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MAINT: Rename Murmur.ice to MumbleServer.ice
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@ -116,7 +116,7 @@ if(server)
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/mumble-server.service" DESTINATION "${SYSTEMD_SERVICE_DIR}" COMPONENT mumble_server)
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/mumble-server-user-wrapper" DESTINATION "${MUMBLE_INSTALL_EXECUTABLEDIR}" COMPONENT mumble_server)
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install(FILES "config_files/mumble-server.conf" DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/dbus-1/system.d" COMPONENT mumble_server)
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install(FILES "${CMAKE_SOURCE_DIR}/src/murmur/Murmur.ice" DESTINATION "${MUMBLE_INSTALL_SYSCONFDIR}" COMPONENT mumble_server)
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install(FILES "${CMAKE_SOURCE_DIR}/src/murmur/MumbleServer.ice" DESTINATION "${MUMBLE_INSTALL_SYSCONFDIR}" COMPONENT mumble_server)
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endif()
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endif()
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@ -8,73 +8,58 @@ Note: If not stated otherwise all referenced files live in `src/murmur/`.
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The files involved in extending the Ice interface are
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| **File** | **Description** |
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| -------- | --------------- |
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| `Murmur.ice` | Contains the formal definition of the interface |
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| `Murmur.h` | Contains the C++ interface definition (abstract base classes). This file is automatically generated based on `Murmur.ice` when invoking cmake (via `slice2cpp`). It lives in `<build directory>/src/murmur`. This file is needed to generate `MurmurIceWrapper.cpp` |
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| `Murmur.cpp` | Contains some boilerplate and Ice-internal implementation code. This file is generated and lives alongside `Murmur.h` |
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| `MurmurI.h` | Contains the definition of the actually implemented API classes (`ServerI` and `MetaI`). These extend the abstract base classes from `Murmur.h` |
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| `MurmurIceWrapper.cpp` | Contains wrapper implementation of the `*I` API classes. This file is auto-generated by the `scripts/generateIceWrapper.py` script |
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| `MurmurIce.h` | Contains the definition of a statically used helper class |
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| `MurmurIce.cpp` | Contains the implementation of that helper class **and** _static_ functions used to actually implement the server-side functionality of the Ice API functions |
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| `RPC.cpp` | Contains the implementations of the `Server` (the Mumble server, _not_ the Ice API type) class's member functions that are required to make certain functionality accessible to the static functions in `MurmurIce.cpp` |
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| `MumbleServer.ice` | Contains the formal definition of the interface |
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| `MumbleServer.h` | Contains the C++ interface definition (abstract base classes). This file is generated based on `MumbleServer.ice` when invoking cmake (via `slice2cpp`). |
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| `MumbleServer.cpp` | Contains some boilerplate and Ice-internal implementation code. This file is automatically generated. |
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| `MumbleServerI.h` | Contains the definition of the actually implemented API classes (`ServerI` and `MetaI`). These extend the abstract base classes from `MumbleServer.h` |
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| `MumbleServerWrapper.cpp` | Contains wrapper implementation of the `*I` API classes. This file is automatically generated. |
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| `MumbleServere.h` | Contains the definition of a statically used helper class |
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| `MumbleServere.cpp` | Contains the implementation of that helper class **and** _static_ functions used to actually implement the server-side functionality of the Ice API functions |
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| `RPC.cpp` | Contains the implementations of the `Server` (the Mumble server, _not_ the Ice API type) class's member functions that are required to make certain functionality accessible to the static functions in `MumbleServerIce.cpp` |
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All auto-generated functions will end up in the corresponding directory inside the `build` directory.
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## Overview
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The steps are
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1. Let cmake invoke `slice2cpp` to generate `Murmur.h` and `Murmur.cpp`
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2. Invoke `generateIceWrapper.py` to generate `MurmurIceWrapper.cpp`
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3. Add new function declarations to `MurmurU.h`
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4. Write impl function in `MurmurIce.cpp`
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5. Potentially write new public API functions (declare in `Server.h` and define in `RPC.cpp`
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1. Add new function declarations to `MumbleServerI.h`
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2. Write impl function in `MumbleServerIce.cpp`
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3. Potentially write new public API functions (declare in `Server.h` and define in `RPC.cpp`
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## Detailed instructions
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## Details
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Before proceeding any further you should run cmake once in order for these files to get generated as they are needed for the next step. Assuming your
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build directory lives directly under the repository's root, you can do this by invoking
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```bash
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cmake ..
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```
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The next step is the generation of the `MurmurIceWrapper.cpp` file by executing the following command (assuming the call is performed from the
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repository's root and the build directory is called `build`):
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```bash
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$ python3 scripts/generateIceWrapper.py --ice-file src/murmur/Murmur.ice --generated-ice-header build/src/murmur/Murmur.h --out-file src/murmur/MurmurIceWrapper.cpp
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Using ICE-file at "src/murmur/Murmur.ice"
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Using ICE-generated header file at "build/src/murmur/Murmur.h"
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```
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The paths that are given in the example may have to be adapted in order for it to work on your machine.
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The `MurmurIceWrapper.cpp` file generates the `*_async` versions of the Ice callbacks that handle the async nature of these callbacks and also
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The `MumbleServerIceWrapper.cpp` file contains the `*_async` versions of the Ice callbacks that handle the async nature of these callbacks and also
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contain the boilerplate for e.g. verification of the caller and things like this. Most importantly though these functions call the `impl_*` functions
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defined in `MurmurIce.cpp`. For instance a function called `updateCertificates` inside the `Server` class will call `impl_Server_updateCertificate`
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which has to be defined as a `static` function inside `MurmurIce.cpp`.
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defined in `MumbleServerIce.cpp`. For instance a function called `updateCertificates` inside the `Server` class will call
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`impl_Server_updateCertificate` which has to be defined as a `static` function inside `MumbleServerIce.cpp`.
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The declaration of the async functions generated this way are contained inside `MurmurI.h`. You have to manually add the function's declaration into
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there. The easiest way to do this is to let the script generate the implementation as described above and then copy the function signature from there
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into the `Murmur.h` file (make the declaration `virtual` though).
