Robert
56db3410c5
MAINT: Update copyright notice to 2021 (Part II)
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Apparently the first commit (59ae429972 )
did not include all files.
Furthermore the used script tended to produce funny results in certain
cases. This has been fixed and as a result thereof a few more changes
were made in this second run.
2021-04-09 15:41:49 +02:00
Davide Beatrici
501072ef50
FEAT(client): add Source Engine plugin, retract Left 4 Dead 1 & 2 plugins
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5df2bb2c0b explains how we gain access to the game's interfaces.
Once we have access to the interfaces, we retrieve the address of the variables' we're interested in by reading the assembly of one or more functions accessing them.
The process for each function is documented in the code.
2020-09-27 20:12:17 +02:00
Robert
af7dac72f4
FORMAT: Run clang-format 10 on all C/CXX source-files
2020-09-11 18:29:33 +02:00
Robert Adam
34c602c85b
BUILD(qmake): Remove
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This commit removes all qmake-related build-files from the system. We
have now migrated to cmake and are no longer maintaining qmake anyways
and therefore there is no reason to keep it.
Removing it also clearly states to any potential user/programmer that
this project is no longer intended to be compiled with qmake.
Given that the .pri files no longer exist, the mumble-version.py script
had to be adapted to read the version from the CMakeLists.txt file
instead.
Furthermore a few of the submodules support cmake natively and therefore
we no longer need the src/buid-directory approach in order to build
them. The respective build dirs have been removed and the src-dirs have
been renamed.
2020-09-02 08:29:45 +02:00
Davide Beatrici
6b87ac6221
Plugins: add CMakeLists.txt files
2020-07-11 19:34:49 +02:00
Popkornium18
691c38736a
REFAC(plugins): replace NULL with nullptr
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This changes all occurances of NULL in the plugins source
dir to nullptr. Additionally explicit comparisons with NULL were
removed.
2020-06-28 19:04:27 +02:00
Davide Beatrici
4e67a2fafb
Auto-update LICENSE.header in source files
2020-01-07 03:09:22 +01:00
Davide Beatrici
5db12321ac
plugins: link to user32 in common project (only on Windows)
2019-10-11 22:48:06 +02:00
Davide Beatrici
9875c59b7a
plugins: use new header
2019-08-08 23:51:13 +02:00
Davide Beatrici
b427333257
Auto-update LICENSE.header in source files
2019-01-25 04:56:19 +01:00
Mikkel Krautz
f6ba3a52bf
Auto-update LICENSE.header in source files.
2018-01-01 23:05:37 +01:00
davidebeatrici
2a51c7bff6
Accomplish changes in all the plugins
2017-11-19 21:48:55 +01:00
Jan Klass
23e763888f
Fix assignment spacing in pro files
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Consistently use single space before assignment operator.
2017-08-05 20:44:00 +02:00
Mikkel Krautz
91ebb8b0b5
Update tree copyrights to 2017.
2017-01-08 21:05:57 +01:00
Davide Beatrici
dead5a7324
plugins/l4d: total revamp and identity support
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- Correct avatar position (the one used before was the camera one)
- Camera position
- State value
- Context based on server ID
- Host address in identity (it was in context)
- Map name in identity
- Player SteamID in identity
Game version: 1.0.3.1
http://www.l4d.com/blog/post.php?id=20984
2016-10-30 18:30:28 +01:00
Mikkel Krautz
b19840cd10
plugins: use MUMBLE_PLUGIN_EXPORT instead of __declspec(dllexport).
2016-08-13 22:59:30 +02:00
davidebeatrici
88797fa324
mumble/plugins: Rename Win32 headers
2016-08-11 23:31:15 +02:00
davidebeatrici
ed8748dc07
plugins: update memory addresses retrieval to use procptr32_t/procptr64_t.
2016-06-23 23:32:37 +02:00
Mikkel Krautz
313be4b66b
plugins: update to use LICENSE.header.
