Davide Beatrici
7591b5c153
Move "escape" function to mumble_plugin_utils.h header
2016-05-29 00:57:57 +02:00
Davide Beatrici
e023f4561f
plugins/bf4: Added Squad State value
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- Added Squad State value (Public or Private).
- Added/Changed comments.
2016-05-19 00:33:49 +02:00
Mikkel Krautz
0c07d259dc
plugins/bf4: fix JSON encoding.
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The previous code accidently used the
C-string "host" and "serverID" variables
in the JSON output for the context and
identity.
To avoid too many changes, this commit
changes the JSON escape function to
work on C strings instead, and uses
that to escape the "host" and "serverID"
strings from the game before emitting
them into the JSON documents.
This commit also adds some extra code
to ensure that the game strings we
include in the JSON document are
within the printable ASCII range.
2016-05-18 23:45:08 +02:00
Davide Beatrici
e4c91e2a33
Fixed Squad/Squad Leader pointers ( #2267 )
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- The pointers were not working on some servers, or pointing to random memory addresses. The new ones seem to work fine.
- Updated the license header.
2016-05-11 22:55:05 +02:00
Davide Beatrici
2854b32d7d
Positional Audio support for Battlefield 4 (x64)
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Context based on Server ID.
Identity data: IP address + port, team, squad and squad leader.
2016-05-09 01:06:28 +02:00