MAINT: Update copyright notice to 2021

This was done by running scripts/updateLicenseHeaders.py and then
manually editing the LICENSE file.
This commit is contained in:
Robert Adam 2021-03-01 18:01:11 +01:00
parent 86710dab62
commit 59ae429972
545 changed files with 2530 additions and 2325 deletions

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@ -1,6 +1,6 @@
#!/usr/bin/env bash #!/usr/bin/env bash
# #
# Copyright 2020 The Mumble Developers. All rights reserved. # Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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#!/usr/bin/env bash #!/usr/bin/env bash
# #
# Copyright 2020 The Mumble Developers. All rights reserved. # Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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#!/usr/bin/env bash #!/usr/bin/env bash
# #
# Copyright 2020 The Mumble Developers. All rights reserved. # Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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#!/bin/bash -ex #!/bin/bash -ex
# #
# Copyright 2019-2020 The Mumble Developers. All rights reserved. # Copyright 2019-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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#!/usr/bin/env bash #!/usr/bin/env bash
# #
# Copyright 2020 The Mumble Developers. All rights reserved. # Copyright 2009-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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#!/bin/bash -ex #!/bin/bash -ex
# #
# Copyright 2019-2020 The Mumble Developers. All rights reserved. # Copyright 2009-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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# Copyright 2019-2020 The Mumble Developers. All rights reserved. # Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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# Copyright 2019-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>.
variables: variables:
MUMBLE_ENVIRONMENT_STORE: '$(Agent.ToolsDirectory)/MumbleBuild' MUMBLE_ENVIRONMENT_STORE: '$(Agent.ToolsDirectory)/MumbleBuild'
MUMBLE_ENVIRONMENT_SOURCE: 'https://dl.mumble.info/build/vcpkg' MUMBLE_ENVIRONMENT_SOURCE: 'https://dl.mumble.info/build/vcpkg'

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# Copyright 2019-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>.
variables: variables:
MUMBLE_ENVIRONMENT_STORE: '$(Agent.ToolsDirectory)/MumbleBuild' MUMBLE_ENVIRONMENT_STORE: '$(Agent.ToolsDirectory)/MumbleBuild'
MUMBLE_ENVIRONMENT_SOURCE: 'https://dl.mumble.info/build/vcpkg' MUMBLE_ENVIRONMENT_SOURCE: 'https://dl.mumble.info/build/vcpkg'

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#!/bin/bash -ex #!/bin/bash -ex
# #
# Copyright 2020 The Mumble Developers. All rights reserved. # Copyright 2019-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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# Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>.
steps: steps:
- script: git submodule --quiet update --init --recursive - script: git submodule --quiet update --init --recursive
displayName: 'Fetch submodules' displayName: 'Fetch submodules'

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# Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>.
parameters: parameters:
- name: installEnvironment - name: installEnvironment
type: boolean type: boolean

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# Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>.
steps: steps:
- script: git submodule --quiet update --init --recursive - script: git submodule --quiet update --init --recursive
displayName: 'Fetch submodules' displayName: 'Fetch submodules'

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# Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>.
steps: steps:
- task: Cache@2 - task: Cache@2
inputs: inputs:

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# Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>.
parameters: parameters:
- name: name - name: name
type: string type: string

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@ -1,6 +1,6 @@
#!/bin/bash -ex #!/bin/bash -ex
# #
# Copyright 2005-2020 The Mumble Developers. All rights reserved. # Copyright 2017-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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#!/bin/bash -ex #!/bin/bash -ex
# #
# Copyright 2005-2020 The Mumble Developers. All rights reserved. # Copyright 2017-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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# Copyright 2019-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>.
freebsd_instance: freebsd_instance:
image: freebsd-12-2-release-amd64 image: freebsd-12-2-release-amd64

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Copyright (C) 2005-2020 The Mumble Developers Copyright (C) 2005-2021 The Mumble Developers
A list of The Mumble Developers can be found in the A list of The Mumble Developers can be found in the
AUTHORS file at the root of the Mumble source tree AUTHORS file at the root of the Mumble source tree

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# Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>.
# https://github.com/IvanSafonov/grpc-cmake-example # https://github.com/IvanSafonov/grpc-cmake-example
# MIT License # MIT License

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# Copyright 2019-2020 The Mumble Developers. All rights reserved. # Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
# Copyright 2020 The Mumble Developers. All rights reserved. # Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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# Copyright 2020 The Mumble Developers. All rights reserved. # Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
# Copyright 2019-2020 The Mumble Developers. All rights reserved. # Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
# Copyright 2019-2020 The Mumble Developers. All rights reserved. # Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
# Copyright 2020 The Mumble Developers. All rights reserved. # Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
# Copyright 2019-2020 The Mumble Developers. All rights reserved. # Copyright 2020-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2008-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2016-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2016-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2008-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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vcpkg_from_github( # Copyright 2020-2021 The Mumble Developers. All rights reserved.
OUT_SOURCE_PATH SOURCE_PATH # Use of this source code is governed by a BSD-style license
REPO mumble-voip/ice # that can be found in the LICENSE file at the root of the
REF 3.7 # Mumble source tree or at <https://www.mumble.info/LICENSE>.
SHA512 12cebb53ad1a9271e7db8c12df5f2db9f8cbaec97b562596c4c592bd2449177b6927156100166b432b7e27b13f0d202155748691fd1e848eb6db815f16bcc57f
) vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
if("cpp11" IN_LIST FEATURES) REPO mumble-voip/ice
vcpkg_configure_cmake( REF 3.7
SOURCE_PATH ${SOURCE_PATH} SHA512 12cebb53ad1a9271e7db8c12df5f2db9f8cbaec97b562596c4c592bd2449177b6927156100166b432b7e27b13f0d202155748691fd1e848eb6db815f16bcc57f
PREFER_NINJA )
OPTIONS
-DBUILD_ICE_CXX=ON if("cpp11" IN_LIST FEATURES)
-DBUILD_ICE_CPP11=ON vcpkg_configure_cmake(
) SOURCE_PATH ${SOURCE_PATH}
else() PREFER_NINJA
vcpkg_configure_cmake( OPTIONS
SOURCE_PATH ${SOURCE_PATH} -DBUILD_ICE_CXX=ON
PREFER_NINJA -DBUILD_ICE_CPP11=ON
OPTIONS )
-DBUILD_ICE_CXX=ON else()
) vcpkg_configure_cmake(
endif() SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
vcpkg_install_cmake() OPTIONS
-DBUILD_ICE_CXX=ON
vcpkg_copy_pdbs() )
endif()
file(INSTALL ${SOURCE_PATH}/cpp/include DESTINATION ${CURRENT_PACKAGES_DIR})
file(INSTALL ${SOURCE_PATH}/slice DESTINATION ${CURRENT_PACKAGES_DIR}) vcpkg_install_cmake()
file(INSTALL ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/include
DESTINATION ${CURRENT_PACKAGES_DIR} vcpkg_copy_pdbs()
)
file(INSTALL ${SOURCE_PATH}/cpp/include DESTINATION ${CURRENT_PACKAGES_DIR})
if(EXISTS ${CURRENT_PACKAGES_DIR}/bin) file(INSTALL ${SOURCE_PATH}/slice DESTINATION ${CURRENT_PACKAGES_DIR})
file(INSTALL ${CURRENT_PACKAGES_DIR}/bin/ DESTINATION ${CURRENT_PACKAGES_DIR}/tools/Ice) file(INSTALL ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/include
endif() DESTINATION ${CURRENT_PACKAGES_DIR}
)
file(INSTALL ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/icebuilder/bin/ DESTINATION ${CURRENT_PACKAGES_DIR}/tools/Ice)
if(EXISTS ${CURRENT_PACKAGES_DIR}/bin)
vcpkg_copy_tool_dependencies(${CURRENT_PACKAGES_DIR}/tools/Ice) file(INSTALL ${CURRENT_PACKAGES_DIR}/bin/ DESTINATION ${CURRENT_PACKAGES_DIR}/tools/Ice)
endif()
if(UNIX)
vcpkg_execute_required_process(COMMAND chmod -R +x Ice file(INSTALL ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/icebuilder/bin/ DESTINATION ${CURRENT_PACKAGES_DIR}/tools/Ice)
WORKING_DIRECTORY ${CURRENT_PACKAGES_DIR}/tools
LOGNAME ice-${TARGET_TRIPLET}-setexe vcpkg_copy_tool_dependencies(${CURRENT_PACKAGES_DIR}/tools/Ice)
)
endif() if(UNIX)
vcpkg_execute_required_process(COMMAND chmod -R +x Ice
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin) WORKING_DIRECTORY ${CURRENT_PACKAGES_DIR}/tools
LOGNAME ice-${TARGET_TRIPLET}-setexe
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include) )
endif()
file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
file(INSTALL ${SOURCE_PATH}/ICE_LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT}) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
file(INSTALL ${SOURCE_PATH}/ICE_LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT})