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The declarations of the async functions generated this way are contained inside `MumbleServerI.h`. You have to manually add the function's declaration
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into there. The easiest way to do this is to let the implementation be auto-generated and then copy the function signature from there into the
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`MumbleServer.h` file (make the declaration `virtual` though).
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The impl function's signature is always
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```cpp
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static void impl_<className>_<functionName>(const ::Murmur::AMD_<className>_<functionName>Ptr cb [, int server_id] [, <function arguments>]) {
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static void impl_<className>_<functionName>(const ::MumbleServer::AMD_<className>_<functionName>Ptr cb [, int server_id] [, <function arguments>]) {
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// Implementation goes here
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cb->ice_response([<function return value>]);
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}
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```
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- `<className>`: Name of the class the function is declared in (e.g. `Server` or `Meta`)
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- `<functionName>`: Name of the function as declared in the `Murmur.ice` file
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- `<functionName>`: Name of the function as declared in the `MumbleServer.ice` file
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- `[, int server_id]`: Only needed when extending the `Server` API class (the brackets are not part of what needs to be written in code)
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- `[, <function arguments>]`: To be replaced by the list of arguments the function takes
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- `[<function return value>]`: To be replaced with the value this function returns or to be removed if the function does not return anything.
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If you have used non-default types that are declared in `Murmur.ice` (e.g. `IdList`), you can reference them here as `::Murmur::<typeName>` (e.g.
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`::Murmur::IdList`).
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If you have used non-default types that are declared in `MumbleServer.ice` (e.g. `IdList`), you can reference them here as
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`::MumbleServer::<typeName>` (e.g. `::MumbleServer::IdList`).
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Error reporting works via the `cb->ice_exception` function and if everything went well, the function must end by calling `cb->ice_response`
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(potentially passing a value to that function that shall be returned to the caller of the function).
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In general it is a good idea to have a look at the existing implementation inside `MurmurIce.cpp` and take inspiration from those.
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In general it is a good idea to have a look at the existing implementation inside `MumbleServerIce.cpp` and take inspiration from those.
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Note that the implementations make heavy use of macros (e.g. `NEED_SERVER`, `NEED_CHANNEL`, etc.). These will initialize the corresponding variables
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(`server`, `channel`, etc.) based in the parameters fed into the function (In order to obtain the channel, user, etc. you always have to initialize
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@ -91,22 +76,26 @@ public API function in the Mumble `Server` class that has the implementation in
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## Testing Ice interface changes
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So far, you've used `Murmur.ice` to modify and generate **server-side** code. The same file can be used to create Ice **clients**, which then interact with the server. A small amount of configuration is required, namely:
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So far, you've used `MumbleServer.ice` to modify and generate **server-side** code. The same file can be used to create Ice **clients**, which then
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interact with the server. A small amount of configuration is required, namely:
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| **Setting** | **Example** | **Description** |
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| --- | --- | --- |
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| `host` | `127.0.0.1` | The IP address (or domain) to which Murmur's Ice interface is bound. (Check [`murmur.ini`'s `ice` property `-h` flag](../../scripts/murmur.ini#L65).) |
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| `host` | `127.0.0.1` | The IP address (or domain) to which MumbleServer's Ice interface is bound. (Check [`murmur.ini`'s `ice` property `-h` flag](../../scripts/murmur.ini#L65).) |
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| `port` | `6502` | The TCP port on which Ice's interface is listening. (Check [`murmur.ini`'s `ice` property `-p` flag](../../scripts/murmur.ini#L65).) |
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| `secret` | `ice_pa55word` | A clear-text "password" used to authorize with the Ice server. (This will either be [`icesecretread`](../../scripts/murmur.ini#L79) or [`icesecretwrite`](../../scripts/murmur.ini#L80) from [`murmur.ini`](../../scripts/murmur.ini), with read-only or read-write privileges respectively.) |
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| `slicefile` | `Murmur.ice` | The [`Murmur.ice`](../../src/murmur/Murmur.ice) file, containing any changes you intend to test. (This can be dynamically fetched from the Murmur server, provided it's running, has Ice exposed, and was built with the updated `Murmur.ice` file.) |
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| `slicefile` | `MumbleServer.ice` | The [`MumbleServer.ice`](../../src/murmur/MumbleServer.ice) file, containing any changes you intend to test. (This can be dynamically fetched from the Mumble server, provided it's running, has Ice exposed, and was built with the updated `MumbleServer.ice` file.) |
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> :warning: Since Murmur's Ice interface is clear-text, there are security factors to consider. Use a strong-ish, unique secret, not used for any other case.
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> :warning: Since the server's Ice interface is clear-text, there are security factors to consider. Use a strong-ish, unique secret, not used for
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> any other case.
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An existing Python Ice client is [`mice.py`](https://github.com/mumble-voip/mumble-scripts/blob/master/Helpers/mice.py), which simply creates necessary Ice objects and then drops you into an interactive Python shell. (Refer to the [Wiki](https://wiki.mumble.info/wiki/Mice) and [Natenom](https://blog.natenom.com/2016/02/an-introduction-on-how-to-manage-your-mumble-server-murmur-through-ice-with-mice/) for longer guides.)
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An existing Python Ice client is [`mice.py`](https://github.com/mumble-voip/mumble-scripts/blob/master/Helpers/mice.py), which simply creates
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necessary Ice objects and then drops you into an interactive Python shell. (Refer to the [Wiki](https://wiki.mumble.info/wiki/Mice) and
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[Natenom](https://blog.natenom.com/2016/02/an-introduction-on-how-to-manage-your-mumble-server-murmur-through-ice-with-mice/) for longer guides.)
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```python
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# Make sure Murmur is running (in a separate terminal)
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# $ ./murmur.x86 ...
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# Make sure the Mumble server is running (in a separate terminal)
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# $ ./mumble-server ...