2016-05-10 22:42:04 +02:00
Kissaki
9bd10b0001
refacs; initialization, var-scope reduction, replace c-style casts, rm unused
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* DBus.h, AudioOutputSpeech.cpp: initialize uninitialized members,
* d3d10.cpp: actually use assigned results for a dbg output
* lib.cpp, link.cpp: c-style to c++-style casts
* SpeexMark.cpp, ResampMark.cpp: rm unused var
* AGC.cpp, ResampMark.cpp:
rm unused var (ineffective return statement after prior return;
thus removing unused code - but someone check if sth. was missed there)
2012-10-24 19:24:33 +02:00
Benjamin Jemlich
f90c6e35ab
More plugin touching
2012-05-01 11:12:43 +02:00
Tuck Therebelos
6297937ac8
Update/Fix L4D plugins
2011-03-29 03:01:36 -05:00
Thorvald Natvig
f3437a6ba7
Update copyright year ranges of dev team.
2011-03-18 05:52:51 +01:00
Tuck Therebelos
2da7fb60ad
Plugin update run
2011-02-12 20:10:24 -06:00
Tuck Therebelos
09008e6e65
Fix semicolon omission
2010-12-19 16:48:07 -06:00
Tuck Therebelos
120fa9ee1e
Plugin updates for release
2010-12-19 16:45:47 -06:00
Thorvald Natvig
f2c191daf8
The grand plugin multiregexp experiment
2010-02-25 15:18:35 +01:00
Thorvald Natvig
c263aa0a7d
Update plugins to new trylock signature
2010-02-25 13:19:47 +01:00
Thorvald Natvig
e207ef60c4
Zero camera positions in plugins' fetch()
2010-02-08 17:11:59 +01:00
Tuck Therebelos
85e54290a7
Add licenses to plugins
2010-01-04 23:58:21 -06:00
Tuck Therebelos
d58af53faa
Fix remaining plugin bugs; ensure console connects get handled properly; link PA in AW to bTransmitPosition; set default minimum volume of PA to 85%
2009-12-29 00:52:31 -06:00
Thorvald Natvig
22d910c896
Indent, changelog, submodule and language update
2009-12-28 02:07:07 +01:00
Tuck Therebelos
417ae98ac1
Unified string messages; added ETQW plugin; various plugin fixes, improvements and updates
2009-12-27 08:23:10 -06:00
Tuck Therebelos
5ec2225241
Ins, TF2, L4D updates
2009-11-14 21:17:08 -06:00
Chosi
f75ae8b307
L4D plugin update to rev 3986
2009-10-13 16:50:28 +02:00
Tuck Therebelos
06d48b9660
L4D, Gmod updates; DODS version bump
2009-08-05 16:16:46 -05:00
Tuck Therebelos
10f45724cd
Source game updates
2009-06-29 12:55:41 -05:00
Tuck Therebelos
8415c874fa
L4d, TF2 build update
2009-05-08 20:23:13 -05:00
Thorvald Natvig
f91647345b
Avoid constref initializers of std::wstring inside const structs
2009-04-27 00:18:19 +02:00
Thorvald Natvig
88384734be
Indent, changelog and submodule update
2009-04-12 15:53:23 +02:00
Thorvald Natvig
3ebfe2ba29
Have plugins use std::basic_string, and use l4d as example
2009-04-01 23:29:04 +02:00
Thorvald Natvig
1a7e9e8b6b
Indent, changelog and submodule update
2009-03-26 21:57:19 +01:00
Tuck Therebelos
efe233449f
Updated L4D for Build 3790
2009-03-26 15:07:37 -05:00
Tuck Therebelos
50b3f50b17
L4D build number update
2009-03-16 07:52:46 -05:00
Thorvald Natvig
ac0b3cf4d4
Indenting
2009-03-04 16:32:43 +01:00
Thorvald Natvig
6ef0a0cae1
Indent
2009-03-01 22:01:30 +01:00
Thorvald Natvig
50e58c2ddf
Correct L4D plugin.
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git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@1560 05730e5d-ab1b-0410-a4ac-84af385074fa
2009-02-19 22:11:54 +00:00
Thorvald Natvig
554763e5c3
Indenting run
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git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@1513 05730e5d-ab1b-0410-a4ac-84af385074fa
2009-02-10 16:47:06 +00:00
Thorvald Natvig
49d3385754
Positional support Left 4 Dead.
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git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@1503 05730e5d-ab1b-0410-a4ac-84af385074fa
2009-02-08 17:22:12 +00:00