Commit Graph

47 Commits

Author SHA1 Message Date
Robert Adam
330c356e71 MAINT: Remove copyright year from all copyright notices
Keeping these up-to-date is just super tedious and they don't really
fulfill any purpose these days.
2024-09-30 18:06:20 +02:00
Robert Adam
249d2c6298 MAINT: Update copyright headers to 2023 2023-01-08 15:54:35 +01:00
Robert Adam
d100ff1467 MAINT: Update copyright to 2022 2022-01-04 20:17:33 +01:00
Robert Adam
9b50fd7a12 BUILD(cmake): Reorganize how plugins are handled
Instead of excluding all plugins but the link one on OSes other than
Windows and Linux, the new approach allows for a more granular control
by introducing a list of plugins that is supported on the different
platforms.

This replaces the globbing approach which means that new plugins have
now to be included in this list explicitly.

The advantage of this is that this allows for a much greater flexibility
for handling plugins on different OS.

Furthermore the plugin's own directory is no longer added to the
include-path by default. If a plugin wishes to do this, it should do so
explicitly. This should help make the plugins easier to move around in
the future.
2021-06-16 19:24:25 +02:00
Robert Adam
27dbee8e62 FEAT(client): Plugin framework
This commit introduces a new plugin framework into the codebase of the
Mumble client. Note that "plugin" here really refers to a (more or less)
general purpose plugin and is therefore not to be confused with the
previously available positional data plugins (only responsible for
fetching positional data from a running game and passing that to
Mumble).

The plugin interface is written in C, removing the compiler-dependence
the old "plugins" had. Instead plugins can now be written in an
arbitrary language as long as that language is capable of being compiled
into a shared library and also being capable of being C-compatible.

As already indicated a plugin is essentially a shared library that
provides certain functions that allow Mumble to interface with it.

Inside Mumble the so-called PluginManager is responsible for managing
the plugins and relaying events to the respective callbacks. Plugins
themselves can also interact with Mumble on their own initiative by
using the provided API functions.

Fixes #2455
Fixes #2148
Fixes #1594
Fixes #2051
Fixes #3742
Fixes #4575
Fixes #4751
2021-04-16 20:15:44 +02:00
Robert
56db3410c5 MAINT: Update copyright notice to 2021 (Part II)
Apparently the first commit (59ae429972)
did not include all files.

Furthermore the used script tended to produce funny results in certain
cases. This has been fixed and as a result thereof a few more changes
were made in this second run.
2021-04-09 15:41:49 +02:00
Robert Adam
59ae429972 MAINT: Update copyright notice to 2021
This was done by running scripts/updateLicenseHeaders.py and then
manually editing the LICENSE file.
2021-03-02 10:15:01 +01:00
Robert
af7dac72f4 FORMAT: Run clang-format 10 on all C/CXX source-files 2020-09-11 18:29:33 +02:00
Robert Adam
34c602c85b BUILD(qmake): Remove
This commit removes all qmake-related build-files from the system. We
have now migrated to cmake and are no longer maintaining qmake anyways
and therefore there is no reason to keep it.

Removing it also clearly states to any potential user/programmer that
this project is no longer intended to be compiled with qmake.

Given that the .pri files no longer exist, the mumble-version.py script
had to be adapted to read the version from the CMakeLists.txt file
instead.

Furthermore a few of the submodules support cmake natively and therefore
we no longer need the src/buid-directory approach in order to build
them. The respective build dirs have been removed and the src-dirs have
been renamed.
2020-09-02 08:29:45 +02:00
Davide Beatrici
6b87ac6221 Plugins: add CMakeLists.txt files 2020-07-11 19:34:49 +02:00
Popkornium18
691c38736a REFAC(plugins): replace NULL with nullptr
This changes all occurances of NULL in the plugins source
dir to nullptr. Additionally explicit comparisons with NULL were
removed.
2020-06-28 19:04:27 +02:00
Davide Beatrici
4e67a2fafb Auto-update LICENSE.header in source files 2020-01-07 03:09:22 +01:00
Davide Beatrici
5db12321ac plugins: link to user32 in common project (only on Windows) 2019-10-11 22:48:06 +02:00
Davide Beatrici
9875c59b7a plugins: use new header 2019-08-08 23:51:13 +02:00
Davide Beatrici
b427333257 Auto-update LICENSE.header in source files 2019-01-25 04:56:19 +01:00
davidebeatrici
c45695cedf plugins/rl: update plugin and add avatar top vector support
Game version: 1.42
https://www.rocketleague.com/news/patch-notes-v1-42
2018-03-26 00:18:39 +02:00
davidebeatrici
ebb79eec97 plugins/rl: single source file for both Linux and Windows 2018-03-15 23:05:08 +01:00
Mikkel Krautz
f6ba3a52bf Auto-update LICENSE.header in source files. 2018-01-01 23:05:37 +01:00
davidebeatrici
2a51c7bff6 Accomplish changes in all the plugins 2017-11-19 21:48:55 +01:00
Jan Klass
27a983d094 Fix indentation in pro files
Make them consistently two spaces indentation.