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# Grab mice.py
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$ wget --quiet https://raw.githubusercontent.com/mumble-voip/mumble-scripts/master/Helpers/mice.py
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@ -117,7 +106,7 @@ host = "127.0.0.1"
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port = 6502
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secret = "ice_pa55word"
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prxstr = "Meta:tcp -h {} -p {} -t 1000".format(host, port)
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slicefile = "Murmur.ice"
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slicefile = "MumbleServer.ice"
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EOF
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@ -129,7 +118,7 @@ Import ice... Done
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Trying to retrieve slice dynamically from server... Success
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Import dynamically compiled murmur class... Done
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Establish ice connection... [protected]... Done
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Murmur object accessible via 'murmur' or 'm'
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MumbleServer object accessible via 'murmur' or 'm'
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1 booted servers in 'sl', 's' contains 's/1 -t -e 1.0:tcp -h 127.0.0.1 -p 6502 -t 60000'
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--- Reached interactive mode ---
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@ -155,4 +144,6 @@ In [5]: [(user.session, user.name) for user in s.getUsers().values()]
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Out[5]: [(7L, 'Bob')]
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```
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> :information_source: Refer to [the Wiki for additional 3rd-party applications](https://wiki.mumble.info/wiki/3rd_Party_Applications) which leverage Murmur's Ice interface.
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> :information_source: Refer to [the Wiki for additional 3rd-party applications](https://wiki.mumble.info/wiki/3rd_Party_Applications) which leverage
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> the server's Ice interface.
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@ -18,7 +18,7 @@ public class ServerInstaller : MumbleInstall {
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string upgradeGuid = "03E9476F-0F75-4661-BFC9-A9DAEB23D3A0";
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string[] binaries = {
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"mumble-server.exe",
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"Murmur.ice"
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"MumbleServer.ice"
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};
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string[] licenses = {
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@ -36,7 +36,7 @@ def create_disclaimerComment():
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return "// This file was auto-generated by scripts/generateIceWrapper.py on " + datetime.now().strftime("%Y-%m-%d") + " -- DO NOT EDIT MANUALLY!\n"
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def generateFunction(className, functionName, wrapArgs, callArgs):
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function = "void ::Murmur::" + className + "I::" + functionName + "_async(" + (", ".join(wrapArgs)) + ") {\n"
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function = "void ::MumbleServer::" + className + "I::" + functionName + "_async(" + (", ".join(wrapArgs)) + ") {\n"
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function += "\t// qWarning() << \"" + functionName + "\" << meta->mp.qsIceSecretRead.isNull() << meta->mp.qsIceSecretRead.isEmpty();\n"
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function += "#ifndef ACCESS_" + className + "_" + functionName + "_ALL\n"
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function += "#\tifdef ACCESS_" + className + "_" + functionName + "_READ\n"
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@ -84,11 +84,11 @@ def main():
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rootDir = os.path.dirname(os.path.dirname(scriptPath))
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if args.ice_file is None:
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# Try to figure out the path to the ice-file (Murmur.ice)
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args.ice_file = os.path.join(rootDir, "src", "murmur", "Murmur.ice")
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# Try to figure out the path to the ice-file (MumbleServer.ice)
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args.ice_file = os.path.join(rootDir, "src", "murmur", "MumbleServer.ice")
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if args.generated_ice_header is None:
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# Try to figure out path to the generated header file (in the build dir)
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args.generated_ice_header = os.path.join(rootDir, "build", "src", "murmur", "Murmur.h")
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args.generated_ice_header = os.path.join(rootDir, "build", "src", "murmur", "MumbleServer.h")
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if not args.quiet:
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print("Using ICE-file at \"%s\"" % args.ice_file)
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@ -185,7 +185,7 @@ def main():
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wrapperContent += generateFunction(targetClass, functionName, wrapArgs, callArgs) + "\n"
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wrapperContent += "void ::Murmur::MetaI::getSlice_async(const ::Murmur::AMD_Meta_getSlicePtr &cb, const Ice::Current&) {\n"
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wrapperContent += "void ::MumbleServer::MetaI::getSlice_async(const ::MumbleServer::AMD_Meta_getSlicePtr &cb, const Ice::Current&) {\n"
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wrapperContent += "\tcb->ice_response(std::string(\"" + iceSpec + "\"));\n"
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wrapperContent += "}\n"
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@ -10,7 +10,7 @@ set(MURMUR_PLIST "${CMAKE_CURRENT_BINARY_DIR}/murmur.plist")
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configure_file("${CMAKE_CURRENT_SOURCE_DIR}/murmur.plist.in" "${MURMUR_PLIST}")
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configure_file("${CMAKE_CURRENT_SOURCE_DIR}/murmur.rc.in" "${MURMUR_RC}")
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set(ICE_FILE "${CMAKE_CURRENT_SOURCE_DIR}/Murmur.ice")
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set(ICE_FILE "${CMAKE_CURRENT_SOURCE_DIR}/MumbleServer.ice")
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include(qt-utils)
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@ -235,18 +235,18 @@ if(ice)
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)
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add_custom_target(generate_murmur_ice_wrapper
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DEPENDS "MurmurIceWrapper.cpp"
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DEPENDS "MumbleServerIceWrapper.cpp"
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)
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add_dependencies(mumble-server generate_murmur_ice_wrapper)
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add_custom_command(
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OUTPUT "MurmurIceWrapper.cpp"
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OUTPUT "MumbleServerIceWrapper.cpp"
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COMMAND ${PYTHON_INTERPRETER}
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ARGS "${CMAKE_SOURCE_DIR}/scripts/generateIceWrapper.py" -i "${ICE_FILE}"
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-g "${ICE_FILE_NAME}.h" -o "MurmurIceWrapper.cpp" -q
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-g "${ICE_FILE_NAME}.h" -o "MumbleServerIceWrapper.cpp" -q
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DEPENDS ${ICE_GENERATED_FILES}
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COMMENT "Generating MurmurIceWrapper"
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COMMENT "Generating MumbleServerIceWrapper"
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)
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# Even though the file is a .cpp, it is still being included in MurmurIce.cpp
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# Even though the file is a .cpp, it is still being included in MumbleServerIce.cpp
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target_include_directories(mumble-server PRIVATE "${CMAKE_CURRENT_BINARY_DIR}")
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# We explicitly tell CMake not to call any autogen tools (e.g. MOC) for the generated files.
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@ -255,8 +255,8 @@ if(ice)
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target_sources(mumble-server
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PRIVATE
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"MurmurIce.cpp"
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"MurmurIce.h"
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"MumbleServerIce.cpp"
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"MumbleServerIce.h"
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${ICE_GENERATED_FILES}
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)
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target_compile_definitions(mumble-server
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@ -13,7 +13,7 @@
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#include <Ice/SliceChecksumDict.ice>
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module Murmur
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module MumbleServer
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{
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/** A network address in IPv6 format.
