using Remotely.ScreenCast.Core.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Remotely.ScreenCast.Core.Input { public interface IKeyboardMouseInput { void SendKeyDown(string key, Viewer viewer); void SendKeyUp(string key, Viewer viewer); uint SendMouseMove(double percentX, double percentY, Viewer viewer); uint SendLeftMouseDown(double percentX, double percentY, Viewer viewer); uint SendLeftMouseUp(double percentX, double percentY, Viewer viewer); uint SendRightMouseDown(double percentX, double percentY, Viewer viewer); uint SendRightMouseUp(double percentX, double percentY, Viewer viewer); uint SendMouseWheel(int deltaY, Viewer viewer); void SendText(string transferText, Viewer viewer); } }