Add selfreference for OpenGL

This commit is contained in:
Thorvald Natvig 2009-09-24 23:01:46 +02:00
parent ae2984b691
commit 4e675bceb6

View File

@ -373,6 +373,9 @@ void checkOpenGLHook() {
fods("OpenGL: Unhooked OpenGL App %s", procname);
bHooked = true;
// Add a ref to ourselves; we do NOT want to get unloaded directly from this process.
GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, reinterpret_cast<char *>(&checkOpenGLHook), &hSelf);
INJECT(wglSwapBuffers);
// INJECT(wglSwapLayerBuffers);