mirror of
https://github.com/immense/Remotely.git
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236 lines
9.5 KiB
C#
236 lines
9.5 KiB
C#
using Remotely_Library.Win32_Classes;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using static Remotely_Library.Win32_Classes.ADVAPI32;
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using static Remotely_Library.Win32_Classes.User32;
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namespace Remotely_Library.Win32
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{
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public class Win32Interop
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{
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public static bool OpenInteractiveProcess(string applicationName, string desktopName, bool hiddenWindow, out PROCESS_INFORMATION procInfo)
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{
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uint winlogonPid = 0;
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IntPtr hUserTokenDup = IntPtr.Zero, hPToken = IntPtr.Zero, hProcess = IntPtr.Zero;
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procInfo = new PROCESS_INFORMATION();
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// Obtain session ID for active session.
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uint dwSessionId = Kernel32.WTSGetActiveConsoleSessionId();
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// Check for RDP session. If active, use that session ID instead.
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var rdpSessionID = GetRDPSession();
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if (rdpSessionID > 0)
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{
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dwSessionId = rdpSessionID;
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}
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// Obtain the process ID of the winlogon process that is running within the currently active session.
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Process[] processes = Process.GetProcessesByName("winlogon");
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foreach (Process p in processes)
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{
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if ((uint)p.SessionId == dwSessionId)
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{
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winlogonPid = (uint)p.Id;
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}
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}
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// Obtain a handle to the winlogon process.
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hProcess = Kernel32.OpenProcess(MAXIMUM_ALLOWED, false, winlogonPid);
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// Obtain a handle to the access token of the winlogon process.
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if (!OpenProcessToken(hProcess, TOKEN_DUPLICATE, ref hPToken))
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{
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Kernel32.CloseHandle(hProcess);
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return false;
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}
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// Security attibute structure used in DuplicateTokenEx and CreateProcessAsUser.
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SECURITY_ATTRIBUTES sa = new SECURITY_ATTRIBUTES();
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sa.Length = Marshal.SizeOf(sa);
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// Copy the access token of the winlogon process; the newly created token will be a primary token.
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if (!DuplicateTokenEx(hPToken, MAXIMUM_ALLOWED, ref sa, SECURITY_IMPERSONATION_LEVEL.SecurityIdentification, TOKEN_TYPE.TokenPrimary, out hUserTokenDup))
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{
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Kernel32.CloseHandle(hProcess);
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Kernel32.CloseHandle(hPToken);
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return false;
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}
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// By default, CreateProcessAsUser creates a process on a non-interactive window station, meaning
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// the window station has a desktop that is invisible and the process is incapable of receiving
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// user input. To remedy this we set the lpDesktop parameter to indicate we want to enable user
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// interaction with the new process.
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STARTUPINFO si = new STARTUPINFO();
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si.cb = (int)Marshal.SizeOf(si);
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si.lpDesktop = @"winsta0\" + desktopName;
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// Flags that specify the priority and creation method of the process.
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uint dwCreationFlags;
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if (hiddenWindow)
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{
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dwCreationFlags = NORMAL_PRIORITY_CLASS | CREATE_NO_WINDOW;
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}
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else
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{
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dwCreationFlags = NORMAL_PRIORITY_CLASS | CREATE_NEW_CONSOLE;
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}
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// Create a new process in the current user's logon session.
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bool result = CreateProcessAsUser(hUserTokenDup, null, applicationName, ref sa, ref sa, false, dwCreationFlags, IntPtr.Zero, null, ref si, out procInfo);
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// Invalidate the handles.
