Commit Graph

36 Commits

Author SHA1 Message Date
Robert Adam
27dbee8e62 FEAT(client): Plugin framework
This commit introduces a new plugin framework into the codebase of the
Mumble client. Note that "plugin" here really refers to a (more or less)
general purpose plugin and is therefore not to be confused with the
previously available positional data plugins (only responsible for
fetching positional data from a running game and passing that to
Mumble).

The plugin interface is written in C, removing the compiler-dependence
the old "plugins" had. Instead plugins can now be written in an
arbitrary language as long as that language is capable of being compiled
into a shared library and also being capable of being C-compatible.

As already indicated a plugin is essentially a shared library that
provides certain functions that allow Mumble to interface with it.

Inside Mumble the so-called PluginManager is responsible for managing
the plugins and relaying events to the respective callbacks. Plugins
themselves can also interact with Mumble on their own initiative by
using the provided API functions.

Fixes #2455
Fixes #2148
Fixes #1594
Fixes #2051
Fixes #3742
Fixes #4575
Fixes #4751
2021-04-16 20:15:44 +02:00
Robert
56db3410c5 MAINT: Update copyright notice to 2021 (Part II)
Apparently the first commit (59ae429972)
did not include all files.

Furthermore the used script tended to produce funny results in certain
cases. This has been fixed and as a result thereof a few more changes
were made in this second run.
2021-04-09 15:41:49 +02:00
Robert Adam
59ae429972 MAINT: Update copyright notice to 2021
This was done by running scripts/updateLicenseHeaders.py and then
manually editing the LICENSE file.
2021-03-02 10:15:01 +01:00
Robert
af7dac72f4 FORMAT: Run clang-format 10 on all C/CXX source-files 2020-09-11 18:29:33 +02:00
Popkornium18
691c38736a REFAC(plugins): replace NULL with nullptr
This changes all occurances of NULL in the plugins source
dir to nullptr. Additionally explicit comparisons with NULL were
removed.
2020-06-28 19:04:27 +02:00
Davide Beatrici
4e67a2fafb Auto-update LICENSE.header in source files 2020-01-07 03:09:22 +01:00
Davide Beatrici
d40fbe8c3b plugins: replace BYTE with uint8_t 2019-10-11 21:13:48 +02:00
Davide Beatrici
9875c59b7a plugins: use new header 2019-08-08 23:51:13 +02:00
Davide Beatrici
b427333257 Auto-update LICENSE.header in source files 2019-01-25 04:56:19 +01:00
Mikkel Krautz
f6ba3a52bf Auto-update LICENSE.header in source files. 2018-01-01 23:05:37 +01:00
davidebeatrici
2a51c7bff6 Accomplish changes in all the plugins 2017-11-19 21:48:55 +01:00
Davide Beatrici
474b3700ae plugins: Fix indentation and whitespace
* Use tabs for indentation
* Remove trailing whitespace
* Space indentation for alignment
2017-01-29 13:02:58 +01:00
Mikkel Krautz
98349a1b33 Merge PR #2755: plugins: Fix visibility, warnings and errors when compiled with MinGW 2017-01-22 16:37:32 +01:00
Davide Beatrici
6096b74a1c
plugins: Fix MinGW compilation warnings and errors
warning: converting to non-pointer type 'procptr32_t {aka long unsigned int}' from NULL [-Wconversion-null]
ql\ql.cpp:87: warning: comparison is always true due to limited range of data type [-Wtype-limits]
sto\sto.cpp:11: error: 'numeric_limits' is not a member of 'std'

Not fixed:
sto\sto.cpp:55: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
2017-01-22 16:20:56 +01:00
Mikkel Krautz
91ebb8b0b5 Update tree copyrights to 2017. 2017-01-08 21:05:57 +01:00
Jan Klass
e2ad9c05f0 Fix 2643: Revert "Merge PR #2611: plugins: use the short form of peekProc"
This reverts commit e9c558ffdb, reversing
changes made to ca2fd07b90.

This is a quick-fix for crashing PA plugins. The intended change is
still useful and planned to land later.
2016-11-17 12:59:45 +01:00
Davide Beatrici
921ee19e3a plugins: use the short form of peekProc
The short form of peekProc automatically uses the correct size for the target.
2016-10-31 14:24:25 +01:00
Mikkel Krautz
b19840cd10 plugins: use MUMBLE_PLUGIN_EXPORT instead of __declspec(dllexport). 2016-08-13 22:59:30 +02:00
davidebeatrici
88797fa324 mumble/plugins: Rename Win32 headers 2016-08-11 23:31:15 +02:00
davidebeatrici
ed8748dc07 plugins: update memory addresses retrieval to use procptr32_t/procptr64_t. 2016-06-23 23:32:37 +02:00
Mikkel Krautz
313be4b66b plugins: update to use LICENSE.header. 2016-05-10 22:42:04 +02:00
bogie
dab8157fb2 Updated BF3 PA plugin to Endgame DLC(b1147186) 2013-03-28 22:29:23 +01:00
bogie
fed89ce904 BF3 PA plugin update: fixed one value 2013-01-20 19:22:05 +01:00
bogie
ad1c30afcf Update for BF3 PA plugin
- updated offsets for newest patch(v1089904)
2012-12-28 20:21:11 +01:00
bogie
14f10e5329 Update bf3 PA plugin
- used more reliable pointer chains
- added some documentation
2012-12-20 20:28:49 +01:00
bogie
9b0ae8ba09 Updated bf3 PA plugin to Aftermath patch 2012-12-10 08:22:45 +01:00
bogie
2aa057d52e accidentally switched top and front vector, has been fixed and tested with two people. 2012-09-14 00:38:31 +02:00
bogie
2b9233c548 updated plugins/bf3/bf3.cpp for DLC Armored Kill(build 981420) 2012-09-08 15:16:33 +02:00
Stefan Hacker
d39892ecad Minor fixes for bf3 plugin 2012-07-11 23:33:31 +02:00
Bojan
d8cbd6f2ae BF3 plugin update. Added context + identity support. 2012-07-11 23:33:24 +02:00
Ryan Austin
e16ee9a849 Updated BF3 PA plugin for BF3 v944019 2012-06-05 00:04:48 -05:00
Ryan Austin
3503cd2be8 Updated BF3 PA plugin for BF3 v936211 2012-04-28 19:02:02 -05:00
Ryan Austin
2047c9f5f4 Updated BF3 PA plugin for BF3 v925790 2012-04-02 22:26:44 -05:00
Ryan Austin
31bb25e65f Updated plugin for BF3 v889134 2011-12-08 20:28:54 +01:00
Ryan Austin
b9957f092c Updated plugin for BF3 v8865831 2011-11-23 21:38:21 +01:00
Ryan Austin
c8d1447628 Added Battlefield 3 Plugin for build #876650 2011-11-10 01:00:41 +01:00