In two places a wrong indentation level was fixed.
2017-08-05 20:37:19 +02:00
Davide Beatrici
707164b64f plugins/rl: update plugin to work with version 1.29
Game version: 1.29
https://rocketleaguegame.com/news/patch-notes-v1-29
2017-02-21 20:35:01 +01:00
Davide Beatrici
0c1572165f
Merge branch 'master' of https://github.com/mumble-voip/mumble 2017-01-10 16:22:48 +01:00
Davide Beatrici
549197aa33
plugins/rl: update plugin to work with version 1.27
Game version: 1.27
https://rocketleaguegame.com/news/patch-notes-v1-27
2017-01-10 16:21:06 +01:00
Mikkel Krautz
91ebb8b0b5 Update tree copyrights to 2017. 2017-01-08 21:05:57 +01:00
Davide Beatrici
e8849a4fb5 plugins/rl: update plugin to work with version 1.26
Game version: 1.26
https://rocketleaguegame.com/news/patch-notes-v1-26
2016-12-14 17:27:39 +01:00
Davide Beatrici
6bad7ae403 plugins/rl: update plugin to work with version 1.25
Game version: 1.25
https://rocketleaguegame.com/news/patch-notes-v1-25
2016-12-08 16:28:09 +01:00
Jan Klass
e2ad9c05f0 Fix 2643: Revert "Merge PR #2611: plugins: use the short form of peekProc"
This reverts commit e9c558ffdb, reversing
changes made to ca2fd07b90.

This is a quick-fix for crashing PA plugins. The intended change is
still useful and planned to land later.
2016-11-17 12:59:45 +01:00
Davide Beatrici
921ee19e3a plugins: use the short form of peekProc
The short form of peekProc automatically uses the correct size for the target.
2016-10-31 14:24:25 +01:00
davidebeatrici
89b0f31c04 plugins/rl: update plugin to work with version 1.24
Game version: 1.24
https://www.rocketleaguegame.com/news/patch-notes-v124
2016-10-04 23:07:58 +02:00
davidebeatrici
fe3ec08f25 plugins/rl: update plugin to work with version 1.23
Game version: 1.23
http://www.rocketleaguegame.com/news/2016/09/patch-notes-v1-23
2016-09-13 15:39:09 +02:00
davidebeatrici
29f6e2004b Positional audio support for Rocket League on Linux 2016-09-09 08:11:55 +02:00
Davide Beatrici
fbf7900dc3 plugins/rl: update plugin to work with version 1.22
Game version: 1.22
http://www.rocketleaguegame.com/news/2016/09/patch-notes-v1-22
2016-09-09 04:39:25 +02:00
Mikkel Krautz
743f12941d plugins/rl: allow Windows plugin to be built on Linux.
This makes the Rocket League plugin work with Rocket League
running in Wine on Linux.

This is an example of the very little amount of work it can
take to make an existing Windows PA plugin work on Linux
with Wine.
2016-08-13 10:06:24 +00:00
davidebeatrici
88797fa324 mumble/plugins: Rename Win32 headers 2016-08-11 23:31:15 +02:00
Davide Beatrici
4f565c65b2 plugins/rl: update plugin to work with version 1.21
Game version: 1.21
http://www.rocketleaguegame.com/news/2016/07/patch-notes-v1-21
2016-07-09 08:57:34 +02:00
Mikkel Krautz
68606feebf Merge PR #2378: plugins/rl: Plugin update for game's latest version 2016-06-29 23:53:09 +02:00
Davide Beatrici
e1b80c0e4f plugins/rl: Plugin update for game's latest version
Game version: 1.20
http://www.rocketleaguegame.com/news/2016/06/rocket-league-patch-notes-v1-20
2016-06-29 01:17:16 +02:00
Mikkel Krautz
c4301b5831 plugins/rl: fix warnings-as-errors build for Rocket League plugin. 2016-06-26 22:10:01 +02:00
Davide Beatrici
b1a9a36c30 plugins/rl: Plugin update for game's latest version
Fixed X/Z axes: Rocket League uses a left-handed Y-up coordinate system (like Mumble), even if Unreal Engine uses a Z-up one. http://www.aclockworkberry.com/world-coordinate-systems-in-3ds-max-unity-and-unreal-engine/

Game version: 1.19
http://www.rocketleaguegame.com/news/2016/06/patch-notes-v1-19-title-update-7
2016-06-23 23:52:48 +02:00
Mikkel Krautz
c450c3ba44 plugins/rl: convert plugin to use 'mumble_plugin_win32_x86.h'. 2016-06-20 22:40:12 +02:00
Davide Beatrici
d2416ca4fb Fixed inverted Z (left/right) value
Rocket League uses a right handed coordinate system.
2016-05-31 18:54:32 +02:00
Davide Beatrici
b147287818 Plugin update for latest version of Rocket League
Unknown game update.
2016-05-29 01:27:09 +02:00
Davide Beatrici
da1d08150b Plugin update for latest version of Rocket League
Added:
- Avatar position
- Avatar front vector
- Camera front vector
- Camera top vector

Game Version: 1.18
http://www.rocketleaguegame.com/news/2016/05/patch-notes-v1-18-title-update-6/
2016-05-26 00:54:55 +02:00
Mikkel Krautz
313be4b66b plugins: update to use LICENSE.header. 2016-05-10 22:42:04 +02:00
Davide Beatrici
6f843e5e14 Plugin update for latest version of Rocket League
Also removed unused/wrong parts of code and fixed game unit (centimeters?) conversion.

Game Version: 1.17
http://www.rocketleaguegame.com/news/2016/04/patch-notes-v1-17-pcps4/
2016-04-26 15:57:30 +02:00
Davide Beatrici
043a7d7a8a Plugin update for latest version of Rocket League
Game Version: 1.16
http://www.rocketleaguegame.com/news/2016/04/patch-notes-v1-16-pcps4-3/
2016-04-15 18:57:29 +02:00
Davide Beatrici
80d0354325 Positional Audio support for Rocket League
Thanks to @mkrautz on Mumble IRC Chat for the compile fix (https://github.com/mumble-voip/mumble/pull/2195) and for helping me about memory addresses (pModule).
This probably would not have been possible without his help.
Thanks also to @hacst: he tried to troubleshoot my compile problem.
2016-04-10 23:04:23 +02:00