Commit Graph

25 Commits

Author SHA1 Message Date
Robert Adam
923045ac60 FORMAT: Run clang-format 10 on all source files 2021-04-16 21:05:52 +02:00
Robert Adam
27dbee8e62 FEAT(client): Plugin framework
This commit introduces a new plugin framework into the codebase of the
Mumble client. Note that "plugin" here really refers to a (more or less)
general purpose plugin and is therefore not to be confused with the
previously available positional data plugins (only responsible for
fetching positional data from a running game and passing that to
Mumble).

The plugin interface is written in C, removing the compiler-dependence
the old "plugins" had. Instead plugins can now be written in an
arbitrary language as long as that language is capable of being compiled
into a shared library and also being capable of being C-compatible.

As already indicated a plugin is essentially a shared library that
provides certain functions that allow Mumble to interface with it.

Inside Mumble the so-called PluginManager is responsible for managing
the plugins and relaying events to the respective callbacks. Plugins
themselves can also interact with Mumble on their own initiative by
using the provided API functions.

Fixes #2455
Fixes #2148
Fixes #1594
Fixes #2051
Fixes #3742
Fixes #4575
Fixes #4751
2021-04-16 20:15:44 +02:00
Robert Adam
59ae429972 MAINT: Update copyright notice to 2021
This was done by running scripts/updateLicenseHeaders.py and then
manually editing the LICENSE file.
2021-03-02 10:15:01 +01:00
Robert
af7dac72f4 FORMAT: Run clang-format 10 on all C/CXX source-files 2020-09-11 18:29:33 +02:00
Popkornium18
691c38736a REFAC(plugins): replace NULL with nullptr
This changes all occurances of NULL in the plugins source
dir to nullptr. Additionally explicit comparisons with NULL were
removed.
2020-06-28 19:04:27 +02:00
Davide Beatrici
4e67a2fafb Auto-update LICENSE.header in source files 2020-01-07 03:09:22 +01:00
Davide Beatrici
d40fbe8c3b plugins: replace BYTE with uint8_t 2019-10-11 21:13:48 +02:00
Davide Beatrici
9875c59b7a plugins: use new header 2019-08-08 23:51:13 +02:00
Davide Beatrici
b427333257 Auto-update LICENSE.header in source files 2019-01-25 04:56:19 +01:00
Mikkel Krautz
f6ba3a52bf Auto-update LICENSE.header in source files. 2018-01-01 23:05:37 +01:00
davidebeatrici
2a51c7bff6 Accomplish changes in all the plugins 2017-11-19 21:48:55 +01:00
Davide Beatrici
f56074b6cf plugins/bf4: update plugin to work with version 1.8.2.48475 2017-04-06 21:35:28 +02:00
Davide Beatrici
474b3700ae plugins: Fix indentation and whitespace
* Use tabs for indentation
* Remove trailing whitespace
* Space indentation for alignment
2017-01-29 13:02:58 +01:00
Mikkel Krautz
91ebb8b0b5 Update tree copyrights to 2017. 2017-01-08 21:05:57 +01:00
Jan Klass
e2ad9c05f0 Fix 2643: Revert "Merge PR #2611: plugins: use the short form of peekProc"
This reverts commit e9c558ffdb, reversing
changes made to ca2fd07b90.

This is a quick-fix for crashing PA plugins. The intended change is
still useful and planned to land later.
2016-11-17 12:59:45 +01:00
Davide Beatrici
921ee19e3a plugins: use the short form of peekProc
The short form of peekProc automatically uses the correct size for the target.
2016-10-31 14:24:25 +01:00
davidebeatrici
90bcd40d39 plugins: Move NUL terminator to escape function 2016-10-23 21:32:08 +02:00
Mikkel Krautz
b19840cd10 plugins: use MUMBLE_PLUGIN_EXPORT instead of __declspec(dllexport). 2016-08-13 22:59:30 +02:00
davidebeatrici
88797fa324 mumble/plugins: Rename Win32 headers 2016-08-11 23:31:15 +02:00
davidebeatrici
ed8748dc07 plugins: update memory addresses retrieval to use procptr32_t/procptr64_t. 2016-06-23 23:32:37 +02:00
Davide Beatrici
7591b5c153 Move "escape" function to mumble_plugin_utils.h header 2016-05-29 00:57:57 +02:00
Davide Beatrici
e023f4561f plugins/bf4: Added Squad State value
- Added Squad State value (Public or Private).
- Added/Changed comments.
2016-05-19 00:33:49 +02:00
Mikkel Krautz
0c07d259dc plugins/bf4: fix JSON encoding.
The previous code accidently used the
C-string "host" and "serverID" variables
in the JSON output for the context and
identity.

To avoid too many changes, this commit
changes the JSON escape function to
work on C strings instead, and uses
that to escape the "host" and "serverID"
strings from the game before emitting
them into the JSON documents.

This commit also adds some extra code
to ensure that the game strings we
include in the JSON document are
within the printable ASCII range.
2016-05-18 23:45:08 +02:00
Davide Beatrici
e4c91e2a33 Fixed Squad/Squad Leader pointers (#2267)
- The pointers were not working on some servers, or pointing to random memory addresses. The new ones seem to work fine.
- Updated the license header.
2016-05-11 22:55:05 +02:00
Davide Beatrici
2854b32d7d Positional Audio support for Battlefield 4 (x64)
Context based on Server ID.
Identity data: IP address + port, team, squad and squad leader.
2016-05-09 01:06:28 +02:00