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// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2010-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,6 +1,6 @@
#!/usr/bin/perl #!/usr/bin/perl
# #
# Copyright 2005-2020 The Mumble Developers. All rights reserved. # Copyright 2009-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
# #
# Copyright 2005-2020 The Mumble Developers. All rights reserved. # Copyright 2008-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license # Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the # that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>. # Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2014-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2010-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.
#ifdef USE_MINHOOK #ifdef USE_MINHOOK
# include "HardHook_minhook.cpp" # include "HardHook_minhook.cpp"
#else #else
# include "HardHook_x86.cpp" # include "HardHook_x86.cpp"
#endif #endif

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@ -1,15 +1,15 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.
#ifndef MUMBLE_HARDHOOK_H_ #ifndef MUMBLE_HARDHOOK_H_
#define MUMBLE_HARDHOOK_H_ #define MUMBLE_HARDHOOK_H_
#ifdef USE_MINHOOK #ifdef USE_MINHOOK
# include "HardHook_minhook.h" # include "HardHook_minhook.h"
#else #else
# include "HardHook_x86.h" # include "HardHook_x86.h"
#endif #endif
#endif #endif

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2015-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2010-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.
#include "HardHook.h" #include "HardHook.h"
#include "ods.h" #include "ods.h"
void *HardHook::pCode = nullptr; void *HardHook::pCode = nullptr;
unsigned int HardHook::uiCode = 0; unsigned int HardHook::uiCode = 0;
const int HardHook::CODEREPLACESIZE = 6; const int HardHook::CODEREPLACESIZE = 6;
const int HardHook::CODEPROTECTSIZE = 16; const int HardHook::CODEPROTECTSIZE = 16;
/** /**
* @brief Constructs a new hook without actually injecting. * @brief Constructs a new hook without actually injecting.
*/ */
HardHook::HardHook() : bTrampoline(false), call(0), baseptr(nullptr) { HardHook::HardHook() : bTrampoline(false), call(0), baseptr(nullptr) {
for (int i = 0; i < CODEREPLACESIZE; ++i) { for (int i = 0; i < CODEREPLACESIZE; ++i) {
orig[i] = replace[i] = 0; orig[i] = replace[i] = 0;
} }
// assert(CODEREPLACESIZE == sizeof(orig) / sizeof(orig[0])); // assert(CODEREPLACESIZE == sizeof(orig) / sizeof(orig[0]));
// assert(CODEREPLACESIZE == sizeof(replace) / sizeof(replace[0])); // assert(CODEREPLACESIZE == sizeof(replace) / sizeof(replace[0]));
} }
/** /**
* @brief Constructs a new hook by injecting given replacement function into func. * @brief Constructs a new hook by injecting given replacement function into func.
* @see HardHook::setup * @see HardHook::setup
* @param func Funktion to inject replacement into. * @param func Funktion to inject replacement into.
* @param replacement Function to inject into func. * @param replacement Function to inject into func.
*/ */
HardHook::HardHook(voidFunc func, voidFunc replacement) : bTrampoline(false), call(0), baseptr(nullptr) { HardHook::HardHook(voidFunc func, voidFunc replacement) : bTrampoline(false), call(0), baseptr(nullptr) {
for (int i = 0; i < CODEREPLACESIZE; ++i) for (int i = 0; i < CODEREPLACESIZE; ++i)
orig[i] = replace[i] = 0; orig[i] = replace[i] = 0;
setup(func, replacement); setup(func, replacement);
} }
/** /**
* @return Number of extra bytes. * @return Number of extra bytes.
*/ */
static unsigned int modrmbytes(unsigned char a, unsigned char b) { static unsigned int modrmbytes(unsigned char a, unsigned char b) {
unsigned char lower = (a & 0x0f); unsigned char lower = (a & 0x0f);
if (a >= 0xc0) { if (a >= 0xc0) {
return 0; return 0;
} else if (a >= 0x80) { } else if (a >= 0x80) {
if ((lower == 4) || (lower == 12)) if ((lower == 4) || (lower == 12))
return 5; return 5;
else else
return 4; return 4;
} else if (a >= 0x40) { } else if (a >= 0x40) {
if ((lower == 4) || (lower == 12)) if ((lower == 4) || (lower == 12))
return 2; return 2;
else else
return 1; return 1;
} else { } else {
if ((lower == 4) || (lower == 12)) { if ((lower == 4) || (lower == 12)) {
if ((b & 0x07) == 0x05) if ((b & 0x07) == 0x05)
return 5; return 5;
else else
return 1; return 1;
} else if ((lower == 5) || (lower == 13)) } else if ((lower == 5) || (lower == 13))
return 4; return 4;
return 0; return 0;
} }
} }
/** /**
* @brief Tries to construct a trampoline from original code. * @brief Tries to construct a trampoline from original code.
* *
* A trampoline is the replacement code that features the original code plus * A trampoline is the replacement code that features the original code plus
* a jump back to the original instructions that follow. * a jump back to the original instructions that follow.
* It is called to execute the original behavior. As it is a replacement for * It is called to execute the original behavior. As it is a replacement for
* the original, the original can then be overwritten. * the original, the original can then be overwritten.
* The size of the trampoline is at least CODEREPLACESIZE. Thus, CODEREPLACESIZE * The size of the trampoline is at least CODEREPLACESIZE. Thus, CODEREPLACESIZE
* bytes of the original code can afterwards be overwritten (and the trampoline * bytes of the original code can afterwards be overwritten (and the trampoline
* called after those instructions for the original logic). * called after those instructions for the original logic).
* CODEREPLACESIZE has to be smaller than CODEPROTECTSIZE. * CODEREPLACESIZE has to be smaller than CODEPROTECTSIZE.
* *
* As commands must not be destroyed they have to be disassembled to get their length. * As commands must not be destroyed they have to be disassembled to get their length.
* All encountered commands will be part of the trampoline and stored in pCode (shared * All encountered commands will be part of the trampoline and stored in pCode (shared
* for all trampolines). * for all trampolines).
* *
* If code is encountered that can not be moved into the trampoline (conditionals etc.) * If code is encountered that can not be moved into the trampoline (conditionals etc.)
* construction fails and nullptr is returned. If enough commands can be saved the * construction fails and nullptr is returned. If enough commands can be saved the
* trampoline is finalized by appending a jump back to the original code. The return value * trampoline is finalized by appending a jump back to the original code. The return value
* in this case will be the address of the newly constructed trampoline. * in this case will be the address of the newly constructed trampoline.
* *
* pCode + offset to trampoline: * pCode + offset to trampoline:
* [SAVED CODE FROM ORIGINAL which is >= CODEREPLACESIZE bytes][JUMP BACK TO ORIGINAL CODE] * [SAVED CODE FROM ORIGINAL which is >= CODEREPLACESIZE bytes][JUMP BACK TO ORIGINAL CODE]
* *
* @param porig Original code * @param porig Original code
* @return Pointer to trampoline on success. nullptr if trampoline construction failed. * @return Pointer to trampoline on success. nullptr if trampoline construction failed.
*/ */
void *HardHook::cloneCode(void **porig) { void *HardHook::cloneCode(void **porig) {
if (!pCode || uiCode > 4000) { if (!pCode || uiCode > 4000) {
pCode = VirtualAlloc(nullptr, 4096, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE); pCode = VirtualAlloc(nullptr, 4096, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE);
uiCode = 0; uiCode = 0;
} }
// If we have no memory to clone to, return. // If we have no memory to clone to, return.
if (!pCode) { if (!pCode) {
return nullptr; return nullptr;
} }
unsigned char *o = (unsigned char *) *porig; unsigned char *o = (unsigned char *) *porig;
DWORD origProtect; DWORD origProtect;
if (!VirtualProtect(o, CODEPROTECTSIZE, PAGE_EXECUTE_READ, &origProtect)) { if (!VirtualProtect(o, CODEPROTECTSIZE, PAGE_EXECUTE_READ, &origProtect)) {
fods("HardHook: CloneCode failed; failed to make original code read and executable"); fods("HardHook: CloneCode failed; failed to make original code read and executable");
return nullptr; return nullptr;
} }
// Follow relative jumps to next instruction. On execution it doesn't make // Follow relative jumps to next instruction. On execution it doesn't make
// a difference if we actually perform all the jumps or directly jump to the // a difference if we actually perform all the jumps or directly jump to the
// end of the chain. Hence these jumps need not be part of the trampoline. // end of the chain. Hence these jumps need not be part of the trampoline.
while (*o == 0xe9) { // JMP while (*o == 0xe9) { // JMP
unsigned char *tmp = o; unsigned char *tmp = o;
int *iptr = reinterpret_cast< int * >(o + 1); int *iptr = reinterpret_cast< int * >(o + 1);
o += *iptr + 5; o += *iptr + 5;
fods("HardHook: CloneCode: Skipping jump from %p to %p", *porig, o); fods("HardHook: CloneCode: Skipping jump from %p to %p", *porig, o);
*porig = o; *porig = o;
// Assume jump took us out of our read enabled zone, get rights for the new one // Assume jump took us out of our read enabled zone, get rights for the new one
DWORD tempProtect; DWORD tempProtect;
VirtualProtect(tmp, CODEPROTECTSIZE, origProtect, &tempProtect); VirtualProtect(tmp, CODEPROTECTSIZE, origProtect, &tempProtect);
if (!VirtualProtect(o, CODEPROTECTSIZE, PAGE_EXECUTE_READ, &origProtect)) { if (!VirtualProtect(o, CODEPROTECTSIZE, PAGE_EXECUTE_READ, &origProtect)) {
fods("HardHook: CloneCode failed; failed to make jump target code read and executable"); fods("HardHook: CloneCode failed; failed to make jump target code read and executable");
return nullptr; return nullptr;
} }
} }
unsigned char *n = (unsigned char *) pCode; unsigned char *n = (unsigned char *) pCode;
n += uiCode; n += uiCode;
unsigned int idx = 0; unsigned int idx = 0;
do { do {
unsigned char opcode = o[idx]; unsigned char opcode = o[idx];
unsigned char a = o[idx + 1]; unsigned char a = o[idx + 1];
unsigned char b = o[idx + 2]; unsigned char b = o[idx + 2];
unsigned int extra = 0; unsigned int extra = 0;
switch (opcode) { switch (opcode) {
case 0x50: // PUSH case 0x50: // PUSH
case 0x51: case 0x51:
case 0x52: case 0x52:
case 0x53: case 0x53:
case 0x54: case 0x54:
case 0x55: case 0x55:
case 0x56: case 0x56:
case 0x57: case 0x57:
case 0x58: // POP case 0x58: // POP
case 0x59: case 0x59:
case 0x5a: case 0x5a:
case 0x5b: case 0x5b:
case 0x5c: case 0x5c:
case 0x5d: case 0x5d:
case 0x5e: case 0x5e:
case 0x5f: case 0x5f:
break; break;
case 0x6a: // PUSH immediate case 0x6a: // PUSH immediate
extra = 1; extra = 1;
break; break;
case 0x68: // PUSH immediate case 0x68: // PUSH immediate
extra = 4; extra = 4;
break; break;
case 0x81: // CMP immediate case 0x81: // CMP immediate
extra = modrmbytes(a, b) + 5; extra = modrmbytes(a, b) + 5;
break; break;
case 0x83: // CMP case 0x83: // CMP
extra = modrmbytes(a, b) + 2; extra = modrmbytes(a, b) + 2;
break; break;
case 0x8b: // MOV case 0x8b: // MOV
extra = modrmbytes(a, b) + 1; extra = modrmbytes(a, b) + 1;
break; break;
default: { default: {
int rmop = ((a >> 3) & 7); int rmop = ((a >> 3) & 7);
if (opcode == 0xff && rmop == 6) { // PUSH memory if (opcode == 0xff && rmop == 6) { // PUSH memory
extra = modrmbytes(a, b) + 1; extra = modrmbytes(a, b) + 1;
break; break;
} }
fods("HardHook: CloneCode failed; Unknown opcode %02x at %d: %02x %02x %02x %02x %02x %02x %02x %02x " fods("HardHook: CloneCode failed; Unknown opcode %02x at %d: %02x %02x %02x %02x %02x %02x %02x %02x "
