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Remove DX capture.
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@ -1,27 +1,4 @@
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// The DirectX capture code is based off examples from the
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// SharpDX Samples at https://github.com/sharpdx/SharpDX.
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// Copyright (c) 2010-2013 SharpDX - Alexandre Mutel
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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using Microsoft.Win32;
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using Microsoft.Win32;
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using Remotely.Desktop.Core.Interfaces;
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using Remotely.Desktop.Win.Models;
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using Remotely.Shared.Utilities;
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@ -97,21 +74,21 @@ namespace Remotely.Desktop.Win.Services
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// on some machines that aren't connected to a monitor. This will
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// have it fall back to BitBlt in those cases.
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// TODO: Make DX capture work with changed screen orientation.
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if (_directxScreens.TryGetValue(SelectedScreen, out var dxDisplay) &&
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dxDisplay.Rotation == DisplayModeRotation.Identity)
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{
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var (result, frame) = GetDirectXFrame();
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//if (_directxScreens.TryGetValue(SelectedScreen, out var dxDisplay) &&
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// dxDisplay.Rotation == DisplayModeRotation.Identity)
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//{
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// var (result, frame) = GetDirectXFrame();
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if (result == GetDirectXFrameResult.Timeout)
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{
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return null;
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}
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// if (result == GetDirectXFrameResult.Timeout)
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// {
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// return null;
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// }
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if (result == GetDirectXFrameResult.Success)
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{
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return frame;
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}
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}
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// if (result == GetDirectXFrameResult.Success)
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// {
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// return frame;
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// }
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//}
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return GetBitBltFrame();
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