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Kernel32.CloseHandle(hProcess);
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Kernel32.CloseHandle(hPToken);
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Kernel32.CloseHandle(hUserTokenDup);
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return result;
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}
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public static uint GetRDPSession()
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{
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IntPtr ppSessionInfo = IntPtr.Zero;
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Int32 count = 0;
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Int32 retval = WTSAPI32.WTSEnumerateSessions(WTSAPI32.WTS_CURRENT_SERVER_HANDLE, 0, 1, ref ppSessionInfo, ref count);
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Int32 dataSize = Marshal.SizeOf(typeof(WTSAPI32.WTS_SESSION_INFO));
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var sessList = new List<WTSAPI32.WTS_SESSION_INFO>();
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Int64 current = (Int64)ppSessionInfo;
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if (retval != 0)
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{
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for (int i = 0; i < count; i++)
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{
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WTSAPI32.WTS_SESSION_INFO sessInf = (WTSAPI32.WTS_SESSION_INFO)Marshal.PtrToStructure((System.IntPtr)current, typeof(WTSAPI32.WTS_SESSION_INFO));
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current += dataSize;
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sessList.Add(sessInf);
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}
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}
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uint retVal = 0;
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var rdpSession = sessList.Find(ses => ses.pWinStationName.ToLower().Contains("rdp") && ses.State == 0);
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if (sessList.Exists(ses => ses.pWinStationName.ToLower().Contains("rdp") && ses.State == 0))
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{
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retVal = (uint)rdpSession.SessionID;
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}
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return retVal;
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}
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public static IntPtr OpenInputDesktop()
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{
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return User32.OpenInputDesktop(0, false, ACCESS_MASK.GENERIC_ALL);
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}
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public static void SendLeftMouseDown(int x, int y)
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{
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mouse_event(MOUSEEVENTF_LEFTDOWN, (uint)x, (uint)y, 0, GetMessageExtraInfo());
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}
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public static void SendLeftMouseUp(int x, int y)
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{
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mouse_event(MOUSEEVENTF_LEFTUP, (uint)x, (uint)y, 0, GetMessageExtraInfo());
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}
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public static void SendRightMouseDown(int x, int y)
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{
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mouse_event(MOUSEEVENTF_RIGHTDOWN, (uint)x, (uint)y, 0, GetMessageExtraInfo());
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}
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public static void SendRightMouseUp(int x, int y)
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{
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mouse_event(MOUSEEVENTF_RIGHTUP, (uint)x, (uint)y, 0, GetMessageExtraInfo());
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}
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// Offsets are used in case there's a multi-monitor setup where the left-most or top-most edge of the virtual screen
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// is not 0. The coordinates sent from the web viewer are always zero-based, so the offset must be applied.
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public static uint SendMouseMove(double x, double y)
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{
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// Coordinates must be normalized. The bottom-right coordinate is mapped to 65535.
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var normalizedX = x * (double)65535;
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var normalizedY = y * (double)65535;
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var union = new InputUnion() { mi = new MOUSEINPUT() { dwFlags = MOUSEEVENTF.ABSOLUTE | MOUSEEVENTF.MOVE | MOUSEEVENTF.VIRTUALDESK, dx = (int)normalizedX, dy = (int)normalizedY, time = 0, mouseData = 0, dwExtraInfo = (UIntPtr)GetMessageExtraInfo() } };
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var input = new INPUT() { type = InputType.MOUSE, U = union };
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return SendInput(1, new INPUT[] { input }, INPUT.Size);
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}
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public static uint SendMouseWheel(int deltaY)
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{
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if (deltaY < 0)
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{
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deltaY = -120;
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}
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else if (deltaY > 0)
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{
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deltaY = 120;
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}
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var union = new User32.InputUnion() { mi = new User32.MOUSEINPUT() { dwFlags = MOUSEEVENTF.WHEEL, dx = 0, dy = 0, time = 0, mouseData = deltaY, dwExtraInfo = GetMessageExtraInfo() } };
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var input = new User32.INPUT() { type = InputType.MOUSE, U = union };
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return SendInput(1, new User32.INPUT[] { input }, INPUT.Size);
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}
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public static void SendKeyDown(VirtualKey key)
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{
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var union = new InputUnion()
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{
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ki = new KEYBDINPUT()
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{
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wVk = key,
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wScan = 0,
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time = 0,
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dwExtraInfo = GetMessageExtraInfo()
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}
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};
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var input = new INPUT() { type = InputType.KEYBOARD, U = union };
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SendInput(1, new INPUT[] { input }, INPUT.Size);
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}
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public static void SendKeyUp(VirtualKey key)
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{
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var union = new InputUnion()
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{
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ki = new KEYBDINPUT()
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{
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wVk = key,
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wScan = 0,
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time = 0,
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dwFlags = KEYEVENTF.KEYUP,
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dwExtraInfo = GetMessageExtraInfo()
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}
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};
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var input = new INPUT() { type = InputType.KEYBOARD, U = union };
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SendInput(1, new INPUT[] { input }, INPUT.Size);
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}
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public static string GetCurrentDesktop()
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{
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var inputDesktop = OpenInputDesktop();
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byte[] deskBytes = new byte[256];
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uint lenNeeded;
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var success = GetUserObjectInformationW(inputDesktop, UOI_NAME, deskBytes, 256, out lenNeeded);
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if (!success)
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{
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return "default";
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}
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string deskName;
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deskName = Encoding.Unicode.GetString(deskBytes.Take((int)lenNeeded).ToArray()).Replace("\0", "");
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CloseDesktop(inputDesktop);
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return deskName;
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}
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// Remove trailing empty bytes in the buffer.
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private static byte[] TrimBytes(byte[] bytes)
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{
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// Loop backwards through array until the first non-zero byte is found.
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var firstZero = 0;
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for (int i = bytes.Length - 1; i >= 0; i--)
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{
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if (bytes[i] != 0)
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{
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firstZero = i + 1;
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break;
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}
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}
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if (firstZero == 0)
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{
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throw new Exception("Byte array is empty.");
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}
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// Return non-empty bytes.
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return bytes.Take(firstZero).ToArray();
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}
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}
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}
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