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200
src/murmur/MumbleServerI.h
Normal file
200
src/murmur/MumbleServerI.h
Normal file
@ -0,0 +1,200 @@
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// Copyright 2008-2022 The Mumble Developers. All rights reserved.
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// Use of this source code is governed by a BSD-style license
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// that can be found in the LICENSE file at the root of the
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// Mumble source tree or at <https://www.mumble.info/LICENSE>.
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#ifndef MUMBLE_MURMUR_MURMURI_H_
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#define MUMBLE_MURMUR_MURMURI_H_
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#include <MumbleServer.h>
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namespace MumbleServer {
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class ServerI : virtual public Server {
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public:
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virtual void isRunning_async(const ::MumbleServer::AMD_Server_isRunningPtr &, const Ice::Current &);
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virtual void start_async(const ::MumbleServer::AMD_Server_startPtr &, const Ice::Current &);
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virtual void stop_async(const ::MumbleServer::AMD_Server_stopPtr &, const Ice::Current &);
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virtual void delete_async(const ::MumbleServer::AMD_Server_deletePtr &, const Ice::Current &);
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virtual void addCallback_async(const ::MumbleServer::AMD_Server_addCallbackPtr &,
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const ::MumbleServer::ServerCallbackPrx &, const ::Ice::Current &);
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virtual void removeCallback_async(const ::MumbleServer::AMD_Server_removeCallbackPtr &,
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const ::MumbleServer::ServerCallbackPrx &, const ::Ice::Current &);
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virtual void setAuthenticator_async(const ::MumbleServer::AMD_Server_setAuthenticatorPtr &,
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const ::MumbleServer::ServerAuthenticatorPrx &, const ::Ice::Current &);
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virtual void id_async(const ::MumbleServer::AMD_Server_idPtr &, const Ice::Current &);
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virtual void getConf_async(const ::MumbleServer::AMD_Server_getConfPtr &, const ::std::string &,
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const Ice::Current &);
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virtual void getAllConf_async(const ::MumbleServer::AMD_Server_getAllConfPtr &, const Ice::Current &);
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virtual void setConf_async(const ::MumbleServer::AMD_Server_setConfPtr &, const ::std::string &,
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const ::std::string &, const Ice::Current &);
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|
||||
virtual void setSuperuserPassword_async(const ::MumbleServer::AMD_Server_setSuperuserPasswordPtr &,
|
||||
const ::std::string &, const Ice::Current &);
|
||||
|
||||
virtual void getLog_async(const ::MumbleServer::AMD_Server_getLogPtr &, ::Ice::Int, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void getLogLen_async(const ::MumbleServer::AMD_Server_getLogLenPtr &, const Ice::Current &);
|
||||
|
||||
virtual void getUsers_async(const ::MumbleServer::AMD_Server_getUsersPtr &, const Ice::Current &);
|
||||
|
||||
virtual void getChannels_async(const ::MumbleServer::AMD_Server_getChannelsPtr &, const Ice::Current &);
|
||||
|
||||
virtual void getTree_async(const ::MumbleServer::AMD_Server_getTreePtr &, const Ice::Current &);
|
||||
|
||||
virtual void getCertificateList_async(const ::MumbleServer::AMD_Server_getCertificateListPtr &, ::Ice::Int,
|
||||
const ::Ice::Current &);
|
||||
|
||||
virtual void getBans_async(const ::MumbleServer::AMD_Server_getBansPtr &, const Ice::Current &);
|
||||
|
||||
virtual void setBans_async(const ::MumbleServer::AMD_Server_setBansPtr &, const ::MumbleServer::BanList &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void kickUser_async(const ::MumbleServer::AMD_Server_kickUserPtr &, ::Ice::Int, const ::std::string &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void sendMessage_async(const ::MumbleServer::AMD_Server_sendMessagePtr &, ::Ice::Int, const ::std::string &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void hasPermission_async(const ::MumbleServer::AMD_Server_hasPermissionPtr &, ::Ice::Int, ::Ice::Int,
|
||||
::Ice::Int, const ::Ice::Current &);
|
||||
virtual void effectivePermissions_async(const ::MumbleServer::AMD_Server_effectivePermissionsPtr &, ::Ice::Int,
|
||||
::Ice::Int, const ::Ice::Current &);
|
||||
|
||||
virtual void addContextCallback_async(const ::MumbleServer::AMD_Server_addContextCallbackPtr &, ::Ice::Int,
|
||||
const ::std::string &, const ::std::string &,
|
||||
const ::MumbleServer::ServerContextCallbackPrx &, int,
|
||||
const ::Ice::Current &);
|
||||
virtual void removeContextCallback_async(const ::MumbleServer::AMD_Server_removeContextCallbackPtr &,
|
||||
const ::MumbleServer::ServerContextCallbackPrx &, const ::Ice::Current &);
|
||||
|
||||
virtual void getState_async(const ::MumbleServer::AMD_Server_getStatePtr &, ::Ice::Int, const Ice::Current &);
|
||||
|
||||
virtual void setState_async(const ::MumbleServer::AMD_Server_setStatePtr &, const ::MumbleServer::User &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void getChannelState_async(const ::MumbleServer::AMD_Server_getChannelStatePtr &, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void setChannelState_async(const ::MumbleServer::AMD_Server_setChannelStatePtr &,