"%02x %02x %02x %02x", "%02x %02x %02x %02x",
opcode, idx, o[0], o[1], o[2], o[3], o[4], o[5], o[6], o[7], o[8], o[9], o[10], o[11]); opcode, idx, o[0], o[1], o[2], o[3], o[4], o[5], o[6], o[7], o[8], o[9], o[10], o[11]);
DWORD tempProtect; DWORD tempProtect;
VirtualProtect(o, CODEPROTECTSIZE, origProtect, &tempProtect); VirtualProtect(o, CODEPROTECTSIZE, origProtect, &tempProtect);
return nullptr; return nullptr;
break; break;
} }
} }
n[idx] = opcode; n[idx] = opcode;
++idx; ++idx;
for (unsigned int i = 0; i < extra; ++i) for (unsigned int i = 0; i < extra; ++i)
n[idx + i] = o[idx + i]; n[idx + i] = o[idx + i];
idx += extra; idx += extra;
} while (idx < CODEREPLACESIZE); } while (idx < CODEREPLACESIZE);
DWORD tempProtect; DWORD tempProtect;
VirtualProtect(o, CODEPROTECTSIZE, origProtect, &tempProtect); VirtualProtect(o, CODEPROTECTSIZE, origProtect, &tempProtect);
// Add a relative jmp back to the original code, to after the copied code // Add a relative jmp back to the original code, to after the copied code
n[idx++] = 0xe9; n[idx++] = 0xe9;
int *iptr = reinterpret_cast< int * >(&n[idx]); int *iptr = reinterpret_cast< int * >(&n[idx]);
const int JMP_OP_SIZE = 5; const int JMP_OP_SIZE = 5;
int offs = o - n - JMP_OP_SIZE; int offs = o - n - JMP_OP_SIZE;
*iptr = offs; *iptr = offs;
idx += 4; idx += 4;
uiCode += idx; uiCode += idx;
FlushInstructionCache(GetCurrentProcess(), n, idx); FlushInstructionCache(GetCurrentProcess(), n, idx);
fods("HardHook: trampoline creation successful at %p", n); fods("HardHook: trampoline creation successful at %p", n);
return n; return n;
} }
/** /**
* @brief Makes sure the given replacement function is run once func is called. * @brief Makes sure the given replacement function is run once func is called.
* *
* Tries to construct a trampoline for the given function (@see HardHook::cloneCode) * Tries to construct a trampoline for the given function (@see HardHook::cloneCode)
* and then injects replacement function calling code into the first 6 bytes of the * and then injects replacement function calling code into the first 6 bytes of the
* original function (@see HardHook::inject). * original function (@see HardHook::inject).
* *
* @param func Pointer to function to redirect. * @param func Pointer to function to redirect.
* @param replacement Pointer to code to redirect to. * @param replacement Pointer to code to redirect to.
*/ */
void HardHook::setup(voidFunc func, voidFunc replacement) { void HardHook::setup(voidFunc func, voidFunc replacement) {
if (baseptr) if (baseptr)
return; return;
fods("HardHook: Setup: Asked to replace %p with %p", func, replacement); fods("HardHook: Setup: Asked to replace %p with %p", func, replacement);
unsigned char *fptr = reinterpret_cast< unsigned char * >(func); unsigned char *fptr = reinterpret_cast< unsigned char * >(func);
unsigned char *nptr = reinterpret_cast< unsigned char * >(replacement); unsigned char *nptr = reinterpret_cast< unsigned char * >(replacement);
call = (voidFunc) cloneCode((void **) &fptr); call = (voidFunc) cloneCode((void **) &fptr);
if (call) { if (call) {
bTrampoline = true; bTrampoline = true;
} else { } else {
// Could not create a trampoline. Use alternative method instead. // Could not create a trampoline. Use alternative method instead.
// This alternative method is dependant on the replacement code // This alternative method is dependant on the replacement code
// restoring before calling the original. Otherwise we get a jump recursion // restoring before calling the original. Otherwise we get a jump recursion
bTrampoline = false; bTrampoline = false;
call = func; call = func;
} }
DWORD origProtect; DWORD origProtect;
if (VirtualProtect(fptr, CODEPROTECTSIZE, PAGE_EXECUTE_READ, &origProtect)) { if (VirtualProtect(fptr, CODEPROTECTSIZE, PAGE_EXECUTE_READ, &origProtect)) {
replace[0] = 0x68; // PUSH immediate 1 Byte replace[0] = 0x68; // PUSH immediate 1 Byte
unsigned char **iptr = reinterpret_cast< unsigned char ** >(&replace[1]); unsigned char **iptr = reinterpret_cast< unsigned char ** >(&replace[1]);
*iptr = nptr; // (imm. value = nptr) 4 Byte *iptr = nptr; // (imm. value = nptr) 4 Byte
replace[5] = 0xc3; // RETN 1 Byte replace[5] = 0xc3; // RETN 1 Byte
// Save original 6 bytes at start of original function // Save original 6 bytes at start of original function
for (int i = 0; i < CODEREPLACESIZE; ++i) for (int i = 0; i < CODEREPLACESIZE; ++i)
orig[i] = fptr[i]; orig[i] = fptr[i];
baseptr = fptr; baseptr = fptr;
inject(true); inject(true);
DWORD tempProtect; DWORD tempProtect;
VirtualProtect(fptr, CODEPROTECTSIZE, origProtect, &tempProtect); VirtualProtect(fptr, CODEPROTECTSIZE, origProtect, &tempProtect);
} else { } else {
fods("HardHook: setup failed; failed to make original code read and executable"); fods("HardHook: setup failed; failed to make original code read and executable");
} }
} }
void HardHook::setupInterface(IUnknown *unkn, LONG funcoffset, voidFunc replacement) { void HardHook::setupInterface(IUnknown *unkn, LONG funcoffset, voidFunc replacement) {
fods("HardHook: setupInterface: Replacing %p function #%ld", unkn, funcoffset); fods("HardHook: setupInterface: Replacing %p function #%ld", unkn, funcoffset);
void **ptr = reinterpret_cast< void ** >(unkn); void **ptr = reinterpret_cast< void ** >(unkn);
ptr = reinterpret_cast< void ** >(ptr[0]); ptr = reinterpret_cast< void ** >(ptr[0]);
setup(reinterpret_cast< voidFunc >(ptr[funcoffset]), replacement); setup(reinterpret_cast< voidFunc >(ptr[funcoffset]), replacement);
} }
void HardHook::reset() { void HardHook::reset() {
baseptr = 0; baseptr = 0;
bTrampoline = false; bTrampoline = false;
call = nullptr; call = nullptr;
for (int i = 0; i < CODEREPLACESIZE; ++i) { for (int i = 0; i < CODEREPLACESIZE; ++i) {
orig[i] = replace[i] = 0; orig[i] = replace[i] = 0;
} }
} }
/** /**
* @brief Injects redirection code into the target function. * @brief Injects redirection code into the target function.
* *
* Replaces the first 6 Bytes of the function indicated by baseptr * Replaces the first 6 Bytes of the function indicated by baseptr
* with the replacement code previously generated (usually a jump * with the replacement code previously generated (usually a jump
* to mumble code). If a trampoline is available this injection is not needed * to mumble code). If a trampoline is available this injection is not needed
* as control flow was already permanently redirected by HardHook::setup . * as control flow was already permanently redirected by HardHook::setup .
* *
* @param force Perform injection even when trampoline is available. * @param force Perform injection even when trampoline is available.
*/ */
void HardHook::inject(bool force) { void HardHook::inject(bool force) {
if (!baseptr) if (!baseptr)
return; return;
if (!force && bTrampoline) if (!force && bTrampoline)
return; return;
DWORD origProtect; DWORD origProtect;
if (VirtualProtect(baseptr, CODEREPLACESIZE, PAGE_EXECUTE_READWRITE, &origProtect)) { if (VirtualProtect(baseptr, CODEREPLACESIZE, PAGE_EXECUTE_READWRITE, &origProtect)) {
for (int i = 0; i < CODEREPLACESIZE; ++i) { for (int i = 0; i < CODEREPLACESIZE; ++i) {
baseptr[i] = replace[i]; // Replace with jump to new code baseptr[i] = replace[i]; // Replace with jump to new code
} }
DWORD tempProtect; DWORD tempProtect;
VirtualProtect(baseptr, CODEREPLACESIZE, origProtect, &tempProtect); VirtualProtect(baseptr, CODEREPLACESIZE, origProtect, &tempProtect);
FlushInstructionCache(GetCurrentProcess(), baseptr, CODEREPLACESIZE); FlushInstructionCache(GetCurrentProcess(), baseptr, CODEREPLACESIZE);
} }
// Verify that the injection was successful // Verify that the injection was successful
for (int i = 0; i < CODEREPLACESIZE; ++i) { for (int i = 0; i < CODEREPLACESIZE; ++i) {
if (baseptr[i] != replace[i]) { if (baseptr[i] != replace[i]) {
fods("HardHook: Injection failure noticed at byte %d", i); fods("HardHook: Injection failure noticed at byte %d", i);
} }
} }
} }
/** /**
* @brief Restores the original code in a target function. * @brief Restores the original code in a target function.
* *
* Restores the first 6 Bytes of the function indicated by baseptr * Restores the first 6 Bytes of the function indicated by baseptr
* from previously stored original code in orig. If a trampoline is available this * from previously stored original code in orig. If a trampoline is available this
* restoration is not needed as trampoline will correctly restore control * restoration is not needed as trampoline will correctly restore control
* flow. * flow.
* *
* @param force If true injection will be reverted even when trampoline is available. * @param force If true injection will be reverted even when trampoline is available.
*/ */
void HardHook::restore(bool force) { void HardHook::restore(bool force) {
if (!baseptr) if (!baseptr)
return; return;
if (!force && bTrampoline) if (!force && bTrampoline)
return; return;
DWORD origProtect; DWORD origProtect;
if (VirtualProtect(baseptr, CODEREPLACESIZE, PAGE_EXECUTE_READWRITE, &origProtect)) { if (VirtualProtect(baseptr, CODEREPLACESIZE, PAGE_EXECUTE_READWRITE, &origProtect)) {
for (int i = 0; i < CODEREPLACESIZE; ++i) for (int i = 0; i < CODEREPLACESIZE; ++i)
baseptr[i] = orig[i]; baseptr[i] = orig[i];
DWORD tempProtect; DWORD tempProtect;
VirtualProtect(baseptr, CODEREPLACESIZE, origProtect, &tempProtect); VirtualProtect(baseptr, CODEREPLACESIZE, origProtect, &tempProtect);
FlushInstructionCache(GetCurrentProcess(), baseptr, CODEREPLACESIZE); FlushInstructionCache(GetCurrentProcess(), baseptr, CODEREPLACESIZE);
} }
} }
void HardHook::print() { void HardHook::print() {
fods("HardHook: code replacement: %02x %02x %02x %02x %02x => %02x %02x %02x %02x %02x (currently effective: %02x " fods("HardHook: code replacement: %02x %02x %02x %02x %02x => %02x %02x %02x %02x %02x (currently effective: %02x "
"%02x %02x %02x %02x)", "%02x %02x %02x %02x)",
orig[0], orig[1], orig[2], orig[3], orig[4], replace[0], replace[1], replace[2], replace[3], replace[4], orig[0], orig[1], orig[2], orig[3], orig[4], replace[0], replace[1], replace[2], replace[3], replace[4],
baseptr[0], baseptr[1], baseptr[2], baseptr[3], baseptr[4]); baseptr[0], baseptr[1], baseptr[2], baseptr[3], baseptr[4]);
} }
/** /**
* @brief Checks whether injected code is in good shape and injects if not yet injected. * @brief Checks whether injected code is in good shape and injects if not yet injected.
* *
* If injected code is not found injection is attempted unless 3rd party overwrote * If injected code is not found injection is attempted unless 3rd party overwrote
* original code at injection location. * original code at injection location.
*/ */
void HardHook::check() { void HardHook::check() {
if (memcmp(baseptr, replace, CODEREPLACESIZE) != 0) { if (memcmp(baseptr, replace, CODEREPLACESIZE) != 0) {
// The instructions do not match our replacement instructions // The instructions do not match our replacement instructions
// If they match the original code, inject our hook. // If they match the original code, inject our hook.
if (memcmp(baseptr, orig, CODEREPLACESIZE) == 0) { if (memcmp(baseptr, orig, CODEREPLACESIZE) == 0) {
fods("HardHook: Reinjecting hook into function %p", baseptr); fods("HardHook: Reinjecting hook into function %p", baseptr);
inject(true); inject(true);
} else { } else {
fods("HardHook: Function %p replaced by third party. Lost injected hook."); fods("HardHook: Function %p replaced by third party. Lost injected hook.");
} }
} }
} }

