using System; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Runtime.InteropServices; using System.Windows; using System.Windows.Forms; using Win32; using System.Linq; using System.Threading.Tasks; using System.Collections.Generic; using System.Drawing.Drawing2D; using System.Diagnostics; using System.Runtime.Serialization.Formatters.Binary; using Remotely_ScreenCast.Utilities; using System.Threading; namespace Remotely_ScreenCast.Capture { public class BitBltCapture : ICapturer { public Bitmap CurrentFrame { get; set; } public Bitmap PreviousFrame { get; set; } public bool IsCapturing { get; set; } public bool CaptureFullscreen { get; set; } = true; public int PauseForMilliseconds { get; set; } public EventHandler ScreenChanged { get; set; } private object ScreenLock { get; } = new object(); public int SelectedScreen { get { return selectedScreen; } set { if (value == selectedScreen) { return; } lock (ScreenLock) { if (Screen.AllScreens.Length >= value + 1) { selectedScreen = value; } else { selectedScreen = 0; } CurrentScreenBounds = Screen.AllScreens[selectedScreen].Bounds; CaptureFullscreen = true; Init(); ScreenChanged?.Invoke(this, CurrentScreenBounds); } } } public Rectangle CurrentScreenBounds { get; set; } = Screen.PrimaryScreen.Bounds; private int selectedScreen = Screen.AllScreens.ToList().IndexOf(Screen.PrimaryScreen); private Graphics graphic; public BitBltCapture() { Init(); } public void Init() { CurrentFrame = new Bitmap(CurrentScreenBounds.Width, CurrentScreenBounds.Height, PixelFormat.Format32bppArgb); PreviousFrame = new Bitmap(CurrentScreenBounds.Width, CurrentScreenBounds.Height, PixelFormat.Format32bppArgb); graphic = Graphics.FromImage(CurrentFrame); } public void Capture() { try { lock (ScreenLock) { PreviousFrame = (Bitmap)CurrentFrame.Clone(); graphic.CopyFromScreen(CurrentScreenBounds.Left, CurrentScreenBounds.Top, 0, 0, new Size(CurrentScreenBounds.Width, CurrentScreenBounds.Height)); } } catch (Exception ex) { Logger.Write(ex); Init(); } } public void Dispose() { graphic.Dispose(); CurrentFrame.Dispose(); PreviousFrame.Dispose(); } } }