|
||||
const ::MumbleServer::Channel &, const Ice::Current &);
|
||||
|
||||
virtual void removeChannel_async(const ::MumbleServer::AMD_Server_removeChannelPtr &, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void addChannel_async(const ::MumbleServer::AMD_Server_addChannelPtr &, const ::std::string &, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void sendMessageChannel_async(const ::MumbleServer::AMD_Server_sendMessageChannelPtr &, ::Ice::Int, bool,
|
||||
const ::std::string &, const Ice::Current &);
|
||||
|
||||
virtual void getACL_async(const ::MumbleServer::AMD_Server_getACLPtr &, ::Ice::Int, const Ice::Current &);
|
||||
|
||||
virtual void setACL_async(const ::MumbleServer::AMD_Server_setACLPtr &, ::Ice::Int, const ::MumbleServer::ACLList &,
|
||||
const ::MumbleServer::GroupList &, bool, const Ice::Current &);
|
||||
|
||||
virtual void removeUserFromGroup_async(const ::MumbleServer::AMD_Server_removeUserFromGroupPtr &, ::Ice::Int,
|
||||
::Ice::Int, const ::std::string &, const ::Ice::Current &);
|
||||
|
||||
virtual void addUserToGroup_async(const ::MumbleServer::AMD_Server_addUserToGroupPtr &, ::Ice::Int, ::Ice::Int,
|
||||
const ::std::string &, const ::Ice::Current &);
|
||||
|
||||
virtual void redirectWhisperGroup_async(const ::MumbleServer::AMD_Server_redirectWhisperGroupPtr &, ::Ice::Int,
|
||||
const ::std::string &, const ::std::string &, const ::Ice::Current &);
|
||||
|
||||
virtual void getUserNames_async(const ::MumbleServer::AMD_Server_getUserNamesPtr &, const ::MumbleServer::IdList &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void getUserIds_async(const ::MumbleServer::AMD_Server_getUserIdsPtr &, const ::MumbleServer::NameList &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void registerUser_async(const ::MumbleServer::AMD_Server_registerUserPtr &,
|
||||
const ::MumbleServer::UserInfoMap &, const Ice::Current &);
|
||||
|
||||
virtual void unregisterUser_async(const ::MumbleServer::AMD_Server_unregisterUserPtr &, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void updateRegistration_async(const ::MumbleServer::AMD_Server_updateRegistrationPtr &, Ice::Int,
|
||||
const ::MumbleServer::UserInfoMap &, const Ice::Current &);
|
||||
|
||||
virtual void getRegistration_async(const ::MumbleServer::AMD_Server_getRegistrationPtr &, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void getRegisteredUsers_async(const ::MumbleServer::AMD_Server_getRegisteredUsersPtr &,
|
||||
const ::std::string &, const Ice::Current &);
|
||||
|
||||
virtual void verifyPassword_async(const ::MumbleServer::AMD_Server_verifyPasswordPtr &, const ::std::string &,
|
||||
const ::std::string &, const Ice::Current &);
|
||||
|
||||
virtual void getTexture_async(const ::MumbleServer::AMD_Server_getTexturePtr &, ::Ice::Int, const Ice::Current &);
|
||||
|
||||
virtual void setTexture_async(const ::MumbleServer::AMD_Server_setTexturePtr &, ::Ice::Int,
|
||||
const ::MumbleServer::Texture &, const Ice::Current &);
|
||||
|
||||
virtual void getUptime_async(const ::MumbleServer::AMD_Server_getUptimePtr &, const Ice::Current &);
|
||||
|
||||
virtual void updateCertificate_async(const ::MumbleServer::AMD_Server_updateCertificatePtr &, const std::string &,
|
||||
const std::string &, const std::string &, const Ice::Current &);
|
||||
|
||||
virtual void startListening_async(const ::MumbleServer::AMD_Server_startListeningPtr &, ::Ice::Int, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void stopListening_async(const ::MumbleServer::AMD_Server_stopListeningPtr &, ::Ice::Int, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void isListening_async(const ::MumbleServer::AMD_Server_isListeningPtr &, ::Ice::Int, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void getListeningChannels_async(const ::MumbleServer::AMD_Server_getListeningChannelsPtr &, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void getListeningUsers_async(const ::MumbleServer::AMD_Server_getListeningUsersPtr &, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void sendWelcomeMessage_async(const ::MumbleServer::AMD_Server_sendWelcomeMessagePtr &,
|
||||
const ::MumbleServer::IdList &p1, const ::Ice::Current ¤t);
|
||||
|
||||
virtual void ice_ping(const Ice::Current &) const;
|
||||
};
|
||||
|
||||
class MetaI : virtual public Meta {
|
||||
public:
|
||||
virtual void getSliceChecksums_async(const ::MumbleServer::AMD_Meta_getSliceChecksumsPtr &, const ::Ice::Current &);
|
||||
|
||||
virtual void getServer_async(const ::MumbleServer::AMD_Meta_getServerPtr &, ::Ice::Int, const Ice::Current &);
|
||||
|
||||
virtual void newServer_async(const ::MumbleServer::AMD_Meta_newServerPtr &, const Ice::Current &);
|
||||
|
||||
virtual void getBootedServers_async(const ::MumbleServer::AMD_Meta_getBootedServersPtr &, const Ice::Current &);
|
||||
|
||||
virtual void getAllServers_async(const ::MumbleServer::AMD_Meta_getAllServersPtr &, const Ice::Current &);
|
||||
|
||||
virtual void getDefaultConf_async(const ::MumbleServer::AMD_Meta_getDefaultConfPtr &, const Ice::Current &);
|
||||
|
||||
virtual void getVersion_async(const ::MumbleServer::AMD_Meta_getVersionPtr &, const Ice::Current &);
|
||||
|
||||
|
||||
virtual void addCallback_async(const ::MumbleServer::AMD_Meta_addCallbackPtr &,
|
||||
const ::MumbleServer::MetaCallbackPrx &, const ::Ice::Current & = ::Ice::Current());
|
||||
virtual void removeCallback_async(const ::MumbleServer::AMD_Meta_removeCallbackPtr &,
|
||||
const ::MumbleServer::MetaCallbackPrx &,
|
||||
const ::Ice::Current & = ::Ice::Current());
|
||||
|
||||
virtual void getUptime_async(const ::MumbleServer::AMD_Meta_getUptimePtr &, const Ice::Current &);
|
||||
|
||||
virtual void getSlice_async(const ::MumbleServer::AMD_Meta_getSlicePtr &, const Ice::Current &);
|
||||
};
|
||||
|
||||
} // namespace MumbleServer
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large
Load Diff
@ -3,32 +3,31 @@
|
||||
// that can be found in the LICENSE file at the root of the
|
||||
// Mumble source tree or at <https://www.mumble.info/LICENSE>.