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.
#ifndef MUMBLE_HARDHOOK_X86_H_ #ifndef MUMBLE_HARDHOOK_X86_H_
#define MUMBLE_HARDHOOK_X86_H_ #define MUMBLE_HARDHOOK_X86_H_
#define _UNICODE #define _UNICODE
#ifndef _WIN32_WINNT #ifndef _WIN32_WINNT
# define _WIN32_WINNT 0x0501 # define _WIN32_WINNT 0x0501
#endif #endif
#include <windows.h> #include <windows.h>
#include <cmath> #include <cmath>
#include <ctype.h> #include <ctype.h>
#include <map> #include <map>
#include <stdarg.h> #include <stdarg.h>
#include <stdio.h> #include <stdio.h>
#include <string> #include <string>
#include <unknwn.h> #include <unknwn.h>
#include <vector> #include <vector>
typedef void *(*voidFunc)(); typedef void *(*voidFunc)();
struct HardHook { struct HardHook {
// Pointer to executable code page that holds all trampoline codes // Pointer to executable code page that holds all trampoline codes
static void *pCode; static void *pCode;
// Number of bytes used in pCode. // Number of bytes used in pCode.
static unsigned int uiCode; static unsigned int uiCode;
// Pointer to original code (which is hooked/replaced) // Pointer to original code (which is hooked/replaced)
unsigned char *baseptr; unsigned char *baseptr;
// The original instructions that are replaced by the hook // The original instructions that are replaced by the hook
unsigned char orig[6]; unsigned char orig[6];
// Hook-Code; Replacement instructions for function call jump // Hook-Code; Replacement instructions for function call jump
unsigned char replace[6]; unsigned char replace[6];
// Remembers whether there is a trampoline in place in the target code or // Remembers whether there is a trampoline in place in the target code or
// whether restore -> call orig. -> replace has to be used for every intercepted call // whether restore -> call orig. -> replace has to be used for every intercepted call
bool bTrampoline; bool bTrampoline;
// Points to the (rest of the) original function when used from the injected function // Points to the (rest of the) original function when used from the injected function
voidFunc call; voidFunc call;
HardHook(); HardHook();
HardHook(voidFunc func, voidFunc replacement); HardHook(voidFunc func, voidFunc replacement);
void setup(voidFunc func, voidFunc replacement); void setup(voidFunc func, voidFunc replacement);
void setupInterface(IUnknown *intf, LONG funcoffset, voidFunc replacement); void setupInterface(IUnknown *intf, LONG funcoffset, voidFunc replacement);
void reset(); void reset();
void inject(bool force = false); void inject(bool force = false);
void restore(bool force = false); void restore(bool force = false);
void print(); void print();
void check(); void check();
private: private:
static const int CODEREPLACESIZE; static const int CODEREPLACESIZE;
static const int CODEPROTECTSIZE; static const int CODEPROTECTSIZE;
void *cloneCode(void **orig); void *cloneCode(void **orig);
}; };
#endif #endif

