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https://github.com/mozilla/DeepSpeech.git
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f76112c84d
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fc50efa07f
@ -102,7 +102,7 @@ csf_fbank(const short* aSignal, unsigned int aSignalLen, int aSampleRate,
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// Store the total energy in each frame
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if (aEnergy) {
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energy = (csf_float*)calloc(sizeof(csf_float), n_frames);
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energy = (csf_float*)calloc(n_frames, sizeof(csf_float));
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for (i = 0, idx = 0; i < n_frames; i++) {
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for (j = 0; j < feat_width; j++, idx++) {
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energy[i] += pspec[idx];
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@ -116,7 +116,7 @@ csf_fbank(const short* aSignal, unsigned int aSignalLen, int aSampleRate,
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// Compute the filter-bank energies
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fbank = csf_get_filterbanks(aNFilters, aNFFT, aSampleRate,
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aLowFreq, aHighFreq);
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feat = (csf_float*)calloc(sizeof(csf_float), n_frames * aNFilters);
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feat = (csf_float*)calloc(n_frames * aNFilters, sizeof(csf_float));
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for (i = 0, idx = 0, pidx = 0; i < n_frames;
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i++, idx += aNFilters, pidx += feat_width) {
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for (j = 0, fidx = 0; j < aNFilters; j++) {
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@ -206,7 +206,7 @@ csf_ssc(const short* aSignal, unsigned int aSignalLen, int aSampleRate,
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// Compute the filter-bank energies
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fbank = csf_get_filterbanks(aNFilters, aNFFT, aSampleRate,
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aLowFreq, aHighFreq);
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feat = (csf_float*)calloc(sizeof(csf_float), n_frames * aNFilters);
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feat = (csf_float*)calloc(n_frames * aNFilters, sizeof(csf_float));
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for (i = 0, idx = 0, pidx = 0; i < n_frames;
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i++, idx += aNFilters, pidx += feat_width) {
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for (j = 0, fidx = 0; j < aNFilters; j++) {
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@ -217,7 +217,7 @@ csf_ssc(const short* aSignal, unsigned int aSignalLen, int aSampleRate,
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}
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// Calculate Spectral Sub-band Centroid features
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ssc = (csf_float*)calloc(sizeof(csf_float*), n_frames * aNFilters);
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ssc = (csf_float*)calloc(n_frames * aNFilters, sizeof(csf_float));
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csf_float r = ((aSampleRate / 2) - 1) / (csf_float)(feat_width - 1);
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for (i = 0, idx = 0, pidx = 0; i < n_frames;
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i++, idx += aNFilters, pidx += feat_width) {
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@ -290,7 +290,7 @@ csf_delta(const csf_float* aFeatures, int aNFrames, int aNFrameLen, int aN)
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}
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denominator *= 2;
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delta = (csf_float*)calloc(sizeof(csf_float), aNFrames * aNFrameLen);
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delta = (csf_float*)calloc(aNFrames * aNFrameLen, sizeof(csf_float));
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for (i = 0, idx = 0; i < aNFrames; i++, idx += aNFrameLen) {
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for (j = 0; j < aNFrameLen; j++) {
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for (k = -aN; k <= aN; k++) {
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@ -315,7 +315,7 @@ csf_get_filterbanks(int aNFilters, int aNFFT, int aSampleRate,
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aSampleRate / 2 : aHighFreq);
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int* bin = (int*)malloc(sizeof(int) * (aNFilters + 2));
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csf_float* fbank =
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(csf_float*)calloc(sizeof(csf_float), aNFilters * feat_width);
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(csf_float*)calloc(aNFilters * feat_width, sizeof(csf_float));
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for (i = 0; i < aNFilters + 2; i++) {
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csf_float melpoint = ((highmel - lowmel) /
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@ -399,10 +399,10 @@ csf_deframesig(const csf_float* aFrames, int aNFrames, int aSigLen,
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aSigLen = padlen;
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}
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win_correct = (csf_float*)calloc(sizeof(csf_float), aSigLen);
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win_correct = (csf_float*)calloc(aSigLen, sizeof(csf_float));
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base = 0;
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signal = (csf_float*)calloc(sizeof(csf_float), aSigLen);
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signal = (csf_float*)calloc(aSigLen, sizeof(csf_float));
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for (i = 0, idx = 0; i < aNFrames; i++) {
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for (j = 0; j < aFrameLen; j++, idx++) {
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int sidx = j + base;
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@ -30,7 +30,7 @@ audioToInputVector(const short* aBuffer, unsigned int aBufferSize,
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// Take every other frame (BiRNN stride of 2) and add past/future context
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int ds_input_length = (n_frames + 1) / 2;
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// TODO: Use MFCC of silence instead of zero
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float* ds_input = (float*)calloc(sizeof(float), ds_input_length * frameSize);
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float* ds_input = (float*)calloc(ds_input_length * frameSize, sizeof(float));
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for (int i = 0, idx = 0, mfcc_idx = 0; i < ds_input_length;
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i++, idx += frameSize, mfcc_idx += aNCep * 2) {
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// Past context
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