|
||||
|
||||
#ifdef USE_ICE
|
||||
# ifndef MUMBLE_MURMUR_MURMURICE_H_
|
||||
# define MUMBLE_MURMUR_MURMURICE_H_
|
||||
#ifndef MUMBLE_MURMUR_MURMURICE_H_
|
||||
#define MUMBLE_MURMUR_MURMURICE_H_
|
||||
|
||||
# include <QtCore/QtGlobal>
|
||||
#include <QtCore/QtGlobal>
|
||||
|
||||
# if defined(Q_OS_WIN) && !defined(WIN32_LEAN_AND_MEAN)
|
||||
#if defined(Q_OS_WIN) && !defined(WIN32_LEAN_AND_MEAN)
|
||||
// To prevent <windows.h> (included by Ice) from including <winsock.h>.
|
||||
# define WIN32_LEAN_AND_MEAN
|
||||
# endif
|
||||
# define WIN32_LEAN_AND_MEAN
|
||||
#endif
|
||||
|
||||
# include <QtCore/QList>
|
||||
# include <QtCore/QMap>
|
||||
# include <QtCore/QMutex>
|
||||
# include <QtCore/QObject>
|
||||
# include <QtCore/QWaitCondition>
|
||||
# include <QtNetwork/QSslCertificate>
|
||||
#include <QtCore/QList>
|
||||
#include <QtCore/QMap>
|
||||
#include <QtCore/QMutex>
|
||||
#include <QtCore/QObject>
|
||||
#include <QtCore/QWaitCondition>
|
||||
#include <QtNetwork/QSslCertificate>
|
||||
|
||||
# include "MurmurI.h"
|
||||
#include "MumbleServerI.h"
|
||||
|
||||
class Channel;
|
||||
class Server;
|
||||
class User;
|
||||
struct TextMessage;
|
||||
|
||||
class MurmurIce : public QObject {
|
||||
class MumbleServerIce : public QObject {
|
||||
friend class MurmurLocker;
|
||||
Q_OBJECT;
|
||||
|
||||
@ -37,36 +36,37 @@ protected:
|
||||
QMutex qmEvent;
|
||||
QWaitCondition qwcEvent;
|
||||
void customEvent(QEvent *evt);
|
||||
void badMetaProxy(const ::Murmur::MetaCallbackPrx &prx);
|
||||
void badServerProxy(const ::Murmur::ServerCallbackPrx &prx, const ::Server *server);
|
||||
void badMetaProxy(const ::MumbleServer::MetaCallbackPrx &prx);
|
||||
void badServerProxy(const ::MumbleServer::ServerCallbackPrx &prx, const ::Server *server);
|
||||
void badAuthenticator(::Server *);
|
||||
QList<::Murmur::MetaCallbackPrx > qlMetaCallbacks;
|
||||
QMap< int, QList<::Murmur::ServerCallbackPrx > > qmServerCallbacks;
|
||||
QMap< int, QMap< int, QMap< QString, ::Murmur::ServerContextCallbackPrx > > > qmServerContextCallbacks;
|
||||
QMap< int, ::Murmur::ServerAuthenticatorPrx > qmServerAuthenticator;
|
||||
QMap< int, ::Murmur::ServerUpdatingAuthenticatorPrx > qmServerUpdatingAuthenticator;
|
||||
QList<::MumbleServer::MetaCallbackPrx > qlMetaCallbacks;
|
||||
QMap< int, QList<::MumbleServer::ServerCallbackPrx > > qmServerCallbacks;
|
||||
QMap< int, QMap< int, QMap< QString, ::MumbleServer::ServerContextCallbackPrx > > > qmServerContextCallbacks;
|
||||
QMap< int, ::MumbleServer::ServerAuthenticatorPrx > qmServerAuthenticator;
|
||||
QMap< int, ::MumbleServer::ServerUpdatingAuthenticatorPrx > qmServerUpdatingAuthenticator;
|
||||
|
||||
public:
|
||||
Ice::CommunicatorPtr communicator;
|
||||
Ice::ObjectAdapterPtr adapter;
|
||||
MurmurIce();
|
||||
~MurmurIce();
|
||||
MumbleServerIce();
|
||||
~MumbleServerIce();
|
||||
|
||||
void addMetaCallback(const ::Murmur::MetaCallbackPrx &prx);
|
||||
void removeMetaCallback(const ::Murmur::MetaCallbackPrx &prx);
|
||||
void addServerCallback(const ::Server *server, const ::Murmur::ServerCallbackPrx &prx);
|
||||
void removeServerCallback(const ::Server *server, const ::Murmur::ServerCallbackPrx &prx);
|
||||
void addMetaCallback(const ::MumbleServer::MetaCallbackPrx &prx);
|
||||
void removeMetaCallback(const ::MumbleServer::MetaCallbackPrx &prx);
|
||||
void addServerCallback(const ::Server *server, const ::MumbleServer::ServerCallbackPrx &prx);
|
||||
void removeServerCallback(const ::Server *server, const ::MumbleServer::ServerCallbackPrx &prx);
|
||||
void removeServerCallbacks(const ::Server *server);
|
||||
void addServerContextCallback(const ::Server *server, int session_id, const QString &action,
|
||||
const ::Murmur::ServerContextCallbackPrx &prx);
|
||||
const QMap< int, QMap< QString, ::Murmur::ServerContextCallbackPrx > >
|
||||
const ::MumbleServer::ServerContextCallbackPrx &prx);
|
||||
const QMap< int, QMap< QString, ::MumbleServer::ServerContextCallbackPrx > >
|
||||
getServerContextCallbacks(const ::Server *server) const;
|
||||
void removeServerContextCallback(const ::Server *server, int session_id, const QString &action);
|
||||
void setServerAuthenticator(const ::Server *server, const ::Murmur::ServerAuthenticatorPrx &prx);
|
||||
const ::Murmur::ServerAuthenticatorPrx getServerAuthenticator(const ::Server *server) const;
|
||||
void setServerAuthenticator(const ::Server *server, const ::MumbleServer::ServerAuthenticatorPrx &prx);
|
||||
const ::MumbleServer::ServerAuthenticatorPrx getServerAuthenticator(const ::Server *server) const;
|
||||
void removeServerAuthenticator(const ::Server *server);
|
||||
void setServerUpdatingAuthenticator(const ::Server *server, const ::Murmur::ServerUpdatingAuthenticatorPrx &prx);
|
||||
const ::Murmur::ServerUpdatingAuthenticatorPrx getServerUpdatingAuthenticator(const ::Server *server) const;
|
||||
void setServerUpdatingAuthenticator(const ::Server *server,
|
||||
const ::MumbleServer::ServerUpdatingAuthenticatorPrx &prx);
|
||||
const ::MumbleServer::ServerUpdatingAuthenticatorPrx getServerUpdatingAuthenticator(const ::Server *server) const;
|
||||
void removeServerUpdatingAuthenticator(const ::Server *server);
|
||||
|
||||
public slots:
|
||||
@ -96,5 +96,4 @@ public slots:
|
||||
|
||||
void contextAction(const User *, const QString &, unsigned int, int);
|
||||
};
|
||||
# endif
|
||||
#endif
|
||||
@ -1,193 +0,0 @@
|
||||
// Copyright 2008-2022 The Mumble Developers. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license
|
||||
// that can be found in the LICENSE file at the root of the
|
||||
// Mumble source tree or at <https://www.mumble.info/LICENSE>.