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2017-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2017-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2009-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2014-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2013-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2017-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2017-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2017-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2007-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2009-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.
/* Copyright (C) 2011-2013, Nye Liu <nyet@nyet.org> /* Copyright (C) 2011-2013, Nye Liu <nyet@nyet.org>
All rights reserved. All rights reserved.
Redistribution and use in source and binary forms, with or without Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions modification, are permitted provided that the following conditions
are met: are met:
- Redistributions of source code must retain the above copyright notice, - Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer. this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice, - Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution. and/or other materials provided with the distribution.
- Neither the name of the Mumble Developers nor the names of its - Neither the name of the Mumble Developers nor the names of its
contributors may be used to endorse or promote products derived from this contributors may be used to endorse or promote products derived from this
software without specific prior written permission. software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
Texture2D txDiffuse; Texture2D txDiffuse;
SamplerState samLinear SamplerState samLinear
{ {
Filter = MIN_MAG_MIP_LINEAR; Filter = MIN_MAG_MIP_LINEAR;
AddressU = Wrap; AddressU = Wrap;
AddressV = Wrap; AddressV = Wrap;
}; };
struct VS_INPUT struct VS_INPUT
{ {
float4 Pos : POSITION; float4 Pos : POSITION;
float2 Tex : TEXCOORD; float2 Tex : TEXCOORD;
}; };
struct PS_INPUT struct PS_INPUT
{ {
float4 Pos : SV_POSITION; float4 Pos : SV_POSITION;
float2 Tex : TEXCOORD0; float2 Tex : TEXCOORD0;
}; };

