Remotely/ScreenCast.Win/Models/DirectXOutput.cs
2021-07-29 07:56:15 -07:00

34 lines
903 B
C#

using SharpDX.Direct3D11;
using SharpDX.DXGI;
using System;
namespace Remotely.ScreenCast.Win.Models
{
public class DirectXOutput : IDisposable
{
public DirectXOutput(Adapter1 adapter,
SharpDX.Direct3D11.Device device,
OutputDuplication outputDuplication,
Texture2D texture2D)
{
Adapter = adapter;
Device = device;
OutputDuplication = outputDuplication;
Texture2D = texture2D;
}
public Adapter1 Adapter { get; }
public SharpDX.Direct3D11.Device Device { get; }
public OutputDuplication OutputDuplication { get; }
public Texture2D Texture2D { get; }
public void Dispose()
{
Adapter?.Dispose();
Device?.Dispose();
OutputDuplication?.Dispose();
Texture2D?.Dispose();
}
}
}