|
||||
|
||||
#ifndef MUMBLE_MURMUR_MURMURI_H_
|
||||
#define MUMBLE_MURMUR_MURMURI_H_
|
||||
|
||||
#include <Murmur.h>
|
||||
|
||||
namespace Murmur {
|
||||
|
||||
class ServerI : virtual public Server {
|
||||
public:
|
||||
virtual void isRunning_async(const ::Murmur::AMD_Server_isRunningPtr &, const Ice::Current &);
|
||||
|
||||
virtual void start_async(const ::Murmur::AMD_Server_startPtr &, const Ice::Current &);
|
||||
|
||||
virtual void stop_async(const ::Murmur::AMD_Server_stopPtr &, const Ice::Current &);
|
||||
|
||||
virtual void delete_async(const ::Murmur::AMD_Server_deletePtr &, const Ice::Current &);
|
||||
|
||||
virtual void addCallback_async(const ::Murmur::AMD_Server_addCallbackPtr &, const ::Murmur::ServerCallbackPrx &,
|
||||
const ::Ice::Current &);
|
||||
virtual void removeCallback_async(const ::Murmur::AMD_Server_removeCallbackPtr &,
|
||||
const ::Murmur::ServerCallbackPrx &, const ::Ice::Current &);
|
||||
|
||||
virtual void setAuthenticator_async(const ::Murmur::AMD_Server_setAuthenticatorPtr &,
|
||||
const ::Murmur::ServerAuthenticatorPrx &, const ::Ice::Current &);
|
||||
|
||||
virtual void id_async(const ::Murmur::AMD_Server_idPtr &, const Ice::Current &);
|
||||
|
||||
virtual void getConf_async(const ::Murmur::AMD_Server_getConfPtr &, const ::std::string &, const Ice::Current &);
|
||||
|
||||
virtual void getAllConf_async(const ::Murmur::AMD_Server_getAllConfPtr &, const Ice::Current &);
|
||||
|
||||
virtual void setConf_async(const ::Murmur::AMD_Server_setConfPtr &, const ::std::string &, const ::std::string &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void setSuperuserPassword_async(const ::Murmur::AMD_Server_setSuperuserPasswordPtr &, const ::std::string &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void getLog_async(const ::Murmur::AMD_Server_getLogPtr &, ::Ice::Int, ::Ice::Int, const Ice::Current &);
|
||||
|
||||
virtual void getLogLen_async(const ::Murmur::AMD_Server_getLogLenPtr &, const Ice::Current &);
|
||||
|
||||
virtual void getUsers_async(const ::Murmur::AMD_Server_getUsersPtr &, const Ice::Current &);
|
||||
|
||||
virtual void getChannels_async(const ::Murmur::AMD_Server_getChannelsPtr &, const Ice::Current &);
|
||||
|
||||
virtual void getTree_async(const ::Murmur::AMD_Server_getTreePtr &, const Ice::Current &);
|
||||
|
||||
virtual void getCertificateList_async(const ::Murmur::AMD_Server_getCertificateListPtr &, ::Ice::Int,
|
||||
const ::Ice::Current &);
|
||||
|
||||
virtual void getBans_async(const ::Murmur::AMD_Server_getBansPtr &, const Ice::Current &);
|
||||
|
||||
virtual void setBans_async(const ::Murmur::AMD_Server_setBansPtr &, const ::Murmur::BanList &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void kickUser_async(const ::Murmur::AMD_Server_kickUserPtr &, ::Ice::Int, const ::std::string &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void sendMessage_async(const ::Murmur::AMD_Server_sendMessagePtr &, ::Ice::Int, const ::std::string &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void hasPermission_async(const ::Murmur::AMD_Server_hasPermissionPtr &, ::Ice::Int, ::Ice::Int, ::Ice::Int,
|
||||
const ::Ice::Current &);
|
||||
virtual void effectivePermissions_async(const ::Murmur::AMD_Server_effectivePermissionsPtr &, ::Ice::Int,
|
||||
::Ice::Int, const ::Ice::Current &);
|
||||
|
||||
virtual void addContextCallback_async(const ::Murmur::AMD_Server_addContextCallbackPtr &, ::Ice::Int,
|
||||
const ::std::string &, const ::std::string &,
|
||||
const ::Murmur::ServerContextCallbackPrx &, int, const ::Ice::Current &);
|
||||
virtual void removeContextCallback_async(const ::Murmur::AMD_Server_removeContextCallbackPtr &,
|
||||
const ::Murmur::ServerContextCallbackPrx &, const ::Ice::Current &);
|
||||
|
||||
virtual void getState_async(const ::Murmur::AMD_Server_getStatePtr &, ::Ice::Int, const Ice::Current &);
|
||||
|
||||
virtual void setState_async(const ::Murmur::AMD_Server_setStatePtr &, const ::Murmur::User &, const Ice::Current &);
|
||||
|
||||
virtual void getChannelState_async(const ::Murmur::AMD_Server_getChannelStatePtr &, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void setChannelState_async(const ::Murmur::AMD_Server_setChannelStatePtr &, const ::Murmur::Channel &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void removeChannel_async(const ::Murmur::AMD_Server_removeChannelPtr &, ::Ice::Int, const Ice::Current &);
|
||||
|
||||
virtual void addChannel_async(const ::Murmur::AMD_Server_addChannelPtr &, const ::std::string &, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void sendMessageChannel_async(const ::Murmur::AMD_Server_sendMessageChannelPtr &, ::Ice::Int, bool,
|
||||
const ::std::string &, const Ice::Current &);
|
||||
|
||||
virtual void getACL_async(const ::Murmur::AMD_Server_getACLPtr &, ::Ice::Int, const Ice::Current &);
|
||||
|
||||
virtual void setACL_async(const ::Murmur::AMD_Server_setACLPtr &, ::Ice::Int, const ::Murmur::ACLList &,