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2010-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.
/* Copyright (C) 2011-2013, Nye Liu <nyet@nyet.org> /* Copyright (C) 2011-2013, Nye Liu <nyet@nyet.org>
All rights reserved. All rights reserved.
Redistribution and use in source and binary forms, with or without Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions modification, are permitted provided that the following conditions
are met: are met:
- Redistributions of source code must retain the above copyright notice, - Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer. this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice, - Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution. and/or other materials provided with the distribution.
- Neither the name of the Mumble Developers nor the names of its - Neither the name of the Mumble Developers nor the names of its
contributors may be used to endorse or promote products derived from this contributors may be used to endorse or promote products derived from this
software without specific prior written permission. software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
#include "overlay11-common.hlsl" #include "overlay11-common.hlsl"
float4 main( PS_INPUT input ) : SV_Target float4 main( PS_INPUT input ) : SV_Target
{ {
return txDiffuse.Sample(samLinear, input.Tex).bgra; return txDiffuse.Sample(samLinear, input.Tex).bgra;
} }

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.
/* Copyright (C) 2011-2013, Nye Liu <nyet@nyet.org> /* Copyright (C) 2011-2013, Nye Liu <nyet@nyet.org>
All rights reserved. All rights reserved.
Redistribution and use in source and binary forms, with or without Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions modification, are permitted provided that the following conditions
are met: are met:
- Redistributions of source code must retain the above copyright notice, - Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer. this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice, - Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution. and/or other materials provided with the distribution.
- Neither the name of the Mumble Developers nor the names of its - Neither the name of the Mumble Developers nor the names of its
contributors may be used to endorse or promote products derived from this contributors may be used to endorse or promote products derived from this
software without specific prior written permission. software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
#include "overlay11-common.hlsl" #include "overlay11-common.hlsl"
PS_INPUT main( VS_INPUT input ) PS_INPUT main( VS_INPUT input )
{ {
PS_INPUT output = (PS_INPUT)0; PS_INPUT output = (PS_INPUT)0;
output.Pos = input.Pos; output.Pos = input.Pos;
output.Tex = input.Tex; output.Tex = input.Tex;
return output; return output;
} }

