Commit Graph

27 Commits

Author SHA1 Message Date
Robert Adam
d100ff1467 MAINT: Update copyright to 2022 2022-01-04 20:17:33 +01:00
Robert Adam
9b50fd7a12 BUILD(cmake): Reorganize how plugins are handled
Instead of excluding all plugins but the link one on OSes other than
Windows and Linux, the new approach allows for a more granular control
by introducing a list of plugins that is supported on the different
platforms.

This replaces the globbing approach which means that new plugins have
now to be included in this list explicitly.

The advantage of this is that this allows for a much greater flexibility
for handling plugins on different OS.

Furthermore the plugin's own directory is no longer added to the
include-path by default. If a plugin wishes to do this, it should do so
explicitly. This should help make the plugins easier to move around in
the future.
2021-06-16 19:24:25 +02:00
Robert Adam
27dbee8e62 FEAT(client): Plugin framework
This commit introduces a new plugin framework into the codebase of the
Mumble client. Note that "plugin" here really refers to a (more or less)
general purpose plugin and is therefore not to be confused with the
previously available positional data plugins (only responsible for
fetching positional data from a running game and passing that to
Mumble).

The plugin interface is written in C, removing the compiler-dependence
the old "plugins" had. Instead plugins can now be written in an
arbitrary language as long as that language is capable of being compiled
into a shared library and also being capable of being C-compatible.

As already indicated a plugin is essentially a shared library that
provides certain functions that allow Mumble to interface with it.

Inside Mumble the so-called PluginManager is responsible for managing
the plugins and relaying events to the respective callbacks. Plugins
themselves can also interact with Mumble on their own initiative by
using the provided API functions.

Fixes #2455
Fixes #2148
Fixes #1594
Fixes #2051
Fixes #3742
Fixes #4575
Fixes #4751
2021-04-16 20:15:44 +02:00
Robert Adam
59ae429972 MAINT: Update copyright notice to 2021
This was done by running scripts/updateLicenseHeaders.py and then
manually editing the LICENSE file.
2021-03-02 10:15:01 +01:00
Robert
af7dac72f4 FORMAT: Run clang-format 10 on all C/CXX source-files 2020-09-11 18:29:33 +02:00
Popkornium18
691c38736a REFAC(plugins): replace NULL with nullptr
This changes all occurances of NULL in the plugins source
dir to nullptr. Additionally explicit comparisons with NULL were
removed.
2020-06-28 19:04:27 +02:00
Davide Beatrici
4e67a2fafb Auto-update LICENSE.header in source files 2020-01-07 03:09:22 +01:00
Davide Beatrici
5e247f258c plugins: replace MSVC string functions with C++ ones 2019-10-11 21:58:39 +02:00
Davide Beatrici
9875c59b7a plugins: use new header 2019-08-08 23:51:13 +02:00
Davide Beatrici
b427333257 Auto-update LICENSE.header in source files 2019-01-25 04:56:19 +01:00
Mikkel Krautz
f6ba3a52bf Auto-update LICENSE.header in source files. 2018-01-01 23:05:37 +01:00
davidebeatrici
2a51c7bff6 Accomplish changes in all the plugins 2017-11-19 21:48:55 +01:00
Davide Beatrici
474b3700ae plugins: Fix indentation and whitespace
* Use tabs for indentation
* Remove trailing whitespace
* Space indentation for alignment
2017-01-29 13:02:58 +01:00
Mikkel Krautz
98349a1b33 Merge PR #2755: plugins: Fix visibility, warnings and errors when compiled with MinGW 2017-01-22 16:37:32 +01:00
Davide Beatrici
6096b74a1c
plugins: Fix MinGW compilation warnings and errors
warning: converting to non-pointer type 'procptr32_t {aka long unsigned int}' from NULL [-Wconversion-null]
ql\ql.cpp:87: warning: comparison is always true due to limited range of data type [-Wtype-limits]
sto\sto.cpp:11: error: 'numeric_limits' is not a member of 'std'

Not fixed:
sto\sto.cpp:55: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
2017-01-22 16:20:56 +01:00
Mikkel Krautz
91ebb8b0b5 Update tree copyrights to 2017. 2017-01-08 21:05:57 +01:00
Jan Klass
e2ad9c05f0 Fix 2643: Revert "Merge PR #2611: plugins: use the short form of peekProc"
This reverts commit e9c558ffdb, reversing
changes made to ca2fd07b90.

This is a quick-fix for crashing PA plugins. The intended change is
still useful and planned to land later.
2016-11-17 12:59:45 +01:00
Davide Beatrici
921ee19e3a plugins: use the short form of peekProc
The short form of peekProc automatically uses the correct size for the target.
2016-10-31 14:24:25 +01:00
Mikkel Krautz
b19840cd10 plugins: use MUMBLE_PLUGIN_EXPORT instead of __declspec(dllexport). 2016-08-13 22:59:30 +02:00
davidebeatrici
88797fa324 mumble/plugins: Rename Win32 headers 2016-08-11 23:31:15 +02:00
davidebeatrici
ed8748dc07 plugins: update memory addresses retrieval to use procptr32_t/procptr64_t. 2016-06-23 23:32:37 +02:00
Mikkel Krautz
313be4b66b plugins: update to use LICENSE.header. 2016-05-10 22:42:04 +02:00
Piotr Chodań
fba76cd293 Updated gw plugin for game build 36001
* Fixed wrong context being reported (spamming murmur with wrong values)
when game version changes - now we rely on a pointer (confirmed to be
working)
* Restored a copyright line that I shouldn't have removed - sorry thorvald
:)
* Removed identity support since it's too much drama
* Added arrays of bytes to find when a new build of the game comes out
* Fixed plugin not unlinking in some cases
* Fixed plugin not linking in game menus
2012-08-19 23:16:59 +02:00
Stefan Hacker
e5c564931d Fix zero terminations.
- With wchar_t arrays
- Where it was missing
2012-07-15 14:49:36 +02:00
Benjamin Jemlich
81caf1ce6e GW plugin: break it because it doesn't work 2012-05-31 12:54:38 +02:00
Benjamin Jemlich
611abe515e GW plugin: style fixes 2012-05-31 12:53:14 +02:00
Piotr Chodań
317f5a092c New positional audio plugin: Guild Wars
Supports context and identity
2012-05-20 12:58:58 +02:00