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Clear sent frames queue when WebRTC state changes.
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parent
ca9bc3f521
commit
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@ -69,7 +69,7 @@ namespace Remotely.Desktop.Core.Services
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public async Task Init(IceServerModel[] iceServers)
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{
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Logger.Debug("Starting WebRTC connection.");
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Logger.Write("Starting WebRTC connection.");
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IceServers = iceServers;
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@ -155,7 +155,9 @@ namespace Remotely.Desktop.Core.Services
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}
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private async void CaptureChannel_StateChanged()
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{
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Logger.Debug($"DataChannel state changed. New State: {CaptureChannel.State}");
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// Clear the queue when WebRTC state changes.
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Viewer.PendingSentFrames.Clear();
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Logger.Write($"DataChannel state changed. New State: {CaptureChannel.State}");
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if (CaptureChannel.State == DataChannel.ChannelState.Closed)
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{
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await Init(IceServers);
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@ -207,22 +209,24 @@ namespace Remotely.Desktop.Core.Services
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private void PeerConnection_Connected()
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{
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Logger.Debug("PeerConnection connected.");
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Logger.Write("PeerConnection connected.");
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}
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private void PeerConnection_IceStateChanged(IceConnectionState newState)
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{
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Logger.Debug($"Ice state changed to {newState}.");
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// Clear the queue when WebRTC state changes.
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Viewer.PendingSentFrames.Clear();
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Logger.Write($"Ice state changed to {newState}.");
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}
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private void PeerSession_IceCandidateReadytoSend(IceCandidate candidate)
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{
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Logger.Debug("Ice candidate ready to send.");
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Logger.Write("Ice candidate ready to send.");
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IceCandidateReady?.Invoke(this, candidate);
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}
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private void PeerSession_LocalSdpReadytoSend(SdpMessage message)
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{
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Logger.Debug($"Local SDP ready.");
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Logger.Write($"Local SDP ready.");
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LocalSdpReady?.Invoke(this, message);
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}
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}
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