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2015-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2015-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.
#ifndef MUMBLE_OVERLAY_EXE_H_ #ifndef MUMBLE_OVERLAY_EXE_H_
#define MUMBLE_OVERLAY_EXE_H_ #define MUMBLE_OVERLAY_EXE_H_
#if defined(_M_IX86) #if defined(_M_IX86)
const wchar_t *MUMBLE_OVERLAY_DLL_NAME = L"mumble_ol.dll"; const wchar_t *MUMBLE_OVERLAY_DLL_NAME = L"mumble_ol.dll";
#elif defined(_M_X64) #elif defined(_M_X64)
const wchar_t *MUMBLE_OVERLAY_DLL_NAME = L"mumble_ol_x64.dll"; const wchar_t *MUMBLE_OVERLAY_DLL_NAME = L"mumble_ol_x64.dll";
#endif #endif
/// OverlayHelperError represents exit codes returned by the /// OverlayHelperError represents exit codes returned by the
/// overlay helper process (mumble_ol_helper.exe) on Windows. /// overlay helper process (mumble_ol_helper.exe) on Windows.
enum OverlayHelperError { enum OverlayHelperError {
/// The overlay helper process was not passed any /// The overlay helper process was not passed any
/// arguments. /// arguments.
OVERLAY_HELPER_ERROR_EXE_NO_ARGUMENTS = 0x0F000001, OVERLAY_HELPER_ERROR_EXE_NO_ARGUMENTS = 0x0F000001,
/// The magic number on the command line of the overlay /// The magic number on the command line of the overlay
/// helper process could not be converted to an integer. /// helper process could not be converted to an integer.
OVERLAY_HELPER_ERROR_EXE_INVALID_MAGIC_ARGUMENT = 0x0F000002, OVERLAY_HELPER_ERROR_EXE_INVALID_MAGIC_ARGUMENT = 0x0F000002,
/// The magic number on the command line of the overlay /// The magic number on the command line of the overlay
/// helper did not match the built-in magic number of /// helper did not match the built-in magic number of
/// the helper process. /// the helper process.
OVERLAY_HELPER_ERROR_EXE_MAGIC_MISMATCH = 0x0F000003, OVERLAY_HELPER_ERROR_EXE_MAGIC_MISMATCH = 0x0F000003,
/// The overlay helper process was unable to configure /// The overlay helper process was unable to configure
/// its environment in preparation of loading the /// its environment in preparation of loading the
/// overlay DLL. /// overlay DLL.
OVERLAY_HELPER_ERROR_EXE_CONFIGURE_ENVIRONMENT = 0x0F000004, OVERLAY_HELPER_ERROR_EXE_CONFIGURE_ENVIRONMENT = 0x0F000004,
/// The overlay helper process was unable to get the /// The overlay helper process was unable to get the
/// path to the overlay DLL. /// path to the overlay DLL.
OVERLAY_HELPER_ERROR_EXE_GET_DLL_PATH = 0x0F000005, OVERLAY_HELPER_ERROR_EXE_GET_DLL_PATH = 0x0F000005,
/// The overlay helper process was unable to load the /// The overlay helper process was unable to load the
/// overlay DLL. /// overlay DLL.
OVERLAY_HELPER_ERROR_EXE_LOAD_DLL = 0x0F000006, OVERLAY_HELPER_ERROR_EXE_LOAD_DLL = 0x0F000006,
/// The overlay helper process was uanble to look up /// The overlay helper process was uanble to look up
/// the 'OverlayHelperProcessMain' entry point in the /// the 'OverlayHelperProcessMain' entry point in the
/// overlay DLL. /// overlay DLL.
OVERLAY_HELPER_ERROR_EXE_LOOKUP_ENTRY_POINT = 0x0F000007, OVERLAY_HELPER_ERROR_EXE_LOOKUP_ENTRY_POINT = 0x0F000007,
/// The overlay helper process was uanble to parse /// The overlay helper process was uanble to parse
/// the commandline arguments it was passed. /// the commandline arguments it was passed.
/// The helper process exepcts two arguments, and this /// The helper process exepcts two arguments, and this
/// error occurs if it only finds one. /// error occurs if it only finds one.
OVERLAY_HELPER_ERROR_TOO_FEW_ARGUMENTS = 0x0F000008, OVERLAY_HELPER_ERROR_TOO_FEW_ARGUMENTS = 0x0F000008,
/// The magic number on the command line of the overlay /// The magic number on the command line of the overlay
/// helper process could not be converted to a HANDLE. /// helper process could not be converted to a HANDLE.
OVERLAY_HELPER_ERROR_EXE_INVALID_HANDLE_ARGUMENT = 0x0F000009, OVERLAY_HELPER_ERROR_EXE_INVALID_HANDLE_ARGUMENT = 0x0F000009,
/// The magic number passed to the overlay DLL's /// The magic number passed to the overlay DLL's
/// OverlayHelperProcessMain function did not match /// OverlayHelperProcessMain function did not match
/// the overlay DLL's built-in magic number. /// the overlay DLL's built-in magic number.
OVERLAY_HELPER_ERROR_DLL_MAGIC_MISMATCH = 0x0FF00000, OVERLAY_HELPER_ERROR_DLL_MAGIC_MISMATCH = 0x0FF00000,
/// The overlay helper process exited due to an error /// The overlay helper process exited due to an error
/// in the Windows message loop. /// in the Windows message loop.
OVERLAY_HELPER_ERROR_DLL_MESSAGE_LOOP = 0x0FF00001, OVERLAY_HELPER_ERROR_DLL_MESSAGE_LOOP = 0x0FF00001,
/// The parent death thread could not be created. /// The parent death thread could not be created.
OVERLAY_HELPER_ERROR_DLL_PDEATH_THREAD_ERROR = 0x0FF00002, OVERLAY_HELPER_ERROR_DLL_PDEATH_THREAD_ERROR = 0x0FF00002,
/// The helper's WaitForSingleObject call on its parent /// The helper's WaitForSingleObject call on its parent
/// process failed unexpectedly. /// process failed unexpectedly.
OVERLAY_HELPER_ERROR_DLL_PDEATH_WAIT_FAIL = 0x0FF00003, OVERLAY_HELPER_ERROR_DLL_PDEATH_WAIT_FAIL = 0x0FF00003,
}; };
/// OverlayHelperErrorToString converts an OverlayHelperError value /// OverlayHelperErrorToString converts an OverlayHelperError value
/// to a printable string representation. /// to a printable string representation.
static inline const char *OverlayHelperErrorToString(OverlayHelperError err) { static inline const char *OverlayHelperErrorToString(OverlayHelperError err) {
#define OHE(x) \ #define OHE(x) \
case x: \ case x: \
return #x return #x
switch (err) { switch (err) {
OHE(OVERLAY_HELPER_ERROR_EXE_NO_ARGUMENTS); OHE(OVERLAY_HELPER_ERROR_EXE_NO_ARGUMENTS);
OHE(OVERLAY_HELPER_ERROR_EXE_INVALID_MAGIC_ARGUMENT); OHE(OVERLAY_HELPER_ERROR_EXE_INVALID_MAGIC_ARGUMENT);
OHE(OVERLAY_HELPER_ERROR_EXE_MAGIC_MISMATCH); OHE(OVERLAY_HELPER_ERROR_EXE_MAGIC_MISMATCH);
OHE(OVERLAY_HELPER_ERROR_EXE_CONFIGURE_ENVIRONMENT); OHE(OVERLAY_HELPER_ERROR_EXE_CONFIGURE_ENVIRONMENT);
OHE(OVERLAY_HELPER_ERROR_EXE_GET_DLL_PATH); OHE(OVERLAY_HELPER_ERROR_EXE_GET_DLL_PATH);
OHE(OVERLAY_HELPER_ERROR_EXE_LOAD_DLL); OHE(OVERLAY_HELPER_ERROR_EXE_LOAD_DLL);
OHE(OVERLAY_HELPER_ERROR_EXE_LOOKUP_ENTRY_POINT); OHE(OVERLAY_HELPER_ERROR_EXE_LOOKUP_ENTRY_POINT);
OHE(OVERLAY_HELPER_ERROR_TOO_FEW_ARGUMENTS); OHE(OVERLAY_HELPER_ERROR_TOO_FEW_ARGUMENTS);
OHE(OVERLAY_HELPER_ERROR_EXE_INVALID_HANDLE_ARGUMENT); OHE(OVERLAY_HELPER_ERROR_EXE_INVALID_HANDLE_ARGUMENT);
OHE(OVERLAY_HELPER_ERROR_DLL_MAGIC_MISMATCH); OHE(OVERLAY_HELPER_ERROR_DLL_MAGIC_MISMATCH);
OHE(OVERLAY_HELPER_ERROR_DLL_MESSAGE_LOOP); OHE(OVERLAY_HELPER_ERROR_DLL_MESSAGE_LOOP);
OHE(OVERLAY_HELPER_ERROR_DLL_PDEATH_THREAD_ERROR); OHE(OVERLAY_HELPER_ERROR_DLL_PDEATH_THREAD_ERROR);
OHE(OVERLAY_HELPER_ERROR_DLL_PDEATH_WAIT_FAIL); OHE(OVERLAY_HELPER_ERROR_DLL_PDEATH_WAIT_FAIL);
} }
return nullptr; return nullptr;
} }
#endif #endif