|
||||
const ::Murmur::GroupList &, bool, const Ice::Current &);
|
||||
|
||||
virtual void removeUserFromGroup_async(const ::Murmur::AMD_Server_removeUserFromGroupPtr &, ::Ice::Int, ::Ice::Int,
|
||||
const ::std::string &, const ::Ice::Current &);
|
||||
|
||||
virtual void addUserToGroup_async(const ::Murmur::AMD_Server_addUserToGroupPtr &, ::Ice::Int, ::Ice::Int,
|
||||
const ::std::string &, const ::Ice::Current &);
|
||||
|
||||
virtual void redirectWhisperGroup_async(const ::Murmur::AMD_Server_redirectWhisperGroupPtr &, ::Ice::Int,
|
||||
const ::std::string &, const ::std::string &, const ::Ice::Current &);
|
||||
|
||||
virtual void getUserNames_async(const ::Murmur::AMD_Server_getUserNamesPtr &, const ::Murmur::IdList &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void getUserIds_async(const ::Murmur::AMD_Server_getUserIdsPtr &, const ::Murmur::NameList &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void registerUser_async(const ::Murmur::AMD_Server_registerUserPtr &, const Murmur::UserInfoMap &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void unregisterUser_async(const ::Murmur::AMD_Server_unregisterUserPtr &, ::Ice::Int, const Ice::Current &);
|
||||
|
||||
virtual void updateRegistration_async(const ::Murmur::AMD_Server_updateRegistrationPtr &, Ice::Int,
|
||||
const Murmur::UserInfoMap &, const Ice::Current &);
|
||||
|
||||
virtual void getRegistration_async(const ::Murmur::AMD_Server_getRegistrationPtr &, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void getRegisteredUsers_async(const ::Murmur::AMD_Server_getRegisteredUsersPtr &, const ::std::string &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void verifyPassword_async(const ::Murmur::AMD_Server_verifyPasswordPtr &, const ::std::string &,
|
||||
const ::std::string &, const Ice::Current &);
|
||||
|
||||
virtual void getTexture_async(const ::Murmur::AMD_Server_getTexturePtr &, ::Ice::Int, const Ice::Current &);
|
||||
|
||||
virtual void setTexture_async(const ::Murmur::AMD_Server_setTexturePtr &, ::Ice::Int, const ::Murmur::Texture &,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void getUptime_async(const ::Murmur::AMD_Server_getUptimePtr &, const Ice::Current &);
|
||||
|
||||
virtual void updateCertificate_async(const ::Murmur::AMD_Server_updateCertificatePtr &, const std::string &,
|
||||
const std::string &, const std::string &, const Ice::Current &);
|
||||
|
||||
virtual void startListening_async(const ::Murmur::AMD_Server_startListeningPtr &, ::Ice::Int, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void stopListening_async(const ::Murmur::AMD_Server_stopListeningPtr &, ::Ice::Int, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void isListening_async(const ::Murmur::AMD_Server_isListeningPtr &, ::Ice::Int, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void getListeningChannels_async(const ::Murmur::AMD_Server_getListeningChannelsPtr &, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void getListeningUsers_async(const ::Murmur::AMD_Server_getListeningUsersPtr &, ::Ice::Int,
|
||||
const Ice::Current &);
|
||||
|
||||
virtual void sendWelcomeMessage_async(const ::Murmur::AMD_Server_sendWelcomeMessagePtr &,
|
||||
const ::Murmur::IdList &p1, const ::Ice::Current ¤t);
|
||||
|
||||
virtual void ice_ping(const Ice::Current &) const;
|
||||
};
|
||||
|
||||
class MetaI : virtual public Meta {
|
||||
public:
|
||||
virtual void getSliceChecksums_async(const ::Murmur::AMD_Meta_getSliceChecksumsPtr &, const ::Ice::Current &);
|
||||
|
||||
virtual void getServer_async(const ::Murmur::AMD_Meta_getServerPtr &, ::Ice::Int, const Ice::Current &);
|
||||
|
||||
virtual void newServer_async(const ::Murmur::AMD_Meta_newServerPtr &, const Ice::Current &);
|
||||
|
||||
virtual void getBootedServers_async(const ::Murmur::AMD_Meta_getBootedServersPtr &, const Ice::Current &);
|
||||
|
||||
virtual void getAllServers_async(const ::Murmur::AMD_Meta_getAllServersPtr &, const Ice::Current &);
|
||||
|
||||
virtual void getDefaultConf_async(const ::Murmur::AMD_Meta_getDefaultConfPtr &, const Ice::Current &);
|
||||
|
||||
virtual void getVersion_async(const ::Murmur::AMD_Meta_getVersionPtr &, const Ice::Current &);
|
||||
|
||||
|
||||
virtual void addCallback_async(const ::Murmur::AMD_Meta_addCallbackPtr &, const ::Murmur::MetaCallbackPrx &,
|
||||
const ::Ice::Current & = ::Ice::Current());
|
||||
virtual void removeCallback_async(const ::Murmur::AMD_Meta_removeCallbackPtr &, const ::Murmur::MetaCallbackPrx &,
|
||||
const ::Ice::Current & = ::Ice::Current());
|
||||
|
||||
virtual void getUptime_async(const ::Murmur::AMD_Meta_getUptimePtr &, const Ice::Current &);
|
||||
|
||||
virtual void getSlice_async(const ::Murmur::AMD_Meta_getSlicePtr &, const Ice::Current &);
|
||||
};
|
||||
|
||||
} // namespace Murmur
|
||||
|
||||
#endif
|
||||
Loading…
Reference in New Issue
Block a user