using Remotely_ScreenCast.Core.Input; using System; using System.Collections.Generic; using System.Text; namespace Remotely_ScreenCast.Linux.Input { public class X11Input : IKeyboardMouseInput { public void SendKeyDown(string key) { } public void SendKeyUp(string key) { } public uint SendLeftMouseDown(double percentX, double percentY) { return 0; } public uint SendLeftMouseUp(double percentX, double percentY) { return 0; } public uint SendMouseMove(double percentX, double percentY) { return 0; } public uint SendMouseWheel(int deltaY) { return 0; } public uint SendRightMouseDown(double percentX, double percentY) { return 0; } public uint SendRightMouseUp(double percentX, double percentY) { return 0; } } }