moonlight-ios/Limelight/Input
2017-09-10 23:14:13 -07:00
..
Controller.swift Rewrote the Controller class in Swift (#216) 2016-04-11 20:44:02 -07:00
ControllerSupport.h Use the same Controller object for player 0 and the on-screen controls so tapping on-screen buttons doesn't reset all physical controller input to 0. Fixes pressing L3 to run in some games. 2016-05-22 17:11:30 -05:00
ControllerSupport.m Ensure that OSC always has Player 1 reserved 2017-02-06 19:17:27 -08:00
Moonlight-Bridging-Header.h Rewrote the Controller class in Swift (#216) 2016-04-11 20:44:02 -07:00
OnScreenControls.h now use custom edge swipe detection 2015-05-29 00:46:43 -07:00
OnScreenControls.m Use the same Controller object for player 0 and the on-screen controls so tapping on-screen buttons doesn't reset all physical controller input to 0. Fixes pressing L3 to run in some games. 2016-05-22 17:11:30 -05:00
StreamView.h now use custom edge swipe detection 2015-05-29 00:46:43 -07:00
StreamView.m Suppress accidental movements during drags and clicks 2017-09-10 23:14:13 -07:00