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2017-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,3 +1,8 @@
:: Copyright 2020-2021 The Mumble Developers. All rights reserved.
:: Use of this source code is governed by a BSD-style license
:: that can be found in the LICENSE file at the root of the
:: Mumble source tree or at <https://www.mumble.info/LICENSE>.
@echo off @echo off
for /f "usebackq tokens=*" %%i in (`"%ProgramFiles(x86)%\Microsoft Visual Studio\Installer\vswhere" -latest -products * -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 -property installationPath`) do ( for /f "usebackq tokens=*" %%i in (`"%ProgramFiles(x86)%\Microsoft Visual Studio\Installer\vswhere" -latest -products * -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 -property installationPath`) do (

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@ -1,53 +1,53 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2017-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.
#ifndef MUMBLE_UTIL_H_ #ifndef MUMBLE_UTIL_H_
#define MUMBLE_UTIL_H_ #define MUMBLE_UTIL_H_
#include <algorithm> #include <algorithm>
#include <string> #include <string>
#include <vector> #include <vector>
/// Returns true if |path| is an absolute path. /// Returns true if |path| is an absolute path.
/// Returns false if |path| is not an absolute path. /// Returns false if |path| is not an absolute path.
static inline bool isAbsPath(const std::string &path) { static inline bool isAbsPath(const std::string &path) {
return path.find("\\") != std::string::npos; return path.find("\\") != std::string::npos;
} }
/// Convert the string |s| to lowercase and return it. /// Convert the string |s| to lowercase and return it.
static inline std::string slowercase(std::string s) { static inline std::string slowercase(std::string s) {
std::transform(s.begin(), s.end(), s.begin(), tolower); std::transform(s.begin(), s.end(), s.begin(), tolower);
return s; return s;
} }
/// Convert all entries of |vec| to lowercase and return the resulting vector. /// Convert all entries of |vec| to lowercase and return the resulting vector.
static inline std::vector< std::string > vlowercase(std::vector< std::string > vec) { static inline std::vector< std::string > vlowercase(std::vector< std::string > vec) {
std::transform(vec.begin(), vec.end(), vec.begin(), slowercase); std::transform(vec.begin(), vec.end(), vec.begin(), slowercase);
return vec; return vec;
} }
/// Merge |v1| and |v2| and return the result. /// Merge |v1| and |v2| and return the result.
template< typename T > static inline std::vector< T > vmerge(std::vector< T > v1, const std::vector< T > &v2) { template< typename T > static inline std::vector< T > vmerge(std::vector< T > v1, const std::vector< T > &v2) {
v1.insert(v1.end(), v2.begin(), v2.end()); v1.insert(v1.end(), v2.begin(), v2.end());
return v1; return v1;
} }
/// Filter out all entries of |vremove| from |v| and return the result. /// Filter out all entries of |vremove| from |v| and return the result.
template< typename T > template< typename T >
static inline std::vector< T > vexclude(const std::vector< T > &v, const std::vector< T > &vremove) { static inline std::vector< T > vexclude(const std::vector< T > &v, const std::vector< T > &vremove) {
std::vector< T > out; std::vector< T > out;
std::set_difference(v.begin(), v.end(), vremove.begin(), vremove.end(), std::inserter(out, out.begin())); std::set_difference(v.begin(), v.end(), vremove.begin(), vremove.end(), std::inserter(out, out.begin()));
return out; return out;
} }
/// Find the intersection between |v1| and |v2| and return the result. /// Find the intersection between |v1| and |v2| and return the result.
template< typename T > template< typename T >
static inline std::vector< T > vintersect(const std::vector< T > &v1, const std::vector< T > &v2) { static inline std::vector< T > vintersect(const std::vector< T > &v1, const std::vector< T > &v2) {
std::vector< T > out; std::vector< T > out;
std::set_intersection(v1.begin(), v1.end(), v2.begin(), v2.end(), std::inserter(out, out.begin())); std::set_intersection(v1.begin(), v1.end(), v2.begin(), v2.end(), std::inserter(out, out.begin()));
return out; return out;
} }
#endif #endif

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2010-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,10 @@
#!/usr/bin/perl #!/usr/bin/perl
# Copyright 2015-2021 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>.
# perl avail_mac.pl < overlay.c init_mac.c > avail_mac.h # perl avail_mac.pl < overlay.c init_mac.c > avail_mac.h
%funcs = (); %funcs = ();

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2015-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2015-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2007-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2020 The Mumble Developers. All rights reserved. // Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,3 +1,8 @@
// Copyright 2020-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>.
#ifndef AMONGUS_STRUCTS #ifndef AMONGUS_STRUCTS
#define AMONGUS_STRUCTS #define AMONGUS_STRUCTS

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2009-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2016-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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@ -1,4 +1,4 @@
// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Copyright 2005-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license // Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the // that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>. // Mumble source tree or at <https://www.mumble.info/LICENSE>.

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